Thrive Game Development

Development of the evolution game Thrive.
 
HomeHome  PortalPortal  CalendarCalendar  FAQFAQ  SearchSearch  MemberlistMemberlist  UsergroupsUsergroups  RegisterRegister  Log inLog in  
Welcome new and returning members!
If you're new, read around a bit before you post: the odds are we've already covered your suggestion.
If you want to join the development team, sign up and tell us why.
ADMIN is pleased to note that this marquee has finally been updated.
ADMIN reminds you that the Devblog is REQUIRED reading.
Currently: The Microbe Stage GUI is under heavy development
Log in
Username:
Password:
Log in automatically: 
:: I forgot my password
Quick Links
Website
/r/thrive
GitHub
FAQs
Wiki
New Posts
Search
 
 

Display results as :
 
Rechercher Advanced Search
Statistics
We have 1675 registered users
The newest registered user is dejo123

Our users have posted a total of 30851 messages in 1411 subjects
Who is online?
In total there is 1 user online :: 0 Registered, 0 Hidden and 1 Guest :: 1 Bot

None

Most users ever online was 443 on Sun Mar 17, 2013 5:41 pm
Latest topics
» THIS FORUM IS NOW OBSOLETE
by NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
by NickTheNick Sat Sep 26, 2015 10:22 pm

» Build Error Code::Blocks / CMake
by crovea Tue Jul 28, 2015 5:28 pm

» Hello! I can translate in japanese
by tjwhale Thu Jul 02, 2015 7:23 pm

» On Leave (Offline thread)
by NickTheNick Wed Jul 01, 2015 12:20 am

» Devblog #14: A Brave New Forum
by NickTheNick Mon Jun 29, 2015 4:49 am

» Application for Programmer
by crovea Fri Jun 26, 2015 11:14 am

» Re-Reapplication
by The Creator Thu Jun 25, 2015 10:57 pm

» Application (programming)
by crovea Tue Jun 23, 2015 8:00 am

» Achieving Sapience
by MitochondriaBox Sun Jun 21, 2015 7:03 pm

» Microbe Stage GDD
by tjwhale Sat Jun 20, 2015 3:44 pm

» Application for Programmer/ Theorist
by tjwhale Wed Jun 17, 2015 9:56 am

» Application for a 3D Modeler.
by Kaiju4u Wed Jun 10, 2015 11:16 am

» Translator to Serbian here
by Simeartherist Sun Jun 07, 2015 6:36 am

» Presentation
by Othithu Tue Jun 02, 2015 10:38 am

» Application of Sorts
by crovea Sun May 31, 2015 5:06 pm

» want to contribute
by Renzope Sun May 31, 2015 12:58 pm

» Music List Thread (Post New Themes Here)
by Oliveriver Thu May 28, 2015 1:06 pm

» Application: English-Spanish translator
by Renzope Tue May 26, 2015 1:53 pm

» Want to be promoter or project manager
by TheBudderBros Sun May 24, 2015 9:00 pm


Share | 
 

 Aquatic & Terrestrial

View previous topic View next topic Go down 
AuthorMessage
danielg



Posts : 1
Reputation : 0
Join date : 2014-06-29
Location : Brazil

PostSubject: Aquatic & Terrestrial   Sun Jun 29, 2014 5:09 pm

Hello there. I would like to know if the aware stage will have included aquatic "stage" and terrestrial "stage". By the way, will the game be a simulator like Minecraft?
Back to top Go down
View user profile
MitochondriaBox
Learner
avatar

Posts : 188
Reputation : 7
Join date : 2013-01-29
Age : 17
Location : Houston, Texas

PostSubject: Re: Aquatic & Terrestrial   Sun Jun 29, 2014 6:08 pm

danielg wrote:
Hello there. I would like to know if the aware stage will have included aquatic "stage" and terrestrial "stage". By the way, will the game be a simulator like Minecraft?

As for the first question, yes, there will be free choice between being a primarily aquatic or primarily land-borne organism, or being amphibious. Case in point, you could be like a whale or ichthyosaur and go to land, then go back to the sea if you want to. If you want to progress beyond Stone Tools and have any chance of going to space, however, I suggest you become a land-faring intelligent race, although you can spend as much time swimming around as you please beforehand.

As for the second question, Minecraft isn't primarily a simulator. It focuses more on adventure and creativity than the appliance and simulation of something from the real world.

To put this into perspective, let's define a game. Now, a game is, basically, a form of entertainment that incorporates participation of those involved. A video game is a game that's bound to its own reality, rather than ours, with its own rules.

Now onto a simulator. A simulator is an emulation of something from the real world (ranging from a single person, to a city, to an entire universe). These can have entertainment value, like a game, but they are primarily meant to give a feeling of how their subject works, what it does, etc.

Now, numerous games can be described as a simulator. Super Mario Bros., one may say, is a parkour simulator, Angry Birds is a gravity simulator, Call of Duty is a war simulator (from the viewpoint of a soldier). And that brings us to Minecraft.

Minecraft is not meant to emulate something from the real world. There are numerous ways it could be described as a simulator, but it's primarily meant to be a game, especially because it doesn't seem to be simulating anything in particular, apart from the life of a blocky man stuck in a cruel, blocky world. Universe Sandbox is the opposite; it could be considered a game due to its entertainment value, but it's primarily a simulator.

So, now that we've decided on whether or not Minecraft is primarily a simulator, it's time to decide whether Thrive could be considered in the same vein. Thing is, there's an area where games and simulators overlap. Simulation games, of course, like Surgeon Simulator and, of course, Spore. They are meant to provide entertainment, all the while emulating one or more real-world things as its key point. Key word, "meant"; Even if it simulates something about as well as Minecraft or any other game does, it's meant to do so AND entertain, so it gets placed in the middle of the venn diagram of games vs. simulators.

Since Thrive's supposed to emulate one or more things from reality, but at the same time provide entertainment for the user, I call it a simulation game, as opposed to Minecraft, a game. That doesn't make either any more or less better; it's just that they have different objectives.

So... No, Thrive's not going to be like Minecraft. You could compare the two in numerous ways, but it comes down to what they're meant to do, and that's what makes both of them great.
Back to top Go down
View user profile
moopli
Developer
avatar

Posts : 318
Reputation : 56
Join date : 2013-09-30
Age : 21
Location : hanging from the chandelier

PostSubject: Re: Aquatic & Terrestrial   Sun Jun 29, 2014 9:24 pm

These are exactly the sorts of questions that belong in the miscibug thread. Consider yourself warned.

@MitochondriaBox: Very nice answers, though.

[/thread]
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: Aquatic & Terrestrial   

Back to top Go down
 
Aquatic & Terrestrial
View previous topic View next topic Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Thrive Game Development :: Archive-
Jump to: