Thrive Game Development
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Thrive Game Development

Development of the evolution game Thrive.
 
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Latest topics
» THIS FORUM IS NOW OBSOLETE
Click-Action Emptyby NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
Click-Action Emptyby NickTheNick Sat Sep 26, 2015 10:22 pm

» Build Error Code::Blocks / CMake
Click-Action Emptyby crovea Tue Jul 28, 2015 5:28 pm

» Hello! I can translate in japanese
Click-Action Emptyby tjwhale Thu Jul 02, 2015 7:23 pm

» On Leave (Offline thread)
Click-Action Emptyby NickTheNick Wed Jul 01, 2015 12:20 am

» Devblog #14: A Brave New Forum
Click-Action Emptyby NickTheNick Mon Jun 29, 2015 4:49 am

» Application for Programmer
Click-Action Emptyby crovea Fri Jun 26, 2015 11:14 am

» Re-Reapplication
Click-Action Emptyby The Creator Thu Jun 25, 2015 10:57 pm

» Application (programming)
Click-Action Emptyby crovea Tue Jun 23, 2015 8:00 am

» Achieving Sapience
Click-Action Emptyby MitochondriaBox Sun Jun 21, 2015 7:03 pm

» Microbe Stage GDD
Click-Action Emptyby tjwhale Sat Jun 20, 2015 3:44 pm

» Application for Programmer/ Theorist
Click-Action Emptyby tjwhale Wed Jun 17, 2015 9:56 am

» Application for a 3D Modeler.
Click-Action Emptyby Kaiju4u Wed Jun 10, 2015 11:16 am

» Presentation
Click-Action Emptyby Othithu Tue Jun 02, 2015 10:38 am

» Application of Sorts
Click-Action Emptyby crovea Sun May 31, 2015 5:06 pm

» want to contribute
Click-Action Emptyby Renzope Sun May 31, 2015 12:58 pm

» Music List Thread (Post New Themes Here)
Click-Action Emptyby Oliveriver Thu May 28, 2015 1:06 pm

» Application: English-Spanish translator
Click-Action Emptyby Renzope Tue May 26, 2015 1:53 pm

» Want to be promoter or project manager
Click-Action Emptyby TheBudderBros Sun May 24, 2015 9:00 pm

» A new round of Forum Revamps!
Click-Action Emptyby Oliveriver Wed May 20, 2015 11:32 am


 

 Click-Action

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5 posters

Do you want to see Click-Action interaction in the game?
Yes
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No
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Other (post)
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Total Votes : 25
 

AuthorMessage
US_of_Alaska
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US_of_Alaska


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Click-Action Empty
PostSubject: Click-Action   Click-Action EmptyTue Jul 20, 2010 9:47 pm

So it hasn't really been discussed on these new forums how we're actually going to interact with the controlled organism in Org Mode. Obviously using the keyboard arrows would move the creature by default, but i believe that to have a better range of interactions to objects and other organisms we need to make use of a Click-Action interface. Think The Sims bubble options, but more serious. This would allow for the player to do things like 'Dig' when selecting ground, or to 'Bite' when selecting organisms. SO i guess what i'm asking is do you guys like the sounds of this?

Also, i can foresee some people wanting to use the mouse to move the camera or something. This should of course be possible, by holding in the scroll wheel or something simple like that.
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Invader
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Click-Action Empty
PostSubject: Re: Click-Action   Click-Action EmptyTue Jul 20, 2010 11:10 pm

I liked the sound of it on the Evo! forums, and I still do!
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~sciocont
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Click-Action Empty
PostSubject: Re: Click-Action   Click-Action EmptyWed Jul 21, 2010 9:53 am

Good stuff, AK. This reminds me to put up a thread about attacks and fighting.
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DragonEye4
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PostSubject: Re: Click-Action   Click-Action EmptyTue Jul 27, 2010 4:59 pm

Good idea, although the scroll wheel should have an alternative, for people (like me) who have laptops.
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Falthron
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PostSubject: Re: Click-Action   Click-Action EmptyTue Jul 27, 2010 5:26 pm

The way this game is shaping up to be. Someone is going to have alot of trouble playing on our laptops.
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Invader
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PostSubject: Re: Click-Action   Click-Action EmptyTue Jul 27, 2010 5:31 pm

Falthron wrote:
The way this game is shaping up to be. Someone is going to have alot of trouble playing on our laptops.


In what way? The mouse, or game performance? Because I use an exterior laser mouse, and I have my memory maxed out on my laptop.
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DragonEye4
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PostSubject: Re: Click-Action   Click-Action EmptyTue Jul 27, 2010 5:52 pm

I can get a mouse, if need be.
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US_of_Alaska
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PostSubject: Re: Click-Action   Click-Action EmptyTue Jul 27, 2010 9:35 pm

I think that to fully enjoy this game, you will need a mouse. But i say that about nearly every game that uses one.
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Falthron
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PostSubject: Re: Click-Action   Click-Action EmptyTue Jul 27, 2010 11:07 pm

InvaderZim wrote:
Falthron wrote:
The way this game is shaping up to be. Someone is going to have alot of trouble playing on our laptops.


In what way? The mouse, or game performance? Because I use an exterior laser mouse, and I have my memory maxed out on my laptop.
both actually, since much of our creature stage is reflex fight or flight the mouse pad may become quite cumbersome. This is also a large game and laptops are never on par with the current computers.
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Invader
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Click-Action Empty
PostSubject: Re: Click-Action   Click-Action EmptyWed Jul 28, 2010 12:59 am

Falthron wrote:
InvaderZim wrote:
Falthron wrote:
The way this game is shaping up to be. Someone is going to have alot of trouble playing on our laptops.


In what way? The mouse, or game performance? Because I use an exterior laser mouse, and I have my memory maxed out on my laptop.
both actually, since much of our creature stage is reflex fight or flight the mouse pad may become quite cumbersome. This is also a large game and laptops are never on par with the current computers.


They're not, but you can get them rather close- and remember what I said about the exterior mouse. I paid a buck at a "Big Lots" to buy the thing. It's just a USB mouse that you just hook up and you're good to go. I actually bought it because the Creature stage in Spore was proving to be a headache.


Now let's get back on topic.
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~sciocont
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PostSubject: Re: Click-Action   Click-Action EmptySun Aug 01, 2010 9:56 pm

Mice are cheap.
However, touchscreens are becoming a fad, we'll need to consider touchscreen users.
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Invader
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Click-Action Empty
PostSubject: Re: Click-Action   Click-Action EmptySun Aug 01, 2010 11:16 pm

~sciocont wrote:
Mice are cheap.
However, touchscreens are becoming a fad, we'll need to consider touchscreen users.


Is there any difference? You just tap the screen instead of clicking.
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~sciocont
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Click-Action Empty
PostSubject: Re: Click-Action   Click-Action EmptyMon Aug 02, 2010 12:11 pm

InvaderZim wrote:
~sciocont wrote:
Mice are cheap.
However, touchscreens are becoming a fad, we'll need to consider touchscreen users.


Is there any difference? You just tap the screen instead of clicking.
Yes, but on a touchscreen things like scrolling and right-click are different, and we need to make sure that our controls make these things easy in a touchscreen. Things like bigger buttons are something we'll want to consider.
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Invader
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Click-Action Empty
PostSubject: Re: Click-Action   Click-Action EmptyMon Aug 02, 2010 12:34 pm

~sciocont wrote:
InvaderZim wrote:
~sciocont wrote:
Mice are cheap.
However, touchscreens are becoming a fad, we'll need to consider touchscreen users.


Is there any difference? You just tap the screen instead of clicking.
Yes, but on a touchscreen things like scrolling and right-click are different, and we need to make sure that our controls make these things easy in a touchscreen. Things like bigger buttons are something we'll want to consider.


True. Do touchscreens have keyboards? If so, we could use keys on the keyboard instead of the keys on the mouse.
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US_of_Alaska
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PostSubject: Re: Click-Action   Click-Action EmptyMon Aug 02, 2010 6:12 pm

Unless the space on touchscreen computers increases vastly before the game comes out, we won't have this problem. They'll never hold all the save information. As for the buttons, simply have a menu that has buttons hidden in it that ca be assigned as hotkeys. And simply having small arrows at the sides of the screen, or having the ability to drag the map, would be an easy way of scrolling.
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~sciocont
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Click-Action Empty
PostSubject: Re: Click-Action   Click-Action EmptyMon Aug 02, 2010 10:54 pm

US_of_Alaska wrote:
Unless the space on touchscreen computers increases vastly before the game comes out, we won't have this problem. They'll never hold all the save information. As for the buttons, simply have a menu that has buttons hidden in it that ca be assigned as hotkeys. And simply having small arrows at the sides of the screen, or having the ability to drag the map, would be an easy way of scrolling.
Yeah- with the hidden panels of controls, side scrolling wouldn't work.
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