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 Zombies- Specifics, Likelihood, and Do We Even Want 'Em?

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The Uteen
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PostSubject: Re: Zombies- Specifics, Likelihood, and Do We Even Want 'Em?   Mon Dec 13, 2010 2:14 pm

Listen to me, stop fighting over this!

Some examples of zombies in films, and games etc. is the living dead, some are alive but with what is basically a zombie infection. We need to decide on one type of zombie!
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Tenebrarum
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PostSubject: Re: Zombies- Specifics, Likelihood, and Do We Even Want 'Em?   Mon Dec 13, 2010 6:52 pm

I've been trying to ignore this thread for a while, but I'm gonna butt in here just to blurt a couple things out:

1. Disease itself deserves a thread, summerizing what has been decided here.

2. Zombies exist, by modern meaning of the word, in only one realistic form: Rabbies. A disease that causes drastic behaivioral changes, including increased aggresion, and has a number of visible symptoms.

I will now return to ignoring this thread as best as I can.
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Djohaal
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PostSubject: Re: Zombies- Specifics, Likelihood, and Do We Even Want 'Em?   Mon Dec 13, 2010 10:38 pm

Tenebrarum wrote:
I've been trying to ignore this thread for a while, but I'm gonna butt in here just to blurt a couple things out:

1. Disease itself deserves a thread, summerizing what has been decided here.

2. Zombies exist, by modern meaning of the word, in only one realistic form: Rabbies. A disease that causes drastic behaivioral changes, including increased aggresion, and has a number of visible symptoms.

I will now return to ignoring this thread as best as I can.

I think I'll follow that last line.

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DragonEye4
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PostSubject: Re: Zombies- Specifics, Likelihood, and Do We Even Want 'Em?   Wed Dec 22, 2010 2:52 pm

Tenebrarum wrote:
I've been trying to ignore this thread for a while, but I'm gonna butt in here just to blurt a couple things out:

1. Disease itself deserves a thread, summerizing what has been decided here.

2. Zombies exist, by modern meaning of the word, in only one realistic form: Rabbies. A disease that causes drastic behaivioral changes, including increased aggresion, and has a number of visible symptoms.

I will now return to ignoring this thread as best as I can.
Rabies is not zombies

ZOMBIES ARE DEAD PEOPLE WHO HAVE COME BACK TO LIFE. NOT PEOPLE WITH RABIES.
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YourBreakfast
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PostSubject: Re: Zombies- Specifics, Likelihood, and Do We Even Want 'Em?   Wed Dec 22, 2010 3:39 pm

DragonEye4 wrote:
Tenebrarum wrote:
I've been trying to ignore this thread for a while, but I'm gonna butt in here just to blurt a couple things out:

1. Disease itself deserves a thread, summerizing what has been decided here.

2. Zombies exist, by modern meaning of the word, in only one realistic form: Rabbies. A disease that causes drastic behaivioral changes, including increased aggresion, and has a number of visible symptoms.

I will now return to ignoring this thread as best as I can.
Rabies is not zombies

ZOMBIES ARE DEAD PEOPLE WHO HAVE COME BACK TO LIFE. NOT PEOPLE WITH RABIES.

Then what about those films where zombies bite other 'living' people and turn into zombies?

Zombification, realistically, isn't possible. No disease can act as fast as a couple of seconds; and even if it could, it wouldn't be able to turn people into flesh-eating monsters who love brains. ¬.¬
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Commander Keen
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PostSubject: Re: Zombies- Specifics, Likelihood, and Do We Even Want 'Em?   Wed Dec 22, 2010 4:07 pm

YourBreakfast wrote:
it wouldn't be able to turn people into flesh-eating monsters who love brains.

Zombification doesn't have to take seconds, it could be hours or even days. Also, some sort of virus could affect certain portions of brain to make the host constantly hunger for meat, but I don't see a possibility of such disease naturally evolving. Bioengineering would stand a bigger chance though.
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DragonEye4
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PostSubject: Re: Zombies- Specifics, Likelihood, and Do We Even Want 'Em?   Wed Dec 22, 2010 4:16 pm

YourBreakfast wrote:
DragonEye4 wrote:
Tenebrarum wrote:
I've been trying to ignore this thread for a while, but I'm gonna butt in here just to blurt a couple things out:

1. Disease itself deserves a thread, summerizing what has been decided here.

2. Zombies exist, by modern meaning of the word, in only one realistic form: Rabbies. A disease that causes drastic behaivioral changes, including increased aggresion, and has a number of visible symptoms.

I will now return to ignoring this thread as best as I can.
Rabies is not zombies

ZOMBIES ARE DEAD PEOPLE WHO HAVE COME BACK TO LIFE. NOT PEOPLE WITH RABIES.

Then what about those films where zombies bite other 'living' people and turn into zombies?

Zombification, realistically, isn't possible. No disease can act as fast as a couple of seconds; and even if it could, it wouldn't be able to turn people into flesh-eating monsters who love brains. ¬.¬
Normally, even then, the zombies start rotting and other forms of being dead.

Rotting while being alive would mean instant death.

Plus... http://www.cracked.com/article_18683_7-scientific-reasons-zombie-outbreak-would-fail-quickly.html
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Invader
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PostSubject: Re: Zombies- Specifics, Likelihood, and Do We Even Want 'Em?   Wed Dec 22, 2010 5:20 pm

So, here's what I've gathered: zombies could never occur on their own, but could be biologically engineered as a chemical superweapon. It would be effective for taking down an enemy city, but the odds of the infected individuals surviving long enough to infect other cities is slim.

So, you would have to research chemical weapons for quite a while before zombies are possible.
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DragonEye4
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PostSubject: Re: Zombies- Specifics, Likelihood, and Do We Even Want 'Em?   Fri Dec 24, 2010 1:54 pm

I'd prefer that these came in some little separate add-on thing, I'm not downloading a game that claims to be scientific but includes zombie outbreaks in them.
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The Uteen
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PostSubject: Re: Zombies- Specifics, Likelihood, and Do We Even Want 'Em?   Sun Dec 26, 2010 12:52 pm

No naturally occurring zombie outbreaks, but it can happen with advanced enough technology to allow a type of super-bacteria to be created, although this still may not be a perfect zombie.

Well, that just about finishes this thread. Should we lock it?
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Invader
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PostSubject: Re: Zombies- Specifics, Likelihood, and Do We Even Want 'Em?   Mon Dec 27, 2010 5:23 pm

The Uteen wrote:
No naturally occurring zombie outbreaks, but it can happen with advanced enough technology to allow a type of super-bacteria to be created, although this still may not be a perfect zombie.

Well, that just about finishes this thread. Should we lock it?

Don't lock it, in case someone has something important to say later on. Just ignore it.
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~sciocont
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PostSubject: Re: Zombies- Specifics, Likelihood, and Do We Even Want 'Em?   Mon Dec 27, 2010 8:58 pm

InvaderZim wrote:
The Uteen wrote:
No naturally occurring zombie outbreaks, but it can happen with advanced enough technology to allow a type of super-bacteria to be created, although this still may not be a perfect zombie.

Well, that just about finishes this thread. Should we lock it?

Don't lock it, in case someone has something important to say later on. Just ignore it.
No lock, but still, for now-
[/thread]

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bill2505
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PostSubject: Re: Zombies- Specifics, Likelihood, and Do We Even Want 'Em?   Wed Jan 19, 2011 2:16 pm

something not entirely relevant with zombies what about a civ LIKE zerg in starcraf 2
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Hallowed_Are_The_Ori
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PostSubject: Re: Zombies- Specifics, Likelihood, and Do We Even Want 'Em?   Thu Jan 20, 2011 8:09 am

Talking of diseases, there's a game called Pandemic [1&2], and that's all about diseases so we could get ideas from that. Just go take a look at it. It's one of those flash games on kongregate and armour games and all that.
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PostSubject: Re: Zombies- Specifics, Likelihood, and Do We Even Want 'Em?   Today at 6:08 pm

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