Thrive Game Development

Development of the evolution game Thrive.
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Currently: The Microbe Stage GUI is under heavy development
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by NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
by NickTheNick Sat Sep 26, 2015 10:22 pm

» Build Error Code::Blocks / CMake
by crovea Tue Jul 28, 2015 5:28 pm

» Hello! I can translate in japanese
by tjwhale Thu Jul 02, 2015 7:23 pm

» On Leave (Offline thread)
by NickTheNick Wed Jul 01, 2015 12:20 am

» Devblog #14: A Brave New Forum
by NickTheNick Mon Jun 29, 2015 4:49 am

» Application for Programmer
by crovea Fri Jun 26, 2015 11:14 am

» Re-Reapplication
by The Creator Thu Jun 25, 2015 10:57 pm

» Application (programming)
by crovea Tue Jun 23, 2015 8:00 am

» Achieving Sapience
by MitochondriaBox Sun Jun 21, 2015 7:03 pm

» Microbe Stage GDD
by tjwhale Sat Jun 20, 2015 3:44 pm

» Application for Programmer/ Theorist
by tjwhale Wed Jun 17, 2015 9:56 am

» Application for a 3D Modeler.
by Kaiju4u Wed Jun 10, 2015 11:16 am

» Presentation
by Othithu Tue Jun 02, 2015 10:38 am

» Application of Sorts
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» want to contribute
by Renzope Sun May 31, 2015 12:58 pm

» Music List Thread (Post New Themes Here)
by Oliveriver Thu May 28, 2015 1:06 pm

» Application: English-Spanish translator
by Renzope Tue May 26, 2015 1:53 pm

» Want to be promoter or project manager
by TheBudderBros Sun May 24, 2015 9:00 pm

» A new round of Forum Revamps!
by Oliveriver Wed May 20, 2015 11:32 am

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 Hello! I'm Wiggin.

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PostSubject: Hello! I'm Wiggin.   Tue May 28, 2013 7:05 pm

Hey guys, I'm Wiggin. Been looking at this for quite some time, and decided to come join. I don't have too many useful skills for making games, but I can do a little art. Mostly just joined to give you all suggestions and creative ideas. Been waiting for something like this since Spore came out, and you guys are doing great work here.
One thing I've been wanting to say, is that you guys need to make an indiegogo or kickstarter for this. I know you want it to be free and voluntary, but some donations via one of those sites could really go a long way. It may have to wait until you get a decent looking prototype working, but still try to think about it.
That is all, good day.
EDIT: I also play some piano, think Doggit wanted somebody that does?
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PostSubject: Re: Hello! I'm Wiggin.   Tue May 28, 2013 8:39 pm


About the kickstarter (or similars): What would we use that money for? We are all volunteers, we dont need money. The usual objective for kickstarters is alowing the developer/developers to quit their full time job so they are able to work on the game full time. That works fine with a small-closed group of people. But for a larger-open group, there are many problems. For example, who would recieve the money? Anyone can come around and say they are part of the team, do everyone deserve an equal share of the money? Like that there are many dilemas related with money.
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PostSubject: Re: Hello! I'm Wiggin.   Tue May 28, 2013 8:48 pm

Ok, yeah that makes sense. I was thinking the team leads would get it, but I suppose that causes some problems of "fairness" and people complaining that they deserve to get paid.
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PostSubject: Re: Hello! I'm Wiggin.   Tue May 28, 2013 9:55 pm

Yea indiegogo is a no-go, how can we tell who is helping the most, for example dani and nimbal (and soon me) are programming the full game, I made a prototype and am actively updating, we have art people, it would just be unfair. We have marketing people handling youtube facebook and twitter it is just too big a group of people and too hard to pinpoint the real workers.
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PostSubject: Re: Hello! I'm Wiggin.   Tue May 28, 2013 10:07 pm

Yeah, I understand why you haven't now. Too many problems since you have such a big group. I was just trying to think of ways to get Thrive to as many people as possible. Steam Greenlight and Kickstarter/indiegogo are all I've thought of, for now. Thanks for the welcome
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