Thrive Game Development

Development of the evolution game Thrive.
 
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 Mobile Homes

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YourNeighbor
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PostSubject: Mobile Homes   Thu May 05, 2011 7:49 pm

Have we covered animals that have their home on their back? An example would be a snail,turtle,hermit crab. Would that be possible to incorporate into the game so we can have an even broader gameplay experience? Just a side note what about exoskeletons like on ants. Sorry if that has already been covered. Just curious
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specialk2121
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PostSubject: Re: Mobile Homes   Thu May 05, 2011 9:46 pm

I dunno if weve covered mobile homes yet.


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US_of_Alaska
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PostSubject: Re: Mobile Homes   Fri May 06, 2011 3:02 am

It's not really a mobile home, you realise. The exoskeletons and shells are part of the organism, with the exception of hermit crabs, who grab the others shells after death. I'm fairly sure there's a whole section of the OE dedicated to exoskeleton. Check with the concept and then scio for further clarification.
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Mysterious_Calligrapher
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PostSubject: Re: Mobile Homes   Fri May 06, 2011 10:53 am

I remember when Scio was going through that. There's definitely exoskeleton covered in the OE: Hermit crabs will be coded under behavioral.

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PostSubject: Re: Mobile Homes   Today at 1:41 am

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