Thrive Game Development

Development of the evolution game Thrive.
 
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Currently: The Microbe Stage GUI is under heavy development
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Latest topics
» THIS FORUM IS NOW OBSOLETE
by NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
by NickTheNick Sat Sep 26, 2015 10:22 pm

» Build Error Code::Blocks / CMake
by crovea Tue Jul 28, 2015 5:28 pm

» Hello! I can translate in japanese
by tjwhale Thu Jul 02, 2015 7:23 pm

» On Leave (Offline thread)
by NickTheNick Wed Jul 01, 2015 12:20 am

» Devblog #14: A Brave New Forum
by NickTheNick Mon Jun 29, 2015 4:49 am

» Application for Programmer
by crovea Fri Jun 26, 2015 11:14 am

» Re-Reapplication
by The Creator Thu Jun 25, 2015 10:57 pm

» Application (programming)
by crovea Tue Jun 23, 2015 8:00 am

» Achieving Sapience
by MitochondriaBox Sun Jun 21, 2015 7:03 pm

» Microbe Stage GDD
by tjwhale Sat Jun 20, 2015 3:44 pm

» Application for Programmer/ Theorist
by tjwhale Wed Jun 17, 2015 9:56 am

» Application for a 3D Modeler.
by Kaiju4u Wed Jun 10, 2015 11:16 am

» Translator to Serbian here
by Simeartherist Sun Jun 07, 2015 6:36 am

» Presentation
by Othithu Tue Jun 02, 2015 10:38 am

» Application of Sorts
by crovea Sun May 31, 2015 5:06 pm

» want to contribute
by Renzope Sun May 31, 2015 12:58 pm

» Music List Thread (Post New Themes Here)
by Oliveriver Thu May 28, 2015 1:06 pm

» Application: English-Spanish translator
by Renzope Tue May 26, 2015 1:53 pm

» Want to be promoter or project manager
by TheBudderBros Sun May 24, 2015 9:00 pm


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 Application

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IntenseBRer



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PostSubject: Application   Wed May 14, 2014 7:57 pm

Hello fellow science and gaming nerds my name is Mark Edmunds.

I have been interested in evolution and gaming from a very young age and recently stumbled across this forum. I remember watching the "what spore could have been" videos and though you guys might actually be able to get results. I want to help. Iv played imaginary game as long as I can remember; D&D and a few of my own creations. One game I have played with my friends is one we call Evolution. This game is about your creation of a species of animal or whatnot and its evolution through new accomplishments, failures/successes, and the intake of other species. (aka food turned into genetic "exchange" for abilities and alterations)

I wanted to see if this could be implemented into Thrive. I see that there is a cell stage, where you take up food but as a bacteria, they also take up plasmids. The introduction of plasmids to unique and challenging foes even in stages this early could alter a species entirely. With this said, the "realism" of this in later stages could be through a "genetic vampirism" ability or gene splicing in high-tech era. I have so many ideas and I see so much potential in this game.

Skill wise, I have a few robotics courses and a few biology studies I have already done; as well as a introductory class into Maya and Unreal. I now possess neither softwares but I could reacquire them if needed. I have connections to a lot of fantasy artists and fans that could also throw in suggestions and artwork if that would help.

Thank you so much for your time and for reading my application!
-Mark
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NickTheNick
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PostSubject: Re: Application   Thu May 15, 2014 1:39 am

Welcome to Thrive Mark!

Modelling would be very helpful, and I believe both Maya and Unreal are compatible with the game's engine, although you should double check that with someone else. . Getting artists to do artwork would be nice, but is not really needed towards producing the game.

Bacteria won't be playable, because the player's sequence of evolution goes from being a eukaryotic cell, to a multicellular colony, to a multicellular organism.

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crovea
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PostSubject: Re: Application   Thu May 15, 2014 3:44 am

Welcome!

NickTheNick wrote:
Maya and Unreal are compatible with the game's engine

Unreal is it's own engine so there isn't much overlap in assets, but there is certainly exporters from maya models to our graphics engine Ogre3D, altough I don't think anyone currently on the project has experience with anything other than blender.

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