Thrive Game Development

Development of the evolution game Thrive.
 
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Currently: The Microbe Stage GUI is under heavy development
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Latest topics
» THIS FORUM IS NOW OBSOLETE
by NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
by NickTheNick Sat Sep 26, 2015 10:22 pm

» Build Error Code::Blocks / CMake
by crovea Tue Jul 28, 2015 5:28 pm

» Hello! I can translate in japanese
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» On Leave (Offline thread)
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» Devblog #14: A Brave New Forum
by NickTheNick Mon Jun 29, 2015 4:49 am

» Application for Programmer
by crovea Fri Jun 26, 2015 11:14 am

» Re-Reapplication
by The Creator Thu Jun 25, 2015 10:57 pm

» Application (programming)
by crovea Tue Jun 23, 2015 8:00 am

» Achieving Sapience
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» Microbe Stage GDD
by tjwhale Sat Jun 20, 2015 3:44 pm

» Application for Programmer/ Theorist
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» Application for a 3D Modeler.
by Kaiju4u Wed Jun 10, 2015 11:16 am

» Translator to Serbian here
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» Presentation
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» Application of Sorts
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» Music List Thread (Post New Themes Here)
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» Application: English-Spanish translator
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» Want to be promoter or project manager
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~sciocont
Overall Team Lead


Posts : 3406
Reputation : 138
Join date : 2010-07-06

PostSubject: Re: Loading Screen   Thu Aug 18, 2011 10:38 am

Hey guys I'm back.
Cell stage concept art? I can do it, especially if you just want some sketches. While I've been offline I wrote rules for joints and muscles for the OE, and did some concept creature sketches.

_________________
Remember our goals: simplicity, science, and playability. Keep them in mind always.
[OE]|[FAQ]|[Wiki]|[My Blog]
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Threekbuck



Posts : 4
Reputation : 0
Join date : 2012-08-22
Location : Netherlands

PostSubject: Re: Loading Screen   Wed Aug 22, 2012 2:37 pm

I saw on another topic that you still needed a loading screen, so I tried to make one. It's just an idea I had for it and I don't think you can use it (a loading screen needs some programming, right?), but maybe you like the idea. I used the Thrive "T" to make circles but in the end it should have slowly make a smaller circle so it would end on the left and then "hrive" would fade in next to it. Well, that was the idea, but I wasn't able to do so.
I hope it can be of use. Here it is:
/watch?v=Jq4XvKVkllM
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ido66667
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Posts : 366
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Join date : 2011-05-14
Age : 102
Location : Space - Time

PostSubject: Re: Loading Screen   Thu Aug 23, 2012 4:01 pm

Threekbuck wrote:
I saw on another topic that you still needed a loading screen, so I tried to make one. It's just an idea I had for it and I don't think you can use it (a loading screen needs some programming, right?), but maybe you like the idea. I used the Thrive "T" to make circles but in the end it should have slowly make a smaller circle so it would end on the left and then "hrive" would fade in next to it. Well, that was the idea, but I wasn't able to do so.
I hope it can be of use. Here it is:
/watch?v=Jq4XvKVkllM

Looks great, I want to work on stuff like that, we need to program that to appear when the game loads... and the speed depends on the loading procces.
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~sciocont
Overall Team Lead


Posts : 3406
Reputation : 138
Join date : 2010-07-06

PostSubject: Re: Loading Screen   Thu Aug 23, 2012 5:51 pm

ido66667 wrote:
Threekbuck wrote:
I saw on another topic that you still needed a loading screen, so I tried to make one. It's just an idea I had for it and I don't think you can use it (a loading screen needs some programming, right?), but maybe you like the idea. I used the Thrive "T" to make circles but in the end it should have slowly make a smaller circle so it would end on the left and then "hrive" would fade in next to it. Well, that was the idea, but I wasn't able to do so.
I hope it can be of use. Here it is:
/watch?v=Jq4XvKVkllM

Looks great, I want to work on stuff like that, we need to program that to appear when the game loads... and the speed depends on the loading procces.
Not bad

_________________
Remember our goals: simplicity, science, and playability. Keep them in mind always.
[OE]|[FAQ]|[Wiki]|[My Blog]
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ido66667
Regular


Posts : 366
Reputation : 5
Join date : 2011-05-14
Age : 102
Location : Space - Time

PostSubject: Re: Loading Screen   Fri Aug 24, 2012 2:22 am

~sciocont wrote:
ido66667 wrote:
Threekbuck wrote:
I saw on another topic that you still needed a loading screen, so I tried to make one. It's just an idea I had for it and I don't think you can use it (a loading screen needs some programming, right?), but maybe you like the idea. I used the Thrive "T" to make circles but in the end it should have slowly make a smaller circle so it would end on the left and then "hrive" would fade in next to it. Well, that was the idea, but I wasn't able to do so.
I hope it can be of use. Here it is:
/watch?v=Jq4XvKVkllM

Looks great, I want to work on stuff like that, we need to program that to appear when the game loads... and the speed depends on the loading procces.
Not bad

I will work on it as soon as I know enough C++... Amm... For that we should use a library, I think... But what library?
I will ask Carnifex on the IRC... Me and he are there alot... Infact we use his BNC, So we are basicly Always in there, Just our nickname is "Away" or "AFK".

I am log_ln in there, BTW.
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