Thrive Game Development

Development of the evolution game Thrive.
HomeHome  PortalPortal  CalendarCalendar  FAQFAQ  SearchSearch  MemberlistMemberlist  UsergroupsUsergroups  RegisterRegister  Log inLog in  
Welcome new and returning members!
If you're new, read around a bit before you post: the odds are we've already covered your suggestion.
If you want to join the development team, sign up and tell us why.
ADMIN is pleased to note that this marquee has finally been updated.
ADMIN reminds you that the Devblog is REQUIRED reading.
Currently: The Microbe Stage GUI is under heavy development
Log in
Log in automatically: 
:: I forgot my password
Quick Links
New Posts

Display results as :
Rechercher Advanced Search
We have 1675 registered users
The newest registered user is dejo123

Our users have posted a total of 30851 messages in 1411 subjects
Who is online?
In total there is 1 user online :: 0 Registered, 0 Hidden and 1 Guest


Most users ever online was 443 on Sun Mar 17, 2013 5:41 pm
Latest topics
by NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
by NickTheNick Sat Sep 26, 2015 10:22 pm

» Build Error Code::Blocks / CMake
by crovea Tue Jul 28, 2015 5:28 pm

» Hello! I can translate in japanese
by tjwhale Thu Jul 02, 2015 7:23 pm

» On Leave (Offline thread)
by NickTheNick Wed Jul 01, 2015 12:20 am

» Devblog #14: A Brave New Forum
by NickTheNick Mon Jun 29, 2015 4:49 am

» Application for Programmer
by crovea Fri Jun 26, 2015 11:14 am

» Re-Reapplication
by The Creator Thu Jun 25, 2015 10:57 pm

» Application (programming)
by crovea Tue Jun 23, 2015 8:00 am

» Achieving Sapience
by MitochondriaBox Sun Jun 21, 2015 7:03 pm

» Microbe Stage GDD
by tjwhale Sat Jun 20, 2015 3:44 pm

» Application for Programmer/ Theorist
by tjwhale Wed Jun 17, 2015 9:56 am

» Application for a 3D Modeler.
by Kaiju4u Wed Jun 10, 2015 11:16 am

» Presentation
by Othithu Tue Jun 02, 2015 10:38 am

» Application of Sorts
by crovea Sun May 31, 2015 5:06 pm

» want to contribute
by Renzope Sun May 31, 2015 12:58 pm

» Music List Thread (Post New Themes Here)
by Oliveriver Thu May 28, 2015 1:06 pm

» Application: English-Spanish translator
by Renzope Tue May 26, 2015 1:53 pm

» Want to be promoter or project manager
by TheBudderBros Sun May 24, 2015 9:00 pm

» A new round of Forum Revamps!
by Oliveriver Wed May 20, 2015 11:32 am

Share | 

 Few Simple Ideas

Go down 

Posts : 10
Reputation : 0
Join date : 2013-07-30
Age : 74
Location : Galactic Core

PostSubject: Few Simple Ideas   Tue Jul 30, 2013 10:40 pm

First I'd like to begin with the fact I'm new to the forums; I've read over a few topics so to make sure no-one has really covered my ideas. Along with the fact I've been spending the last two years every now and then searching for something like SPORE or even resembles it a little. I know you say, that you wouldn't need donations but I'd gladly help this game idea grow. Myself I'd like to suggest some pretty unique ideas in my mind if you would take the pleasure and reading over them; once again I'm sorry if these may have been covered I didn't go that far back.

Uplifting Species (Explained):

I know that you most likely covered this, but I'd like to further explain why I'd like to suggest it. The reason being if you've ever played the Mass Effect series, the Krogan were a uplifted race by the Salarians. To me if you uplift a race you should be able to have them as permanent allies no matter the situation, unless you attack them of course.

Time Progression:

The title sounds pretty generic but I haven't seen it. Instead of every species eventually just popping up and being just the same power as each other. Have a handful of races along with the player race semi-forerunner type. I' myself seem pretty 'ehh' on this idea; I hoped to see who would like it.

Diplomacy Suggestion:

Allowing other races to 'join' your empire, such as becoming a secondary race. But the merge between the two would give the player the technologies that the other species had, along with the other species planetary claims turn over to the player empire. All military units the other species had would turn into player-owned units but would retain their original design/look.

[Sorry If these are bland suggestions, I forgot about them waiting for my email activation link; I'll of course keep suggesting.]
Back to top Go down
View user profile

Posts : 250
Reputation : 10
Join date : 2013-07-03
Age : 24
Location : England

PostSubject: Re: Few Simple Ideas   Wed Jul 31, 2013 8:00 am

This isn't really the right place for this topic, so if a mod could move it.

A) While I'd like to see uplifted races, I don't think they should be perminant allies, maybe the race just has a buff that makes it hard for them to lose points with each other.

B) The game progresses seamlessly and the AI controls what the other races do, so they might reach "Space" stage at any time really.

C) This is something I've been talking about with people, but not really been able to explain myself for some reason.
Back to top Go down
View user profile
Ikene Willosaur

Posts : 1
Reputation : 0
Join date : 2013-08-06
Age : 21
Location : Bandung, Indonesia

PostSubject: Re: Few Simple Ideas   Tue Aug 06, 2013 9:14 am

Time Progression:
(The title sounds pretty generic but I haven't seen it. Instead of every species eventually just popping up and being just the same power as each other. Have a handful of races along with the player race semi-forerunner type. I' myself seem pretty 'ehh' on this idea; I hoped to see who would like it.)

Ooh, this idea of yours looks great. I wish they will include this in Thrive.
Back to top Go down
View user profile
Sponsored content

PostSubject: Re: Few Simple Ideas   

Back to top Go down
Few Simple Ideas
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Thrive Game Development :: General :: Forum Support and Suggestions :: Game Suggestions-
Jump to: