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 What about our HOME

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D4RK_VOID
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PostSubject: What about our HOME   Tue Nov 15, 2011 3:21 am

Is there going to be a Earth and Sol in the game?
IT would be really fun to find them and look at HUMANS EVOLVE. (EG FIRST TIME YOU ENTER THE ORBIT OF EARTH THE HUMANS START THEIR EVOLUTION, AS CAVE MEN??)
Then every time you return to your home planets orbit then go back to Earths orbit they have gone up by 1 stage. Untill they colonize moon/Mars.
After that they can start taking over stars and begin there galactic empire.
Im thinking we can make them neutral?
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The Uteen
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PostSubject: Re: What about our HOME   Tue Nov 15, 2011 11:56 am

D4RK_VOID wrote:
Is there going to be a Earth and Sol in the game? Eventually, once we have most of the bugs sorted, and once we're at that part of the game, this is almost definitely going to find its way in.
IT would be really fun to find them and look at HUMANS EVOLVE. (EG FIRST TIME YOU ENTER THE ORBIT OF EARTH THE HUMANS START THEIR EVOLUTION, AS CAVE MEN??) Educational. Good.
Then every time you return to your home planets orbit then go back to Earths orbit they have gone up by 1 stage. Untill they colonize moon/Mars. Spore orientated... In Thrive, you can play as an organism, but you can also play the game like an RTS, by switching to that mode, so leaving a probe or monitoring device would then just stop the evolution, because you are sort of playing as everything. It also won't have defined stages, so advancing one stage would mean coming up with pre-made points in the evolution. It would probably be easier and better to let them be evolved by auto-evo, like everything else. Then you can just visit every so often and the result would be about the same, except you can visit at any point in their evolution.
After that they can start taking over stars and begin there galactic empire. Indeed.
Im thinking we can make them neutral? Neutral? Well, not immediately hostile, yes, but whether they are your immediate enemy or not will probably be determined by how to act towards them at first contact. And remember, they can be neutral to you, but enemies/allies to someone else. Neutral is relative.
In short, yes, humans, and our solar system, will be in the game. Or at least will be when we get to that point and get round to it. Our local cluster is also a possibility.
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~sciocont
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PostSubject: Re: What about our HOME   Tue Nov 15, 2011 6:51 pm

Unless we decide to make another galaxy.

I think it would actually be easier if we do place the game in the milky way to not have humans, but have the time be in the Mesozoic.

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Dr_Chillgood
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PostSubject: Re: What about our HOME   Tue Nov 15, 2011 7:37 pm

Either way, someone will create a human race almost exactly as it is now, and an earth to boot. So It somewhat doesn't matter.
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The Uteen
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PostSubject: Re: What about our HOME   Wed Nov 16, 2011 2:25 pm

~sciocont wrote:
Unless we decide to make another galaxy. Well, will we? I haven't noticed any particular roaring demand for one...

I think it would actually be easier if we do place the game in the milky way to not have humans, but have the time be in the Mesozoic.
It would be easier, yes, but that's not quite the point...

Anyway, we can add this if we want, but it doesn't matter too much. Easter eggs will come after the game is otherwise made, of course. It's not vital, but it's something to be proud of when you discover it for yourself, so... Shrug.
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bill2505
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PostSubject: Re: What about our HOME   Thu Nov 17, 2011 1:31 pm

The Uteen wrote:
~sciocont wrote:
Unless we decide to make another galaxy. Well, will we? I haven't noticed any particular roaring demand for one...

I think it would actually be easier if we do place the game in the milky way to not have humans, but have the time be in the Mesozoic.
It would be easier, yes, but that's not quite the point...

Anyway, we can add this if we want, but it doesn't matter too much. Easter eggs will come after the game is otherwise made, of course. It's not vital, but it's something to be proud of when you discover it for yourself, so... Shrug.
what i would like to see is being able as eastern egg to be able to play with humans in the rts part
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Army-Lion
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PostSubject: Re: What about our HOME   Sun Nov 20, 2011 5:27 am

What I would like to see is that everytime you start a new game you get a new galaxy WHY is because I am gonna play it alot that means at a certain amount of time i know the whole galaxy it will maybe take months but eventually i will know the whole galaxy but what if we randomize it and dont say you cant because spore has done just that and spore got like 500 stars in 1 game and is that game slow ? No.
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The Uteen
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PostSubject: Re: What about our HOME   Sun Nov 20, 2011 8:48 am

Army-Lion wrote:
What I would like to see is that everytime you start a new game you get a new galaxy WHY is because I am gonna play it alot that means at a certain amount of time i know the whole galaxy it will maybe take months but eventually i will know the whole galaxy but what if we randomize it and dont say you cant because spore has done just that and spore got like 500 stars in 1 game and is that game slow ? No.

We will have one very big galaxy, much bigger than Spore's. Ideally, it will be very hard for one person to visit all of the stars, and take quite a while to get from one side of the galaxy to another*, so there shouldn't be the need for any more than one galaxy.

*Depends on researched mode of transport. With some, it may be instant, using teleporters or something, but take a long time to actually get the teleporters to the required location.
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D4RK_VOID
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PostSubject: Re: What about our HOME   Mon Nov 21, 2011 5:06 am

The Uteen wrote:
Army-Lion wrote:
What I would like to see is that everytime you start a new game you get a new galaxy WHY is because I am gonna play it alot that means at a certain amount of time i know the whole galaxy it will maybe take months but eventually i will know the whole galaxy but what if we randomize it and dont say you cant because spore has done just that and spore got like 500 stars in 1 game and is that game slow ? No.

We will have one very big galaxy, much bigger than Spore's. Ideally, it will be very hard for one person to visit all of the stars, and take quite a while to get from one side of the galaxy to another*, so there shouldn't be the need for any more than one galaxy.

*Depends on researched mode of transport. With some, it may be instant, using teleporters or something, but take a long time to actually get the teleporters to the required location.
Teleportation? Is that gonna be on the game?
Also I read that this game will be free... WHY?
Its like making a game spending hours and hours on it but in return getting nothing...
Unless you mean the alpha being free then the beta being sold.
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The Uteen
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PostSubject: Re: What about our HOME   Mon Nov 21, 2011 7:42 am

D4RK_VOID wrote:
The Uteen wrote:
Army-Lion wrote:
What I would like to see is that everytime you start a new game you get a new galaxy WHY is because I am gonna play it alot that means at a certain amount of time i know the whole galaxy it will maybe take months but eventually i will know the whole galaxy but what if we randomize it and dont say you cant because spore has done just that and spore got like 500 stars in 1 game and is that game slow ? No.

We will have one very big galaxy, much bigger than Spore's. Ideally, it will be very hard for one person to visit all of the stars, and take quite a while to get from one side of the galaxy to another*, so there shouldn't be the need for any more than one galaxy.

*Depends on researched mode of transport. With some, it may be instant, using teleporters or something, but take a long time to actually get the teleporters to the required location.
Teleportation? Is that gonna be on the game?
Also I read that this game will be free... WHY?
Its like making a game spending hours and hours on it but in return getting nothing...
Unless you mean the alpha being free then the beta being sold.
No, we mean free. 100% free. 100% freely editable and distributable.
We aren't hoping to make a profit, we don't want people coming to us for money, we just want people who really want to make this game so they can play it. That way, we make a game worth playing, rather than a game that's okay and it just make to be sold and made money from. If we were happy with that, we wouldn't be here to begin with, we'd just be content with Spore.

And I think teleportation will be in the game. If we were to keep 100% realistic in the space phase, it would take hundreds of years just to reach the nearest star. We really have to use faster-than-light methods of travel for sake of actually having gameplay you won't have to be immortal to appreciate.
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Army-Lion
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PostSubject: Re: What about our HOME   Mon Nov 21, 2011 10:09 am

The Uteen wrote:
D4RK_VOID wrote:
The Uteen wrote:
Army-Lion wrote:
What I would like to see is that everytime you start a new game you get a new galaxy WHY is because I am gonna play it alot that means at a certain amount of time i know the whole galaxy it will maybe take months but eventually i will know the whole galaxy but what if we randomize it and dont say you cant because spore has done just that and spore got like 500 stars in 1 game and is that game slow ? No.

We will have one very big galaxy, much bigger than Spore's. Ideally, it will be very hard for one person to visit all of the stars, and take quite a while to get from one side of the galaxy to another*, so there shouldn't be the need for any more than one galaxy.

*Depends on researched mode of transport. With some, it may be instant, using teleporters or something, but take a long time to actually get the teleporters to the required location.
Teleportation? Is that gonna be on the game?
Also I read that this game will be free... WHY?
Its like making a game spending hours and hours on it but in return getting nothing...
Unless you mean the alpha being free then the beta being sold.
No, we mean free. 100% free. 100% freely editable and distributable.
We aren't hoping to make a profit, we don't want people coming to us for money, we just want people who really want to make this game so they can play it. That way, we make a game worth playing, rather than a game that's okay and it just make to be sold and made money from. If we were happy with that, we wouldn't be here to begin with, we'd just be content with Spore.

And I think teleportation will be in the game. If we were to keep 100% realistic in the space phase, it would take hundreds of years just to reach the nearest star. We really have to use faster-than-light methods of travel for sake of actually having gameplay you won't have to be immortal to appreciate.

I also want this game I dont need money but we do need to get like 20 more recruits or editors or scripters because the last update on moddb was like a year ago
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The Uteen
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PostSubject: Re: What about our HOME   Mon Nov 21, 2011 10:42 am

I won't quote, to keep things from getting... Rather... Anyway...

We're hoping we'll start getting some more recruits once we've come up with some playable stuff. At the moment, even though we have been around for a while now, we're still just getting started in terms of programming.
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Commander Keen
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PostSubject: Re: What about our HOME   Mon Nov 21, 2011 12:22 pm

Being free does not mean we won't be able to raise any money. Look at Dwarf Fortress, it's 100% free and yet raises 30000$ per year on donations. This money will be mostly used to improve the game, though.
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Army-Lion
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PostSubject: Re: What about our HOME   Mon Nov 21, 2011 1:07 pm

Commander Keen wrote:
Being free does not mean we won't be able to raise any money. Look at Dwarf Fortress, it's 100% free and yet raises 30000$ per year on donations. This money will be mostly used to improve the game, though.

you got me thinking there why not start donation and what about when you donate you can ask something to be added to the game and i dont mean stupid things like an Belgium planet or something but like you could ask for more parts or more skin types.
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The Uteen
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PostSubject: Re: What about our HOME   Mon Nov 21, 2011 1:39 pm

Army-Lion wrote:
Commander Keen wrote:
Being free does not mean we won't be able to raise any money. Look at Dwarf Fortress, it's 100% free and yet raises 30000$ per year on donations. This money will be mostly used to improve the game, though.

you got me thinking there why not start donation and what about when you donate you can ask something to be added to the game and i dont mean stupid things like an Belgium planet or something but like you could ask for more parts or more skin types.
A Belgium planet... Maybe we could have a Svalbard planet too... Heheh, I like the filter.

I'm not sure what we're doing about donations. I don't think the donation will be necessary to ask for things to be added, you can do that anyway. Hopefully we will have all we need in terms of parts, they should be pretty flexible. But what are we going to do with donations, anyway? Who would own the account they go to, and then who do they give it to? We're all contributing, so should it go to all of us? And if so, what if people start joining up just for the money?

And am I starting to ask too many rhetorical questions again?
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Dr_Chillgood
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PostSubject: Re: What about our HOME   Mon Nov 21, 2011 1:47 pm

I don't know are you Uteen :3?

Before I remind you all that this is going OT I just realized we'll need to think of parts for the OE soon.

Okay then, this is getting OT, back to the Earth convo.
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PostSubject: Re: What about our HOME   Mon Nov 21, 2011 5:08 pm

Dr_Chillgood wrote:
I don't know are you Uteen :3?

Before I remind you all that this is going OT I just realized we'll need to think of parts for the OE soon.

Okay then, this is getting OT, back to the Earth convo.

Where and when ? I got some good ideas for parts also will these be like feet or hand parts or head parts or will these be like all together like feet parts ideas hand parts ideas and head parts ideas ?
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PostSubject: Re: What about our HOME   Mon Nov 21, 2011 5:18 pm

Army-Lion wrote:
Dr_Chillgood wrote:
I don't know are you Uteen :3?

Before I remind you all that this is going OT I just realized we'll need to think of parts for the OE soon.

Okay then, this is getting OT, back to the Earth convo.

Where and when ? I got some good ideas for parts also will these be like feet or hand parts or head parts or will these be like all together like feet parts ideas hand parts ideas and head parts ideas ?

Allow me to direct you here.
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PostSubject: Re: What about our HOME   Mon Nov 21, 2011 7:25 pm

In the end parts need to be open ended and flexible, very open ended and flexible. As I like to say they should have one function but multiple applications, for the most part. We also don't know EXACTLY how certain factors will influence a species success, or should I say define it (it will probably ending up working like cellular evo) and we need to see how organelles from cellular stage will create specialized cells in multicellular so we can get a basic idea of exactly what parts we will have.

Either way, the parts will be very pen ended and will have one effect with multiple results.
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~sciocont
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PostSubject: Re: What about our HOME   Mon Nov 21, 2011 11:01 pm

The Uteen wrote:


Allow me to direct you here.
Thank. You.

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D4RK_VOID
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PostSubject: Re: What about our HOME   Tue Nov 22, 2011 1:48 am

Commander Keen wrote:
Being free does not mean we won't be able to raise any money. Look at Dwarf Fortress, it's 100% free and yet raises 30000$ per year on donations. This money will be mostly used to improve the game, though.

Hey why dont we just make this game abit like the way MOJANG went with the Minecraft?
Sell it for $10 off a website then when the BETA is finished ( obviousely word would have gone out by then) sell for the full price eg $40-50.
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lbrewer
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PostSubject: Re: What about our HOME   Tue Nov 22, 2011 2:37 am

D4RK_VOID wrote:
Commander Keen wrote:
Being free does not mean we won't be able to raise any money. Look at Dwarf Fortress, it's 100% free and yet raises 30000$ per year on donations. This money will be mostly used to improve the game, though.

Hey why dont we just make this game abit like the way MOJANG went with the Minecraft?
Sell it for $10 off a website then when the BETA is finished ( obviousely word would have gone out by then) sell for the full price eg $40-50.
the aim isnt to make money, its to make a game that is based on scientific evolution
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lbrewer
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PostSubject: Re: What about our HOME   Tue Nov 22, 2011 2:42 am

D4RK_VOID wrote:
Commander Keen wrote:
Being free does not mean we won't be able to raise any money. Look at Dwarf Fortress, it's 100% free and yet raises 30000$ per year on donations. This money will be mostly used to improve the game, though.

Hey why dont we just make this game abit like the way MOJANG went with the Minecraft?
Sell it for $10 off a website then when the BETA is finished ( obviousely word would have gone out by then) sell for the full price eg $40-50.
yup in the FAQ it states

How much will the game cost?
Spoiler:
Thrive is free and open source, and will be released under a GPL or CC share alike licence. This means that the game is open source- anyone can use it, edit it, change it, and release it, but they must credit the original makers and they must release it for free.
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PostSubject: Re: What about our HOME   Tue Nov 22, 2011 6:51 pm

Profit is for the weak and uneducated.
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~sciocont
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PostSubject: Re: What about our HOME   Tue Nov 22, 2011 7:19 pm

US_of_Alaska wrote:
Profit is for the weak and uneducated.
QFBT

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