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 Achievement Brainstorming

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Should I Organize the Achievements Into Sections? (Space, Tribal, Other, etc.)
Yes
76%
 76% [ 81 ]
No
6%
 6% [ 6 ]
It Depends On How Many Achievements Are Posted
17%
 17% [ 18 ]
Undecided
1%
 1% [ 1 ]
Total Votes : 106
 

AuthorMessage
Cellular Dinosaur
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Join date : 2013-08-07

PostSubject: Re: Achievement Brainstorming   Sun Aug 11, 2013 1:27 am

How about these?

Mercy is for the weak - Murder another animal's child during the aware stage.

Deadly dinner - Eat a poisonous plant and die from it.

Shanked - Get stabbed to death by ten different carnivores.

Scary specimen - Get killed as a scientist by a animal.

Gravity Doom - Fall to your death.

Nuclear Catastrophe - Nuke 50 different planets, including your own.

The T-Files- Abduct 5 animals from 10 different planets.

Pointy Sticks Rule! - Destroy 15 different tribes during tribal stage.

Demolition Crew - Explodinate 10 of your own buildings during civilization stage.

Jurassic Sized Problem - Encounter a massive carnivorous animal as a herbivore.

Plants And Zombies - Hijack 15 different animal's brains as a plant.

Cellular Stalker - Witness a cell evolve into a animal.

My Precious! - Have your spaceship blown up by a hostile alien race.

For My Amusement! - Explode a defenseless animal.

Braaaaaains... - Have your brains hijacked by a plant.

What can go wrong? - Have 15 alien races angry at you.

Salad Snack - Eat 50 plants.

Creature Cuisine - Eat 50 animals.

Undefenseless - Stab 10 carnivores to death as a herbivore.

Ultimate Power! - Reach Ascension Stage!
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untrustedlife
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Posts : 252
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PostSubject: Re: Achievement Brainstorming   Sun Aug 11, 2013 9:35 pm

Brain Hijacking plants? what

also You will be controlling more then one ship in the space stage unless you go into organism mode and control a captain so the have your ship blown up one is not going to work.
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PortalFan1000
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Posts : 104
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Age : 16
Location : This plane of existence

PostSubject: Re: Achievement Brainstorming   Mon Aug 12, 2013 12:44 am

There is a fungus in real life that takes over ants, so brain hijacking plants are possible.
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Thriving Cheese
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Age : 17
Location : Sweden

PostSubject: Re: Achievement Brainstorming   Mon Aug 12, 2013 3:56 am

NickTheNick wrote:
Guys, although conjuring up achievements may be fun and a breath of fresh air from the more difficult processes of developing the other parts of the game, remember that we have a Microbe Stage to release. And a Multicellular Stage. And an Aware Stage. And an Awakening Stage, a Society Stage, an Industrial Stage, and a Space Stage. Achievements contribute little towards this. Right now we should be geared towards finishing the Microbe Stage. We are so close, but we still have work to do, and although it can be nice to post some ideas for some in-game achievements, remember that we need the game first.

Achievements are a pleasant aside, but they shouldn't take up too much focus. What we really need to be working on right now is things like the agent system, the compound system, fleshing out the details on organelles, etc. I'm not saying to not post on this thread, but if too much focus goes on this thread, and not enough on the main development, I will lock this thread until we get some solid game releases out.
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dinoman9877
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Location : The Jurassic Period, fighting an allosaurus using a spear.

PostSubject: Re: Achievement Brainstorming   Mon Aug 12, 2013 4:44 am

At this point in time, the only ones who should not be anywhere near this thread are the coders and artists. People like me who can only offer ideas have no reason to be forced away from this thread

The other stages are a long way off, and we should focus on the one we're getting to. Microbe. But there's only a small group of people who can do anything about it.

Questions? Comments? If the lizard missed something, please inform me right away so I can know how foolish I am.
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Cellular Dinosaur
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PostSubject: Re: Achievement Brainstorming   Mon Aug 12, 2013 1:32 pm

@untrustedlife

I know this isn't very realistic but think of pokemon, when the pokemon paras evolves into parasect it becomes engulfed by the fungus on it's back and is left zombified and controlled by the fungus on it's back. I think it was based of a real life fungus that takes over ants or something.
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SchrodingersKitty
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PostSubject: Re: Achievement Brainstorming   Mon Aug 12, 2013 3:48 pm

Cellular Dinosaur wrote:
@untrustedlife

I know this isn't very realistic but think of pokemon, when the pokemon paras evolves into parasect it becomes engulfed by the fungus on it's back and is left zombified and controlled by the fungus on it's back. I think it was based of a real life fungus that takes over ants or something.
This has already been covered, even the ants where mentioned and the different types of infection via fungus, and the possibility of plant.
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NickTheNick
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Age : 20
Location : Canada

PostSubject: Re: Achievement Brainstorming   Tue Aug 13, 2013 1:16 am

dinoman9877 wrote:
At this point in time, the only ones who should not be anywhere near this thread are the coders and artists. People like me who can only offer ideas have no reason to be forced away from this thread

The other stages are a long way off, and we should focus on the one we're getting to. Microbe. But there's only a small group of people who can do anything about it.

Questions? Comments? If the lizard missed something, please inform me right away so I can know how foolish I am.
New posts refresh this on the recent topics list, and this is a topic that is of very little importance. It also attracts too many users who see this forum as a community and fan forum, and not as a developer forum. What's more, achievements are very easy to come up with, so it won't be an issue if we suspend time thinking of them now to instead think of them later. It will actually be easier to think of them later, because we will actually know what is and isn't possible within the game, because we will actually have the game.

_________________
Look at how far we've come when people thought we'd get nowhere. Imagine how far we can go if we try to get somewhere.
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PostSubject: Re: Achievement Brainstorming   Today at 11:55 pm

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