Thrive Game Development
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Thrive Game Development

Development of the evolution game Thrive.
 
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» THIS FORUM IS NOW OBSOLETE
Achievement Brainstorming - Page 7 Emptyby NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
Achievement Brainstorming - Page 7 Emptyby NickTheNick Sat Sep 26, 2015 10:22 pm

» Build Error Code::Blocks / CMake
Achievement Brainstorming - Page 7 Emptyby crovea Tue Jul 28, 2015 5:28 pm

» Hello! I can translate in japanese
Achievement Brainstorming - Page 7 Emptyby tjwhale Thu Jul 02, 2015 7:23 pm

» On Leave (Offline thread)
Achievement Brainstorming - Page 7 Emptyby NickTheNick Wed Jul 01, 2015 12:20 am

» Devblog #14: A Brave New Forum
Achievement Brainstorming - Page 7 Emptyby NickTheNick Mon Jun 29, 2015 4:49 am

» Application for Programmer
Achievement Brainstorming - Page 7 Emptyby crovea Fri Jun 26, 2015 11:14 am

» Re-Reapplication
Achievement Brainstorming - Page 7 Emptyby The Creator Thu Jun 25, 2015 10:57 pm

» Application (programming)
Achievement Brainstorming - Page 7 Emptyby crovea Tue Jun 23, 2015 8:00 am

» Achieving Sapience
Achievement Brainstorming - Page 7 Emptyby MitochondriaBox Sun Jun 21, 2015 7:03 pm

» Microbe Stage GDD
Achievement Brainstorming - Page 7 Emptyby tjwhale Sat Jun 20, 2015 3:44 pm

» Application for Programmer/ Theorist
Achievement Brainstorming - Page 7 Emptyby tjwhale Wed Jun 17, 2015 9:56 am

» Application for a 3D Modeler.
Achievement Brainstorming - Page 7 Emptyby Kaiju4u Wed Jun 10, 2015 11:16 am

» Presentation
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» Application of Sorts
Achievement Brainstorming - Page 7 Emptyby crovea Sun May 31, 2015 5:06 pm

» want to contribute
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» Music List Thread (Post New Themes Here)
Achievement Brainstorming - Page 7 Emptyby Oliveriver Thu May 28, 2015 1:06 pm

» Application: English-Spanish translator
Achievement Brainstorming - Page 7 Emptyby Renzope Tue May 26, 2015 1:53 pm

» Want to be promoter or project manager
Achievement Brainstorming - Page 7 Emptyby TheBudderBros Sun May 24, 2015 9:00 pm

» A new round of Forum Revamps!
Achievement Brainstorming - Page 7 Emptyby Oliveriver Wed May 20, 2015 11:32 am


 

 Achievement Brainstorming

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Should I Organize the Achievements Into Sections? (Space, Tribal, Other, etc.)
Yes
Achievement Brainstorming - Page 7 Viewfull?fguid=1049e16a-dab1-102d-a9f3-0030488e168c76%Achievement Brainstorming - Page 7 Viewfull?fguid=1049e16a-dab1-102d-a9f3-0030488e168c
 76% [ 81 ]
No
Achievement Brainstorming - Page 7 Viewfull?fguid=1049e16a-dab1-102d-a9f3-0030488e168c6%Achievement Brainstorming - Page 7 Viewfull?fguid=1049e16a-dab1-102d-a9f3-0030488e168c
 6% [ 6 ]
It Depends On How Many Achievements Are Posted
Achievement Brainstorming - Page 7 Viewfull?fguid=1049e16a-dab1-102d-a9f3-0030488e168c17%Achievement Brainstorming - Page 7 Viewfull?fguid=1049e16a-dab1-102d-a9f3-0030488e168c
 17% [ 18 ]
Undecided
Achievement Brainstorming - Page 7 Viewfull?fguid=1049e16a-dab1-102d-a9f3-0030488e168c1%Achievement Brainstorming - Page 7 Viewfull?fguid=1049e16a-dab1-102d-a9f3-0030488e168c
 1% [ 1 ]
Total Votes : 106
 

AuthorMessage
NickTheNick
Overall Team Co-Lead
NickTheNick


Posts : 2312
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Achievement Brainstorming - Page 7 Empty
PostSubject: Re: Achievement Brainstorming   Achievement Brainstorming - Page 7 EmptyTue Jul 24, 2012 9:41 pm

Thrive:

Finish the game (Or reach Ascension stage?)


Last edited by NickTheNick on Sat Feb 09, 2013 3:36 pm; edited 1 time in total
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NickTheNick
Overall Team Co-Lead
NickTheNick


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Achievement Brainstorming - Page 7 Empty
PostSubject: Re: Achievement Brainstorming   Achievement Brainstorming - Page 7 EmptyTue Jul 24, 2012 10:33 pm

GamerXA wrote:
Perhaps we should just use names of Organisms, Events, Inventions and Possibly Names. If we put too many references to Popular Culture in the game we'll just end up looking like Spore.

Thats exactly what i was thinking! I think it would lose a lot of immersion if you were playing and suddenly you get an achievement that is referring to a movie, tv show, historical figure, etc. from earth. I think achievements like Creator, Tripod, and To The Stars are clear, to the point, and not saturated with pop culture references. However, its always great to have a few!

Also, we shouldnt have too many achievements, because then they lose their value.

EDIT: Sorry for the triple post.
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PTFace
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PTFace


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Achievement Brainstorming - Page 7 Empty
PostSubject: Re: Achievement Brainstorming   Achievement Brainstorming - Page 7 EmptyWed Jul 25, 2012 1:26 am

I think it should go like this:

Survive: Reach Ascension
Thrive: Build your first city
Strive: Launch your first shuttle
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NickTheNick
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NickTheNick


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Achievement Brainstorming - Page 7 Empty
PostSubject: Re: Achievement Brainstorming   Achievement Brainstorming - Page 7 EmptyWed Jul 25, 2012 8:57 am

Pioneer:
Map 50% of your home planet.

Explorer:
Map 100% of your home planet.

Knowledge is Power:
Research 100 techs. (Or any high number of them)

Extraterrestrial:
Discover life on another planet.

Open Season:
Kill an organism below the Awakening stage when in or above the Awakening stage.

(trying to avoid pop culture references)
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PTFace
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PTFace


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PostSubject: Re: Achievement Brainstorming   Achievement Brainstorming - Page 7 EmptyWed Jul 25, 2012 1:06 pm

I think Pioneer should either be explore 100% of your starting continent or discover a new continent
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Doggit
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PostSubject: Re: Achievement Brainstorming   Achievement Brainstorming - Page 7 EmptyWed Jul 25, 2012 1:12 pm

PTFace wrote:
I think Pioneer should either be explore 100% of your starting continent or discover a new continent

I think it too
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NickTheNick
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Achievement Brainstorming - Page 7 Empty
PostSubject: Re: Achievement Brainstorming   Achievement Brainstorming - Page 7 EmptyWed Jul 25, 2012 3:58 pm

PTFace wrote:
I think Pioneer should either be explore 100% of your starting continent or discover a new continent

I agree thats a better idea, but I was afraid that it would be hard to make the computer be able to identify a continent. Our own continents cannot actually be defined by any definition.

(search up "CGPGrey what are continents" in youtube to see what i mean)

Also, some more ideas for achievements. (again trying to hammer home the lack of pop culture references)

Monument:
Construct a structure at least 250m high.

Wonder:
Construct a structure at least 500m high.

Linguist:
Learn another race's language.
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jaws2blood
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Achievement Brainstorming - Page 7 Empty
PostSubject: Re: Achievement Brainstorming   Achievement Brainstorming - Page 7 EmptyThu Jul 26, 2012 12:43 am

Achievement Brainstorming - Page 7 Dissap10 Disappearing Act - Have your planet destroyed while you are doing something outside of your solar system


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PTFace
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PTFace


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PostSubject: Re: Achievement Brainstorming   Achievement Brainstorming - Page 7 EmptyThu Jul 26, 2012 2:17 am

Survivalist- Move your race to a new world after yours is destroyed (Only by enviromental/Industrial means)

Exile- Move your race to a new world after yours is destroyed in a war

Refugee- Be rescued by another race before you planet is destroyed (only in nation stage)

Vanguard- Save a race from extinction

Also, I was playing Fable today and I realized once you receive an achievement the description changes to something witty. Should we do this or no?
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Orygandian2
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PostSubject: Re: Achievement Brainstorming   Achievement Brainstorming - Page 7 EmptySun Aug 26, 2012 6:43 pm

Sounds like a good Idea to me.

Also, here's my ideas:

Houston, we have a problem. - Have a problem during spaceflight.

Were gonna need a bigger boat... - Have an aquatic animal destroy one of your aquatic vehicles.

1337 H4X0R - Hack into an enemies computer. (i.e. For an enemies factory.)
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ido66667
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PostSubject: Re: Achievement Brainstorming   Achievement Brainstorming - Page 7 EmptyMon Aug 27, 2012 7:57 am

Please don't talk about this stuff, right now... We have alot more importent stuff to do before Achievements...

Also, I would like to note that some of the achivements you preposed will be very hard to develope, so don't go too wild.
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Raptorstorm
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PostSubject: Re: Achievement Brainstorming   Achievement Brainstorming - Page 7 EmptyTue Sep 18, 2012 2:39 pm

Thriveception
Have your species invent the evolution simulator.
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PostSubject: Re: Achievement Brainstorming   Achievement Brainstorming - Page 7 EmptyMon Sep 24, 2012 8:37 pm

Cool Idea raptor. How would the tech tree thing mix that in or how would it be invented in the first place?
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The Uteen
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PostSubject: Re: Achievement Brainstorming   Achievement Brainstorming - Page 7 EmptyTue Sep 25, 2012 10:51 am

I don't think we'll be going into enough detail to even include different types of entertainment media, such as games, so I doubt we'll include different genres of games.
Nice idea though; maybe the requirement could be to use a planet for evolutionary experimentation instead.
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Raptorstorm
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PostSubject: Re: Achievement Brainstorming   Achievement Brainstorming - Page 7 EmptyThu Sep 27, 2012 9:52 pm

I had the idea of your species inventing the evolution simulator as a way of studying the universe.
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Rorsten594
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PostSubject: Re: Achievement Brainstorming   Achievement Brainstorming - Page 7 EmptyWed Oct 03, 2012 7:09 am

i got one how about a achievement when you max out the money meter
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NickTheNick
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PostSubject: Re: Achievement Brainstorming   Achievement Brainstorming - Page 7 EmptyWed Oct 03, 2012 9:07 pm

Money is not measured by a meter, it is a specific amount.
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Rorsten594
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PostSubject: Re: Achievement Brainstorming   Achievement Brainstorming - Page 7 EmptyThu Oct 04, 2012 4:35 pm

NickTheNick wrote:
Money is not measured by a meter, it is a specific amount.

i got this from a different game where you keep on collecting money until you reach a number like 9,999,999,999,999 or something like that in the game it's considered a achievement
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PostSubject: Re: Achievement Brainstorming   Achievement Brainstorming - Page 7 EmptyThu Oct 04, 2012 5:20 pm

I don't think we should make money achievments considering the player will most likely create their own currency with different values in the tech editor, it won't be universal, so creating an achievment for gaining a certain amount of money may not be an option. Some races might not even have currency.
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The Uteen
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PostSubject: Re: Achievement Brainstorming   Achievement Brainstorming - Page 7 EmptyFri Oct 05, 2012 10:42 am

Gryphogrox wrote:
I don't think we should make money achievments considering the player will most likely create their own currency with different values in the tech editor, it won't be universal, so creating an achievment for gaining a certain amount of money may not be an option. Some races might not even have currency.

You have a good point with different values of currency, but in program terms I would assume currency would just be a modifier on a global ‘wealth’ value, which (for the game) would represent the actual amount of money they have. In this case, we could set an amount of wealth for them to achieve, and then convert it into their currency. If that turns out not to be how it works, then it might not be so easy, but in that case surely the tech editor's material/resource costs would also be invalidated.

I think having a realistically reachable limit to wealth would be a bit disappointing, at least for me, although if the achievement is below the limit, at a realistically reachable amount, then I don't see a problem in having one.

As for races which have no currency, it is impossible to get all the achievements (listed here) anyway, in one game; civilisations without currency just wouldn't be able to get the achievement. At least to start with, it is unlikely civilisations without currency will exist at all, since many of our current concepts for civilisation and above are dependant on currency.
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Rorsten594
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PostSubject: Re: Achievement Brainstorming   Achievement Brainstorming - Page 7 EmptySat Oct 06, 2012 3:03 pm

Gryphogrox wrote:
I don't think we should make money achievments considering the player will most likely create their own currency with different values in the tech editor, it won't be universal, so creating an achievment for gaining a certain amount of money may not be an option. Some races might not even have currency.

would it be an achievement to make a universal currency then (think star wars credits)
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The Uteen
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PostSubject: Re: Achievement Brainstorming   Achievement Brainstorming - Page 7 EmptySun Oct 07, 2012 10:09 am

Rorsten594 wrote:
Gryphogrox wrote:
I don't think we should make money achievments considering the player will most likely create their own currency with different values in the tech editor, it won't be universal, so creating an achievment for gaining a certain amount of money may not be an option. Some races might not even have currency.

would it be an achievement to make a universal currency then (think star wars credits)

That might be a bit difficult to implement, since areas of the galaxy are only updated when visited, which makes new civilisations like the opposite of Schrödinger's cat - they are neither existent or non-existent until observed, at which point they may spring into being. Although this saves your computer from having to simulate the entire galaxy at once, this unfortunately means it is impossible to know whether you have visited every presently existing civilisation or not. If you can't know that, you consequently can't know whether every civilisation uses your currency or not.
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Rorsten594
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PostSubject: Re: Achievement Brainstorming   Achievement Brainstorming - Page 7 EmptyMon Oct 08, 2012 3:37 pm

no your right but would you be able to force your currency on them? or ally and ask if they want to have your currency?
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The Uteen
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PostSubject: Re: Achievement Brainstorming   Achievement Brainstorming - Page 7 EmptyTue Oct 09, 2012 11:09 am

Rorsten594 wrote:
no your right but would you be able to force your currency on them? or ally and ask if they want to have your currency?
Perhaps, I'm not sure exactly how detailed currency's current concept is. If any of the civilisation team leads are around, they should be able to answer that.
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PostSubject: achievement   Achievement Brainstorming - Page 7 EmptyMon Oct 15, 2012 1:10 pm

galactic genocide-
kill more than 1000 citizens of another empire.
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