Thrive Game Development

Development of the evolution game Thrive.
 
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» THIS FORUM IS NOW OBSOLETE
by NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
by NickTheNick Sat Sep 26, 2015 10:22 pm

» Build Error Code::Blocks / CMake
by crovea Tue Jul 28, 2015 5:28 pm

» Hello! I can translate in japanese
by tjwhale Thu Jul 02, 2015 7:23 pm

» On Leave (Offline thread)
by NickTheNick Wed Jul 01, 2015 12:20 am

» Devblog #14: A Brave New Forum
by NickTheNick Mon Jun 29, 2015 4:49 am

» Application for Programmer
by crovea Fri Jun 26, 2015 11:14 am

» Re-Reapplication
by The Creator Thu Jun 25, 2015 10:57 pm

» Application (programming)
by crovea Tue Jun 23, 2015 8:00 am

» Achieving Sapience
by MitochondriaBox Sun Jun 21, 2015 7:03 pm

» Microbe Stage GDD
by tjwhale Sat Jun 20, 2015 3:44 pm

» Application for Programmer/ Theorist
by tjwhale Wed Jun 17, 2015 9:56 am

» Application for a 3D Modeler.
by Kaiju4u Wed Jun 10, 2015 11:16 am

» Translator to Serbian here
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» Presentation
by Othithu Tue Jun 02, 2015 10:38 am

» Application of Sorts
by crovea Sun May 31, 2015 5:06 pm

» want to contribute
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» Music List Thread (Post New Themes Here)
by Oliveriver Thu May 28, 2015 1:06 pm

» Application: English-Spanish translator
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» Want to be promoter or project manager
by TheBudderBros Sun May 24, 2015 9:00 pm


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 Hi thrive developers...

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flipy
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Posts : 17
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Join date : 2011-08-21

PostSubject: Hi thrive developers...   Sun Sep 04, 2011 10:26 am

Well i'd hate to sound rahter useless around here but as much as i research evolution i feel that I am just not on your level yet so the best I can do is advertise your site and thrive if thats okay...
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The Uteen
Sandbox Team Lead


Posts : 1476
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Join date : 2010-07-06
Age : 20
Location : England, Virgo Supercluster

PostSubject: Re: Hi thrive developers...   Mon Sep 05, 2011 1:00 pm

Welcome! I"m not sure about you not being on our level, the fact you research evolution makes you automatically above my level, I just use what I know already.

And feel free to advertise, publicity is good. But don't advertise too much. Then it annoys people. Like the 5+ minutes of non-stop adverts every break on TV. Anyway, you can give ideas, use what you know, you can translate if you know a second language and just give your points of view on things.

Also, it seems to be required now... Wiki link! <- I added a bit of emphasis there. Anyone notice?
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US_of_Alaska
Overall Team Co-Lead


Posts : 1335
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Join date : 2010-07-07
Age : 23
Location : Australia

PostSubject: Re: Hi thrive developers...   Mon Sep 05, 2011 6:10 pm

Well i'm sure you'll find something to do, there's plenty of people that don't have any useful skills -stares at UTeen- i kid, i kid. But in all seriousness, you'll at least be able to go over our concepts and offer your approval or suggestions.

Welcome to the team!
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flipy
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PostSubject: Re: Hi thrive developers...   Thu Sep 08, 2011 5:28 pm

Alright then i dont really dont know what else to say except that my spelling can be a little bad just a hinch...
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flipy
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PostSubject: Re: Hi thrive developers...   Thu Sep 08, 2011 5:29 pm

by the way i'd hate to sound like a lier but when i say resaerch i mean i read about it study it etc.

Sorry for any missunderstandings
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The Uteen
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Posts : 1476
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Age : 20
Location : England, Virgo Supercluster

PostSubject: Re: Hi thrive developers...   Fri Sep 09, 2011 10:45 am

flipy wrote:
by the way i'd hate to sound like a lier but when i say resaerch i mean i read about it study it etc.
Well, I'd say that's a form of research.

I have read a book. It was a very complicated book, but I could grasp the basic idea of 4 dimensional momentum and the speed of light being a universal constant... That's the most science I've learned in a while. School is just showing us nature documentaries and letting us think up imaginary creatures... This is the start of the year in which we should be preparing for GCSEs.

On the imaginary creatures, I seem to be the only one designing anything remotely scientific. We're top set, and there were people making swordfish creatures with electric drill noses...
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~sciocont
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PostSubject: Re: Hi thrive developers...   Fri Sep 09, 2011 5:41 pm

The Uteen wrote:
flipy wrote:
by the way i'd hate to sound like a lier but when i say resaerch i mean i read about it study it etc.
Well, I'd say that's a form of research.

I have read a book. It was a very complicated book, but I could grasp the basic idea of 4 dimensional momentum and the speed of light being a universal constant... That's the most science I've learned in a while. School is just showing us nature documentaries and letting us think up imaginary creatures... This is the start of the year in which we should be preparing for GCSEs.

On the imaginary creatures, I seem to be the only one designing anything remotely scientific. We're top set, and there were people making swordfish creatures with electric drill noses...
If you come up with anything good, post it. I've been drawing skulls/ skeletons to try to figure out how to work complex musculature systems, inverse jaws, all sorts of fun but difficult stuff.

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Remember our goals: simplicity, science, and playability. Keep them in mind always.
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The Uteen
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Location : England, Virgo Supercluster

PostSubject: Re: Hi thrive developers...   Sat Sep 10, 2011 10:25 am

I posted my 'art' in the thread, it's not great compared to the rest of the stuff there...

Getting back on topic, another way you can contribute is with concept art, you can post any you make in the thread I just linked you to. It doesn't have to be a great drawing (I hope ).
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flipy
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PostSubject: Re: Hi thrive developers...   Sat Sep 10, 2011 11:14 pm

Okay i'll see what i can draw i once remeber drawing a complex burrow system with these weird fuzzy things in it but then my freind when i showed it to him threw it away.... Either way i'll draw it up at some point.
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BastianKraft
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Age : 23
Location : Bavaria, Germany

PostSubject: Re: Hi thrive developers...   Sun Sep 11, 2011 3:19 pm

Welcome

That is all i have to say.
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Mysterious_Calligrapher
Biome Team Lead


Posts : 1034
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Join date : 2010-11-26
Age : 24
Location : Earth, the solar system, the milky way...

PostSubject: Re: Hi thrive developers...   Thu Sep 15, 2011 11:03 pm

From a college student. Research = reading something that was written down. Maybe even cramming it.

Eh, I'll find a use for you. Bilingual? No, I shouldn't get my hopes up. The fact that you have been doing some evolution research means that you might be helpful in biomes, though. (Pssst - click the sig.)

By the way, I'm Calli and I run everything but the kitchen sink translations, biomes, and... actually, I think that's it. All this is when I am around, though. :/

_________________
Environmental, Chemical and Linguistic Specialist.
If you speak or write any language that isn't English, we want you.
Now accepting biome donations here.

Please note that there is no currently scheduled time for panic.

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PostSubject: Re: Hi thrive developers...   Today at 11:56 am

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