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 Revamping the Forum

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hypoxanthine
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PostSubject: Re: Revamping the Forum   Thu May 23, 2013 4:52 am

but my point is, you wouldnt have had to wait years if you'd crashed your resources at the start for the microbe stage. its the simplest stage and if you dont insist on having every little desired detail in it in and used 2d graphics only in the very first prototype it wouldnt take long at all. anyway, how long does it take to come up with concept ideas? concept artwork, fine, but ideas? i recall you had one new guy come along who hadnt seen the organism editor concept and just came up with the whole idea again, and that it was pretty much the same. just like that. you telling me that all the time you spent discussing it wouldnt have been better spent working on the microbe stage then? it doesnt take years to come up with ideas, and it probably would have been more beneficial to come up with ideas at the same time as they are needed by the programmers. the whole project reminds me of downloading different parts of a file when torrenting. anyway, its a bit late now to go 'shouldve, couldve' so i may as well be quiet about that now. and yes, exam season. just my luck that at the start of my study leave i discover a project like this.
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Daniferrito
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PostSubject: Re: Revamping the Forum   Thu May 23, 2013 7:07 am

The problem is that for a long time this project didnt have any programmers, so everything they could do was discuss about the ideas to keep perfecting them. If you look at the github repo, there was nothing earlier than 6 months ago.

There actually were a few programmers before, but not much substantial work got done (only a menu and some sort of microbe editor, althrough i was unable to recover the code for any of those)
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hypoxanthine
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PostSubject: Re: Revamping the Forum   Thu May 23, 2013 9:56 am

ah ok. just interested to know, what are you planning on using to render the water in the cell stage (since just a background with stationary bubbles will look pretty rubbish)? hydrax?
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Nimbal
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PostSubject: Re: Revamping the Forum   Thu May 23, 2013 11:37 am

hypoxanthine wrote:
ah ok. just interested to know, what are you planning on using to render the water in the cell stage (since just a background with stationary bubbles will look pretty rubbish)? hydrax?

I agree completely, but we should probably take this discussion to a more appropriate thread or forum. The "Visual" seems right, more specifically the "Cell Stage Graphics" thread in there.

BTW, awesome signature!
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NickTheNick
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PostSubject: Re: Revamping the Forum   Thu May 23, 2013 7:19 pm

hypoxanthine wrote:
but my point is, you wouldnt have had to wait years if you'd crashed your resources at the start for the microbe stage. its the simplest stage and if you dont insist on having every little desired detail in it in and used 2d graphics only in the very first prototype it wouldnt take long at all. anyway, how long does it take to come up with concept ideas? concept artwork, fine, but ideas? i recall you had one new guy come along who hadnt seen the organism editor concept and just came up with the whole idea again, and that it was pretty much the same. just like that. you telling me that all the time you spent discussing it wouldnt have been better spent working on the microbe stage then? it doesnt take years to come up with ideas, and it probably would have been more beneficial to come up with ideas at the same time as they are needed by the programmers. the whole project reminds me of downloading different parts of a file when torrenting. anyway, its a bit late now to go 'shouldve, couldve' so i may as well be quiet about that now. and yes, exam season. just my luck that at the start of my study leave i discover a project like this.

Well that was the whole purpose of the Building Microbe Stage thread. Concept ideas get more complex the later into the game you go. The Tech Editor is especially hard, because how do you create an editor that allows the player to create tools, vehicles, and buildings all in the same editor without too many presets? That guy who gave an idea for the Organism Editor gave the general gist of the Organism Editor's current concept, but he didn't reinvent the wheel. The OE CC is far more detailed than what he suggested (and no offense to him he was just giving an idea).

Now, this response is quite long so I put it in a spoiler.

Spoiler:
 

tl;dr It is more effective to allow a freedom of contribution instead of restricting creativity into one area.

Yes, its a shame to learn of this right before exams. I learned of this on my second day into a vacation, and had to wait the whole trip until I could come home and contribute using my computer.

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Last edited by NickTheNick on Thu May 23, 2013 8:42 pm; edited 2 times in total
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~sciocont
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PostSubject: Re: Revamping the Forum   Thu May 23, 2013 8:04 pm

hypox, the life of this project has essentially been us figuring out what the hell we were doing. It started as an Idea, and we've been honing it towards a more and more realistic approach to a game. Many of our members from two or more years ago aren't here anymore because they couldn't contribute or their life got in the way of serious time commitment to the project. It's only been very recently that I've actually seen a game on the horizon. For a while we had no programmers, no expertise, and the project was essentially an intellectual exercise. So forgive us for being inefficient with our time, but it's just been in the past 6 months that we've been able to pull together enough resources to make this work.

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[OE]|[FAQ]|[Wiki]|[My Blog]
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untrustedlife
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PostSubject: Re: Revamping the Forum   Thu May 23, 2013 10:25 pm

I haven't been active lately due to finals, Wednesday I will start back up on what I was doing though.
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ADMIN
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PostSubject: Re: Revamping the Forum   Sun Jun 09, 2013 1:56 pm

Consider the forum "revamped".
At least somewhat. You'll notice that we're following Nimbal's proposed design, but I need the help of the mods to keep things rolling. Over the next few months, mods, please go through threads and tag their titles with ARC for Archive or DEL for straight-up deletion. Once a thread has accrued two of the same tags, a mod can move it to the Archive or delete it. Once this is reasonably complete, I will start deleting some of the smaller forums and adding them to the bigger ones.

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WilliamstheJohn
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PostSubject: Re: Revamping the Forum   Sun Jun 09, 2013 1:59 pm

Good. I hope it starts soon.
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NickTheNick
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PostSubject: Re: Revamping the Forum   Sun Jun 09, 2013 8:44 pm

I've got some suggestions.

First off, is it just me or are the colours changed? Everything is a much darker brownish/green. I preferred the previous, lighter green more.

Under the Get Involved subforum, create a separate Introductions or Welcome subforum. Also create a subforum called Other to stash away lots of those miscellaneous topics.

Programming only has one subforum and no topics, and that subforum, called Programming as well, is what holds all the threads. You could eliminate one step in that process by merging those two.

Also, I think the Sound and Graphics subforums should be given some subforums of their own as well, since they are both just big messes right now. However, I can't think of how best to organize them, so I ask for ideas for that.

Overall though, I think it is a very nice, clean, design, and although I had grown used to the other layout, I think this is and will be far better.

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Daniferrito
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PostSubject: Re: Revamping the Forum   Mon Jun 10, 2013 5:07 am

I agree on Nick about the programing subforum/subsection. There should not be two layers.

What would DEL or ARC mean? When should we use one or the other?

As i see it (but i'm not sure), DEL would be for off-topic threads that never added anything usefull. Like a "merry christmas" thread.

ARC would be for threads that are no longer usefull (we discarded the idea, or we are discussing it somewhere else). Like duplicated threads, only leaving the most recent. Those two could be separated so threads with good information, but no longer used are easy to discern from threads that are meaningfull for Thrive's hystory, but no longer valid.

Now, what about things in between? I can think of two cases:
Threads where someone asks a small question (which should have been done in the miscelaneous questions thread anyway), gets answered, and thats it.
Threads with sugestions that were discarded swiftly. Like the "use space engine" that popped a few times alredy.

Any guidelines about it so we all use the same scheme?

Finally, you could clean a bit the listed moderators. If I'm alredy in the moderators group, and that group can moderate every subforum, there is no point in having me listed in most subforums a second time (and Seregon as well)

Edit: @Nick: I actually havent noticed any change on the colours at all. Maybe your monitor lost brightness?
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Thriving Cheese
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PostSubject: Re: Revamping the Forum   Mon Jun 10, 2013 5:22 am

Daniferrito wrote:
Edit: @Nick: I actually havent noticed any change on the colours at all. Maybe your monitor lost brightness?
But it's become darker on both this computer I'm on now and my own computer at home too...
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Daniferrito
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PostSubject: Re: Revamping the Forum   Mon Jun 10, 2013 5:42 am

Maybe mine just became brighter when the forums changed colour. If it was las friday it would make sense, as then was when i moved back home.
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WilliamstheJohn
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PostSubject: Re: Revamping the Forum   Mon Jun 10, 2013 10:09 am

It also looks darker to me. What happened?
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~sciocont
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PostSubject: Re: Revamping the Forum   Mon Jun 10, 2013 10:48 am

I did change the colors a bit just to experiment with some visibility issues.
I'll go back through and sort the subforums a little bit as Nick suggested.
Dani, you've hit the nail on the head. ARC is for threads which may contain useful information but are functionally dead, DEl is for threads that are useless, where someone asked a question that was already addressed or just created a thread that has no developmental purpose and isn't a welcome or something of the sorts.

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NickTheNick
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PostSubject: Re: Revamping the Forum   Mon Jun 10, 2013 6:22 pm

I hate to be picky, but could you change the colour to halfway between the aforementioned dark one and what it is now, since now the words on the side and top tabs are harder to read with less contrast. I appreciate all the work you are doing to listen to our suggestions and improve the forum.

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NickTheNick
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PostSubject: Re: Revamping the Forum   Tue Jun 18, 2013 1:15 am

I suggest that the Introductory threads be lumped into their own sub-forum called "Welcome" of something of the sorts soon, because the Get Involved section is getting quite messy.

Also, as a side note, the colours look very good now, thanks.

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AwesomeSiebren
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PostSubject: Build-up   Tue Jul 30, 2013 6:00 pm

I couldn't find another logical place for this, so...
I am thinking about a new build-up(if possible).
Here is what I think:

***General/Must-read***
Global Announcements
[put announcements here]
Get Involved
[Forum language
[Instructions]
[What is Thrive?]
Development Blog
[Put devblogs here, newest to oldest]
[Must read if new]
[Important stuff like breakthroughs and urgent topics]
[Stuff needed soon]
[Other]
Forum-Help
[Common questions]
[Found problems]
[Other]
General Discussion
[Take the species-thread as an example]

***Archive*** This is for easy acces
Prototypes
[Main]
[Microbe]
[Multi-cellular]
[Awakening]
etc.
Music
Same build-up
Sounds
Same build-up
Graphics
Same build-up

***Development***
Discussion
[Game-Functions]
[Auto-Evo]
[How to handle politics]
etc.
Programming
[Programming stuffs]
etc.
Music
[Styles?]
[Needs]
[Co-op] These are just place holder threads, if they make no sense, unfortunate.
etc. This is just meant for a good build-up and structure
Sound
[Microbe]
[Ambient]
etc.
Graphic
[General]
[Microbe]
[Backgrounds]
[Models]
etc.
[Multi-Cellular]
Outreach
[Legal]
[Certificate]
[Promotion]

This took me half an hour.
Hope it gives someone ideas or someting.

Greetings Siebren. ;D
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NickTheNick
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PostSubject: Re: Revamping the Forum   Tue Jul 30, 2013 6:16 pm

You mistake the meaning of the Archive. It is for old or outdated threads that need not be deleted but are not up-to-date. Other than that, it mostly looks like what we already have right now.

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AwesomeSiebren
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PostSubject: Moved   Tue Jul 30, 2013 6:21 pm

I moved around some stuff.
And I thought about how I ordened the general section.
If you are new, what you have to read pretty fast is put in general.
Further yeah, archive is wrong now.
But I can't updat it till tomorrow, because I'm in bed now.

Will update soon. ;D
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NickTheNick
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PostSubject: Re: Revamping the Forum   Tue Jul 30, 2013 6:26 pm

No offense, but I don't see the point in revising that. It is basically the same approach as to what we already have right now. The only change to be made is an Announcements subforum, something suggested a while back.

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Inca
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PostSubject: Re: Revamping the Forum   Tue Jul 30, 2013 7:32 pm

The announcements forum is something I think we should definitely implement. It would mean we can post announcements there instead of having them stickied all over the place. It would also mean they can just sink down when they are no longer relevant. (Surely we don't still need Theme Change and Permission Change stickied), they should be moved to the announcements forum along with anything else of that nature once its been created, in my opinion.
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Daniferrito
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PostSubject: Re: Revamping the Forum   Wed Jul 31, 2013 7:13 am

I actually agree with Inca here.
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moopli
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PostSubject: Re: Revamping the Forum   Fri May 16, 2014 11:28 pm

A meta-complaint:

I have some things about the forum, policies (or apparent lack thereof) that I want to complain about -- or rather, suggest as next steps in your current attempts to get this place more serious and developy. However, after poring over the forums I've realised that the only place I can think of to present my suggestions (ie, this subforum) is filled with fanboyism in the form of game suggestions, not forum suggestions. Upon reading this thread I was very surprised that this place is policed at all, since I'd've thought that all that stuff would've been cleaned out of this subforum and into some sort of "present your big awesome idea here so we can shoot it down" place, in the wilderness beyond the confines of developer-with-approved-application land.

So here's my big awesome idea: split the game suggestions and forum/policy suggestions, and put the new game suggestions subforum in userland next to applications.
Potential corollaries:

  • To save yourselves the headache of heavy-handed thread-closing, you can let them police themselves with regards to all the already-answered questions, already-suggested suggestions, etc.
  • Maybe with a monthly mass-archiving, you can keep it relatively uncluttered, and you'll get some useful info on what things people bother registering to ask or say. With numbers! Everyone likes statistics! Yay!


If this has merit, then whomever sees merit first can split off a thread~
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NickTheNick
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PostSubject: Re: Revamping the Forum   Sat May 17, 2014 4:39 am

I think that sounds like a good idea, and if another mod is also willing to approve it, I can get started on making the change.

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