So, this is the first wrap-up of how Strategy Mode and the Society Stages are coming along. It's also my first Devblog, so i hope it goes well and does what it needs to do.
The wiki has got quite a few articles on the Nation Editor and other mechanics that are helpful in this stage and mode. Here's some of the important links:
Apart from the constant American vs British spelling of 'Centres' conflict, these mechanics are close to set in stone. The Military Centres and Military Squads concepts are also worth a read.
And then we have the research tree. For the current document, see This Thread
. The Research Tree is coming on quite nicely, and it is beginning to look very different to the civmodmod tech tree that we based it off, which is just what i hoped would happen.
Basically, there are many dedicated members here that are keeping Sapient Gameplay alive and well. I would like to especially thank Commander Keen for doing a great job with all things military, and Tenebrarum for helping keep the game concept fun for pacifists. Also, both of you need commendations on your help with the Research Tree. It wouldn't be as good as it was without your constant improvements, and as long as there are people like you around to keep me in check, i know that this stage of the game will turn into the best stage of the game (Sorry, all you pre-sapient lovers, i'm sure you'll have fun with your stage, too).
That's it for now, once we finally get this Research Tree nearer to the Godly Researches, i'll give everyone another update.