Thrive Game Development

Development of the evolution game Thrive.
 
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» THIS FORUM IS NOW OBSOLETE
by NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
by NickTheNick Sat Sep 26, 2015 10:22 pm

» Build Error Code::Blocks / CMake
by crovea Tue Jul 28, 2015 5:28 pm

» Hello! I can translate in japanese
by tjwhale Thu Jul 02, 2015 7:23 pm

» On Leave (Offline thread)
by NickTheNick Wed Jul 01, 2015 12:20 am

» Devblog #14: A Brave New Forum
by NickTheNick Mon Jun 29, 2015 4:49 am

» Application for Programmer
by crovea Fri Jun 26, 2015 11:14 am

» Re-Reapplication
by The Creator Thu Jun 25, 2015 10:57 pm

» Application (programming)
by crovea Tue Jun 23, 2015 8:00 am

» Achieving Sapience
by MitochondriaBox Sun Jun 21, 2015 7:03 pm

» Microbe Stage GDD
by tjwhale Sat Jun 20, 2015 3:44 pm

» Application for Programmer/ Theorist
by tjwhale Wed Jun 17, 2015 9:56 am

» Application for a 3D Modeler.
by Kaiju4u Wed Jun 10, 2015 11:16 am

» Translator to Serbian here
by Simeartherist Sun Jun 07, 2015 6:36 am

» Presentation
by Othithu Tue Jun 02, 2015 10:38 am

» Application of Sorts
by crovea Sun May 31, 2015 5:06 pm

» want to contribute
by Renzope Sun May 31, 2015 12:58 pm

» Music List Thread (Post New Themes Here)
by Oliveriver Thu May 28, 2015 1:06 pm

» Application: English-Spanish translator
by Renzope Tue May 26, 2015 1:53 pm

» Want to be promoter or project manager
by TheBudderBros Sun May 24, 2015 9:00 pm


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 An.... Introduction I quess?

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ThePoisonchocolate
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Age : 90
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PostSubject: An.... Introduction I quess?   Sat Sep 07, 2013 10:42 am

Well, hello I guess. I've been watching this project for a while and I've become really interested in it, especially because I've quickly gotten bored of the complete disregard of science in Spore. So, I feel like I could help out on the forums here mostly with scientific-related... stuff. Although I also am capable of making really good advertisements/trailers/any other word you'd like to use. I feel like this is way too short of an introduction, but I'm not quite sure on what I'm supposed to put here. Also this:

:afro: 
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meldebious
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PostSubject: Re: An.... Introduction I quess?   Sat Sep 07, 2013 1:30 pm

Welcome, I've always wondered: Is that an Afro Smiley, or a Smiley standing near a hole?
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Inca
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PostSubject: Re: An.... Introduction I quess?   Sat Sep 07, 2013 3:45 pm

Welcome, sounds like your experience in trailers and stuff will be useful in later months!
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ThePoisonchocolate
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PostSubject: You'll Find me Here   Sun Sep 08, 2013 7:15 am

I think I'll mostly be doing things in the strategy mode section and the society stage section, mostly because that's really interesting to me and I really love pre-industrial history (Rome, Egypt, Greece, Aztecs). I also intend to put up some concept art in, obviously, the concept art section.
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NickTheNick
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PostSubject: Re: An.... Introduction I quess?   Sun Sep 08, 2013 3:56 pm

Welcome to Thrive!

The concepts of the game are basically finished. Do you have any skills in game development that you could help out with?

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ThePoisonchocolate
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PostSubject: Re: An.... Introduction I quess?   Sun Sep 08, 2013 5:11 pm

Well I'm not much of a programmer, but I could help with social systems such as packs, groups, colonies, tribes, cities, all the way from multicellular to industrial stage. I would also like to do at least a little bit with helping to design menus and options. Also, much later in development, I would like to make some sort of trailer. If by concepts, you mean concept art then... I really had no idea, the concept art section seems to be reasonably active.
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NickTheNick
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PostSubject: Re: An.... Introduction I quess?   Sun Sep 08, 2013 5:57 pm

I'm not sure what you mean by social systems, but the concepts for the society model are already laid out. And by concepts I mean concepts, not concept art. Concepts just means ideas for the game.

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ThePoisonchocolate
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PostSubject: Re: An.... Introduction I quess?   Sun Sep 08, 2013 7:32 pm

Meaning social interactions such as packs, colonies, groups, tribes, cities, etc.... Just how people/creatures interact with each other. And I was wondering where the finished lists and concepts would be found for the later stages. I would just like to know more clearly what's going on.
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PostSubject: Re: An.... Introduction I quess?   Today at 6:04 pm

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