Thrive Game Development

Development of the evolution game Thrive.
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Currently: The Microbe Stage GUI is under heavy development
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by NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
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» Build Error Code::Blocks / CMake
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» Hello! I can translate in japanese
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» On Leave (Offline thread)
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» Devblog #14: A Brave New Forum
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» Application for Programmer
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» Re-Reapplication
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» Application (programming)
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» Achieving Sapience
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» want to contribute
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 Greetings from Gyrukilo

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Posts : 17
Reputation : 2
Join date : 2014-01-07

PostSubject: Greetings from Gyrukilo   Tue Jan 07, 2014 4:18 am

Hello I am Gyrukilo. To begin I'd say about five days ago for the sense of nostalgia I was reading through some old spore posts saddened at the thought of there never being a more adult friendly Spore game. Then I saw a link about this game and it has had my full attention ever since. I may not can help as far as development of the game I have only dabbled with the Game Maker a few times. I can however contribute by getting the word out about this project and contribute ideas and concepts I have am creative an have a very deep imagination I've wanted to create a game team of my own and make games. Though I would aspire to make mine into an empire one day or at least try to get close. I do pkan to learn how to make games one day I got plenty of time though I'm only 21 at the moment.
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Posts : 17
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Join date : 2014-01-07

PostSubject: Re: Greetings from Gyrukilo   Tue Jan 07, 2014 4:21 am

Sorry for the typos.
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Posts : 188
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Join date : 2013-01-29
Age : 18
Location : Houston, Texas

PostSubject: Re: Greetings from Gyrukilo   Tue Jan 07, 2014 9:48 pm

Welcome to the Thrive world, Gyrukilo!
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Overall Team Co-Lead

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Join date : 2012-07-22
Age : 22
Location : Canada

PostSubject: Re: Greetings from Gyrukilo   Thu Jan 09, 2014 6:18 am

Welcome to Thrive Gyrukilo!

It's good to see you are eager to help out, but unfortunately concept is not needed right now with the development. Most of the concepts of the game have been planned out for the first couple of stages (and past that its hard to plan anything until a more solid game is made). Also, marketing is something we don't intent to use at the moment because we have, in truth, nothing to market. The vision for the game can attract some people, but its best to wait for a good release of the first stage to have available before marketing to an audience.

Look at how far we've come when people thought we'd get nowhere. Imagine how far we can go if we try to get somewhere.
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Thriving Cheese
Art Team Lead

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Age : 19
Location : Sweden

PostSubject: Re: Greetings from Gyrukilo   Thu Jan 09, 2014 9:05 am

Hey and welcome to Thrive Gyrokilo!
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Greetings from Gyrukilo
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