In case you're just arriving from a long leave, there's a slight bombshell you need to know.
NPC Auto-Evo might be solved.
Basically, I got a huge bout of inspiration while discussing Auto-evo, and realized that the natural world is in many ways analogous to a game of chess. From the movements of the pieces to the hierarchy of pawns and knights, there's just a lot there. Now, I really hope this method will work. But we have to make sure everything works first. So please, hit up the thread
, read the longpost I made, and poke holes in my method. I don't say this often about my own ideas, but it's actually quite clever.
Also, do you want to share your ideas about Thrive with our fans? Good news! We're going to have a podcast now. Our first topic is "What is Thrive?". Check out the script
to see what the bigwigs are talking about, as well as some lesser-known members. Post there if you want to be part of the podcast.
In our last bit of news, our Music director, hongchong, stopped by a bit ago to say that he's just gotten his master's degree and will be making more music for us. I, for one, an excited.
And on that bombshell, it's time to end.
Remember our goals: simplicity, science, and playability. Keep them in mind always.[OE]