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 Biome List

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Epickitty
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PostSubject: Re: Biome List   Wed Dec 11, 2013 4:57 pm

Glacier biomes (if they are implemented) should be able to melt or break off from the rest of the biome.



I'm the world's smartest cat, yet I still can't come up with a good signature.

Grammar, ain't no smart cat got time for dat!  :cat: 
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Epickitty
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PostSubject: Re: Biome List   Wed Dec 11, 2013 5:47 pm

If a tropical rainforest is possible I mean like the amazon rainforest not a wetland, here's my idea for it: I am sorry if this has been talked about, tropical rainforests like the amazon weren't on the biome list.

occurs: wherever there are tropical-humid conditions
resources: lumber many plants (possibly used for medicine) poor soil water
elevation: Sorry couldn't get that, help me finish
climate: hot and wet
topography: can be flat or hilly
biodiversity: 3
autotroph niches: tiny to huge
heterotroph niches: tiny to mid-large
+
other: has multiple layers The undergrowth in some areas of a rainforest can be restricted by poor penetration of sunlight to ground level. If the leaf canopy is destroyed or thinned, the ground beneath is soon colonized by a dense, tangled growth of vines, shrubs and small trees, called a jungle. I got most this from Wikipedia

This would be cool biome to see, if implemented:!: 

Grammar!? Ain't no smart cat get time for dat!  :cat:


Last edited by Epickitty on Wed Dec 11, 2013 5:50 pm; edited 1 time in total (Reason for editing : resource mishap)
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NickTheNick
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PostSubject: Re: Biome List   Thu Dec 12, 2013 3:52 am

Yes, obviously tropical rainforests have already been suggested as a biome. However, more importantly, biomes will be procedurally generated (correct me if I'm wrong) based off of ~scio's latest concept, so more brainstorming is unnecessary.

Also, please try to avoid multiposting. Use edits to change previous posts if you want.

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sporewow
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PostSubject: Re: Biome List   Thu Dec 12, 2013 5:18 am

Astreoid(if in microbe stage you are in space when you evolve to multicellular you smash on the planet,When you are in further stages you are able to mine it)
occurs:on large enough astreoid to be able to generate life inside.(Random)
resources:Iridium,Molten rocks(When it crashes),Water,Ice,Other minerals
elevation:from 500 below sea level to 5000 above(depends on where it crashes)
climate:Depends on where it crashes.While in space it is cold as anyone's guess
topography:you are in cold ball of water and ice
biodiversity:only the toughest microbes and extremofiles
autotroph niches:microbes
heterotroph niches:microbes
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King Plorpadeus Ex
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PostSubject: Re: Biome List   Thu Dec 12, 2013 7:57 am

NickTheNick wrote:
However, more importantly, biomes will be procedurally generated (correct me if I'm wrong) based off of ~scio's latest concept, so more brainstorming is unnecessary.

Wow. How will this work?
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NickTheNick
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PostSubject: Re: Biome List   Thu Dec 12, 2013 4:20 pm

sporewow wrote:
Astreoid(if in microbe stage you are in space when you evolve to multicellular you smash on the planet,When you are in further stages you are able to mine it)
occurs:on large enough astreoid to be able to generate life inside.(Random)
resources:Iridium,Molten rocks(When it crashes),Water,Ice,Other minerals
elevation:from 500 below sea level to 5000 above(depends on where it crashes)
climate:Depends on where it crashes.While in space it is cold as anyone's guess
topography:you are in cold ball of water and ice
biodiversity:only the toughest microbes and extremofiles
autotroph niches:microbes
heterotroph niches:microbes

Apparently, you missed everything I just said right before you, since I said we do not need to brainstorm biomes.

King Plorpadeus Ex wrote:
Wow. How will this work?

Well, considering this is the Biome subforum, maybe you should give it a look yourself.

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sporewow
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PostSubject: Re: Biome List   Fri Dec 13, 2013 4:36 am

NickTheNick wrote:
sporewow wrote:
Astreoid(if in microbe stage you are in space when you evolve to multicellular you smash on the planet,When you are in further stages you are able to mine it)
occurs:on large enough astreoid to be able to generate life inside.(Random)
resources:Iridium,Molten rocks(When it crashes),Water,Ice,Other minerals
elevation:from 500 below sea level to 5000 above(depends on where it crashes)
climate:Depends on where it crashes.While in space it is cold as anyone's guess
topography:you are in cold ball of water and ice
biodiversity:only the toughest microbes and extremofiles
autotroph niches:microbes
heterotroph niches:microbes

Apparently, you missed everything I just said right before you, since I said we do not need to brainstorm biomes.

King Plorpadeus Ex wrote:
Wow. How will this work?

Well, considering this is the Biome subforum, maybe you should give it a look yourself.



I am sorry.I didnt saw what you said.But can i still post other biome suggestions?
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NickTheNick
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PostSubject: Re: Biome List   Fri Dec 13, 2013 7:18 pm

Quote :
We do not need to brainstorm biomes.

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Gyrukilo
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PostSubject: Re: Biome List   Wed Jan 08, 2014 12:32 pm

Question before I work on coming up with a biome. As long as we fill in the blanks the biome won't have to be realistic they could be other worldly. Because I have an idea for one, but its really out there because there's not one like it on earth.
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Gyrukilo
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PostSubject: Re: Biome List   Wed Jan 08, 2014 12:34 pm

Nevermind just saw obove post no need to reply about my previous post.
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Mixotroph
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PostSubject: Re: Biome List   Sat Apr 12, 2014 7:58 pm

Could a slat flat be a possible desert type biome?

Edit: Crap, didn't see your post about the new system. Anyways, would something similar to a salt flat be possible in such system, or would it be determined by other factors?
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PostSubject: Re: Biome List   Tue Apr 15, 2014 3:47 am

Well, we're going to be isolating specific factors that compose biomes, so I'm sure that all possible known biomes will be included because they are all some combination of those environmental factors.

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