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 Team Leads

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~sciocont
Overall Team Lead


Posts : 3406
Reputation : 138
Join date : 2010-07-06

PostSubject: Team Leads   Tue Dec 07, 2010 6:54 pm

We've got a few specialized members on the forum now, dealing in different areas. I think it may be a good idea at this point to start naming team leads. Right now I don't have anyone set up as a lead, although some positions are obvious.

If you would like to be a team lead, apply to ADMIN by PM. Apply for as many positions as you like.You may apply for joint leads with another member.

Answer:
What position would you like (one per PM)

What skills do you offer?

What have you contributed to your section already?

Why should you lead this team?

What do you plan to do as Team Lead?



Team Leads: What You Do
-You must be completely knowledgeable about the section of knowledge you preside over. Know everything about what's going on with it at all times.
-Keep the Wiki updated (you'll get a Wiki position if you don't have one already.)
-Keep the Devblog updated(you can post in the team Devblog section: try to do so at least once every 1-2 months)
-You must be commited to the project. This simply means that you check in whenever you can.
-You must exhibit leadership in the forum, esp. the forums you watch over. Keep people in line, we're growing fast.
-You must take into account opposing viewpoints- they make our project better.
-You moderate the sections of forum that you preside over (once you are appointed team lead, I will give you mod powers over your section [provided you don't already have them])

Team Lead Positions
Editors
-Microbe
-Organism (filled by ~sciocont)
-Tech
-Planet (filled by ~sciocont)
-Nation (filled jointly by Tenebarum and US of Alaska)

Gameplay
-Org
-Strategy (filled jointly by US of Alaska and Commander Keen)
-God Tools
-Observer

All stages can be lead by independent leaders
Society Lead-Tenebarum

-Evolution
-Controls
-Visual
-Game Features
--Sandbox (filled by The Uteen)

Outreach Team Lead (Held by WJacobC)

Programming (held by Bashinerox)

Art Team Lead (Held by Thriving Cheese)
Sound Team Lead (filled jointly by Doggit and Oliveriver)

_________________
Remember our goals: simplicity, science, and playability. Keep them in mind always.
[OE]|[FAQ]|[Wiki]|[My Blog]


Last edited by ~sciocont on Thu Mar 28, 2013 4:21 pm; edited 6 times in total
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Djohaal
Learner


Posts : 144
Reputation : 1
Join date : 2010-12-03

PostSubject: Re: Team Leads   Tue Dec 07, 2010 7:27 pm

i'd like to help out with the art division, however I don't really have any useful skills when it comes to game content production, so I'll just wait in the sidelines until someone more skilled shows up
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Tenebrarum
Society Team Lead


Posts : 1179
Reputation : 32
Join date : 2010-10-01
Age : 23
Location : ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn

PostSubject: Re: Team Leads   Tue Dec 07, 2010 8:28 pm

I'd like to be the Pacifism Team lead. ^^

Seriously though. As commited as I am to this project, I can't claim complete knowledge of any area. My skills are too spread out, and there are a couple issues where I cannot withhold my inner Squid of Anger. (BWAAAH STOP BEING BIGOTED AGAINST THE VERY CONCEPT OF RELIGION BWAAAAH!)

To be honest, I haven't a clue where I'd fit in at all, team lead or no. I mean, most of my knowledge rests in culture and history, but there are no clearly defined teams for something like that. I suppose either you'll just have to assign me to somewhere or let me wander as usual.
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~sciocont
Overall Team Lead


Posts : 3406
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Join date : 2010-07-06

PostSubject: Re: Team Leads   Tue Dec 07, 2010 9:15 pm

Tenebrarum wrote:
I'd like to be the Pacifism Team lead. ^^

Seriously though. As commited as I am to this project, I can't claim complete knowledge of any area. My skills are too spread out, and there are a couple issues where I cannot withhold my inner Squid of Anger. (BWAAAH STOP BEING BIGOTED AGAINST THE VERY CONCEPT OF RELIGION BWAAAAH!)

To be honest, I haven't a clue where I'd fit in at all, team lead or no. I mean, most of my knowledge rests in culture and history, but there are no clearly defined teams for something like that. I suppose either you'll just have to assign me to somewhere or let me wander as usual.
Whatever you like. It's up to members to step up to lead positions.

_________________
Remember our goals: simplicity, science, and playability. Keep them in mind always.
[OE]|[FAQ]|[Wiki]|[My Blog]
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Tenebrarum
Society Team Lead


Posts : 1179
Reputation : 32
Join date : 2010-10-01
Age : 23
Location : ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn

PostSubject: Re: Team Leads   Tue Dec 07, 2010 9:22 pm

~sciocont wrote:
Whatever you like. It's up to members to step up to lead positions.

Hmmm... The stages have leads, right? Could I do that?

P.S. I think we should make a release updating a few of our agreed upon concepts, like arbitrary mechanics, SCs, and research point generation. Our marketing sites are somewhat bare and have led many to me, suggesting how to deal with thing's we've already delt with. Also to help silence my squid of anger.
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US_of_Alaska
Overall Team Co-Lead


Posts : 1335
Reputation : 29
Join date : 2010-07-07
Age : 23
Location : Australia

PostSubject: Re: Team Leads   Tue Dec 07, 2010 10:39 pm

Tenebrarum wrote:
~sciocont wrote:
Whatever you like. It's up to members to step up to lead positions.

Hmmm... The stages have leads, right? Could I do that?

P.S. I think we should make a release updating a few of our agreed upon concepts, like arbitrary mechanics, SCs, and research point generation. Our marketing sites are somewhat bare and have led many to me, suggesting how to deal with thing's we've already delt with. Also to help silence my squid of anger.
I think you'd make a good Nation Editor lead, Rex. Although i would like to share that role with you...
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Tenebrarum
Society Team Lead


Posts : 1179
Reputation : 32
Join date : 2010-10-01
Age : 23
Location : ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn

PostSubject: Re: Team Leads   Tue Dec 07, 2010 10:40 pm

US_of_Alaska wrote:
Tenebrarum wrote:
~sciocont wrote:
Whatever you like. It's up to members to step up to lead positions.

Hmmm... The stages have leads, right? Could I do that?

P.S. I think we should make a release updating a few of our agreed upon concepts, like arbitrary mechanics, SCs, and research point generation. Our marketing sites are somewhat bare and have led many to me, suggesting how to deal with thing's we've already delt with. Also to help silence my squid of anger.
I think you'd make a good Nation Editor lead, Rex. Although i would like to share that role with you...

Check and check.
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US_of_Alaska
Overall Team Co-Lead


Posts : 1335
Reputation : 29
Join date : 2010-07-07
Age : 23
Location : Australia

PostSubject: Re: Team Leads   Tue Dec 07, 2010 11:11 pm

Tenebrarum wrote:
US_of_Alaska wrote:
Tenebrarum wrote:
~sciocont wrote:
Whatever you like. It's up to members to step up to lead positions.

Hmmm... The stages have leads, right? Could I do that?

P.S. I think we should make a release updating a few of our agreed upon concepts, like arbitrary mechanics, SCs, and research point generation. Our marketing sites are somewhat bare and have led many to me, suggesting how to deal with thing's we've already delt with. Also to help silence my squid of anger.
I think you'd make a good Nation Editor lead, Rex. Although i would like to share that role with you...

Check and check.
So how do we apply for a joint lead do you think? Just pm ADMIN explaining it all? I've asked Scio, but he's not on right now.
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Tenebrarum
Society Team Lead


Posts : 1179
Reputation : 32
Join date : 2010-10-01
Age : 23
Location : ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn

PostSubject: Re: Team Leads   Tue Dec 07, 2010 11:13 pm

US_of_Alaska wrote:
So how do we apply for a joint lead do you think? Just pm ADMIN explaining it all? I've asked Scio, but he's not on right now.
I just PM'd saying we'd like to share.
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~sciocont
Overall Team Lead


Posts : 3406
Reputation : 138
Join date : 2010-07-06

PostSubject: Re: Team Leads   Tue Dec 07, 2010 11:15 pm

Tenebrarum wrote:
US_of_Alaska wrote:
So how do we apply for a joint lead do you think? Just pm ADMIN explaining it all? I've asked Scio, but he's not on right now.
I just PM'd saying we'd like to share.
Okay, you two are down. I already know how well you've been working.

_________________
Remember our goals: simplicity, science, and playability. Keep them in mind always.
[OE]|[FAQ]|[Wiki]|[My Blog]
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Mysterious_Calligrapher
Biome Team Lead


Posts : 1034
Reputation : 26
Join date : 2010-11-26
Age : 24
Location : Earth, the solar system, the milky way...

PostSubject: Re: Team Leads   Wed Dec 08, 2010 12:48 am

I might like to do something with marketing when we have more concrete stuff from the game to work with... but I think it might be best to have someone with actual knowlege of marketing do that.

On a related note, can I nominate myself for resident text editor? I can't think of much that would be more embarassing to us when we begin to advertize more widely than misspellings and poor grammar.
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~sciocont
Overall Team Lead


Posts : 3406
Reputation : 138
Join date : 2010-07-06

PostSubject: Re: Team Leads   Wed Dec 08, 2010 9:19 pm

Mysterious_Calligrapher wrote:
I might like to do something with marketing when we have more concrete stuff from the game to work with... but I think it might be best to have someone with actual knowlege of marketing do that.

On a related note, can I nominate myself for resident text editor? I can't think of much that would be more embarassing to us when we begin to advertize more widely than misspellings and poor grammar.
Sure, that falls under outreach.

_________________
Remember our goals: simplicity, science, and playability. Keep them in mind always.
[OE]|[FAQ]|[Wiki]|[My Blog]
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Tenebrarum
Society Team Lead


Posts : 1179
Reputation : 32
Join date : 2010-10-01
Age : 23
Location : ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn

PostSubject: Re: Team Leads   Thu Dec 09, 2010 5:50 pm

I would also like to be made head of the Society Stage team please.
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hongchong7
Music Team Lead


Posts : 55
Reputation : 0
Join date : 2010-12-06
Age : 28
Location : Los Angeles

PostSubject: Re: Team Leads   Fri Dec 10, 2010 12:22 am

I have already applied for this position, but I would like to let everyone know that I would like to be the leader of the Sound Team.

I feel like I'm qualified, although I'm new to the project, but I feel I can really contribute a lot on this project. I've been cooking up some new stuff as well. It will be ready for discussion next week.
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~sciocont
Overall Team Lead


Posts : 3406
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Join date : 2010-07-06

PostSubject: Re: Team Leads   Fri Dec 10, 2010 4:48 pm

Current submissions will be gone over shortly.

_________________
Remember our goals: simplicity, science, and playability. Keep them in mind always.
[OE]|[FAQ]|[Wiki]|[My Blog]
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Gotrol
Art Team Lead


Posts : 127
Reputation : 0
Join date : 2010-10-06
Age : 25
Location : Европа, (GMT +1)

PostSubject: Re: Team Leads   Sat Dec 11, 2010 7:13 am

I'd like to stick around with the art division, not as a leader, but maybe a coordinator. If possible, and untill there is someone more quallified to do the job.

_________________
Thrive concepts. http://gotrol.deviantart.com/gallery/#Thrive
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~sciocont
Overall Team Lead


Posts : 3406
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Join date : 2010-07-06

PostSubject: Re: Team Leads   Sat Dec 11, 2010 12:16 pm

Gotrol wrote:
I'd like to stick around with the art division, not as a leader, but maybe a coordinator. If possible, and untill there is someone more quallified to do the job.
If you want, I can co-lead it with you.

_________________
Remember our goals: simplicity, science, and playability. Keep them in mind always.
[OE]|[FAQ]|[Wiki]|[My Blog]
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Gotrol
Art Team Lead


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Age : 25
Location : Европа, (GMT +1)

PostSubject: Re: Team Leads   Sat Dec 11, 2010 1:47 pm

Allright, PM me with the deatails if there are any =)

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Thrive concepts. http://gotrol.deviantart.com/gallery/#Thrive
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~sciocont
Overall Team Lead


Posts : 3406
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Join date : 2010-07-06

PostSubject: Re: Team Leads   Sat Dec 11, 2010 2:00 pm

Gotrol wrote:
Allright, PM me with the deatails if there are any =)
No details, just the stuff in the OP.

_________________
Remember our goals: simplicity, science, and playability. Keep them in mind always.
[OE]|[FAQ]|[Wiki]|[My Blog]
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Gotrol
Art Team Lead


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Age : 25
Location : Европа, (GMT +1)

PostSubject: Re: Team Leads   Sat Dec 11, 2010 2:03 pm

=) "Simple" enough then!

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Thrive concepts. http://gotrol.deviantart.com/gallery/#Thrive
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~sciocont
Overall Team Lead


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PostSubject: Re: Team Leads   Sat Dec 11, 2010 2:23 pm

All requested positions have been filled (I think).

_________________
Remember our goals: simplicity, science, and playability. Keep them in mind always.
[OE]|[FAQ]|[Wiki]|[My Blog]
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Commander Keen
Industrial Team Lead


Posts : 1123
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Join date : 2010-07-23
Location : Czech Republic (not that anyone would know where it is...)

PostSubject: Re: Team Leads   Sat Dec 11, 2010 2:44 pm

Not yet, just sent the request to the Industrial Stage.
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fireballs619
Newcomer


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PostSubject: Re: Team Leads   Wed Dec 15, 2010 12:17 am

Well, seeing as I haven't been very active lately, I think I'll pass here . I don't really even have necessary skills, besides wiki managing and IRC operating. So, unless there's a 'Information Organizing' position, it's safe to say I'm out
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Darkgamma
Learner


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Location : Dort, am Klavier

PostSubject: Re: Team Leads   Wed Dec 15, 2010 11:26 am

Edit 2: Applied for the tech zone
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Commander Keen
Industrial Team Lead


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PostSubject: Re: Team Leads   Wed Dec 15, 2010 1:16 pm

Sent a request for Industrial Stage lead twice, but got no reply. Was it rejected or just missed?
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