Thrive Game Development

Development of the evolution game Thrive.
 
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 What about our HOME

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ido66667
Regular


Posts : 366
Reputation : 5
Join date : 2011-05-14
Age : 102
Location : Space - Time

PostSubject: Re: What about our HOME   Wed Nov 23, 2011 3:23 am

I think we need to do that you can human after you get to space stage or something like that.
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The Uteen
Sandbox Team Lead


Posts : 1476
Reputation : 70
Join date : 2010-07-06
Age : 20
Location : England, Virgo Supercluster

PostSubject: Re: What about our HOME   Wed Nov 23, 2011 12:19 pm

ido66667 wrote:
I think we need to do that you can human after you get to space stage or something like that.

Because people are asking to play as humans, I shall remind us all of the god machine/tool that lets us take control of an organism (org mode)/species (RTS mode).
In fact, I'll do it now.
Remember, there's the god tool that lets us take control of an organism (org mode)/species (RTS mode). We can use that to take control of any species/organism we want. If humans are in the game, they will be controllable just like anything else once you have the godly tech, or have reached ascension. Do not fear, your dreams of ruling the world shall not be shattered*!

*assuming humans make it into the game. Which they will. Even if we don't do it, the mighty modding legions shall!

And thanks for slaying the mighty off-topic, too. Someone says Belgium (filtered to avoid it happening again) and everyone starts talking about Belgium (also filtered, for the same reason). One Belgium of Belgium and we Belgium about Belgium all Belgium. Honestly.
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bill2505
Learner


Posts : 112
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Join date : 2011-01-09
Location : Greece

PostSubject: Re: What about our HOME   Wed Nov 23, 2011 2:47 pm

The Uteen wrote:
ido66667 wrote:
I think we need to do that you can human after you get to space stage or something like that.

Because people are asking to play as humans, I shall remind us all of the god machine/tool that lets us take control of an organism (org mode)/species (RTS mode).
In fact, I'll do it now.
Remember, there's the god tool that lets us take control of an organism (org mode)/species (RTS mode). We can use that to take control of any species/organism we want. If humans are in the game, they will be controllable just like anything else once you have the godly tech, or have reached ascension. Do not fear, your dreams of ruling the world shall not be shattered*!

*assuming humans make it into the game. Which they will. Even if we don't do it, the mighty modding legions shall!

And thanks for slaying the mighty off-topic, too. Someone says Belgium (filtered to avoid it happening again) and everyone starts talking about Belgium (also filtered, for the same reason). One Belgium of Belgium and we Belgium about Belgium all Belgium. Honestly.
what the f...... is belgium
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~sciocont
Overall Team Lead


Posts : 3406
Reputation : 138
Join date : 2010-07-06

PostSubject: Re: What about our HOME   Wed Nov 23, 2011 5:30 pm

Quote :
what the f...... is belgium
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D4RK_VOID
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Posts : 83
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Join date : 2011-11-13
Age : 21
Location : The Void...

PostSubject: Re: What about our HOME   Thu Nov 24, 2011 1:16 am

US_of_Alaska wrote:
Profit is for the weak and uneducated.

Hey don't take it that way. I'm not saying we are doing this for money/profit.
What I mean is seriously we are gonna spend allot of effort into this game, ye hopefully it will come out great and scientific etc...
But we can also make a bit of money from it.
I had this idea that struct me in the middle of class today, why not sell the game for about $10 off of a website, then as the word gets out we can gradually rise the amount needed. eg from 10 - 30, 30 - 50, then maybe to the full price of $80? Cant we get this game into the markets after its complete?

Don't take this offensive but saying this is going to be free is sort of making the game cheap.
----------------------------------
ON THE OTHER SIDE
Im not going to be able to help out for the next 2 weeks (exams). So if you have the finished sprites of the cells (you can give them [when ready] and I can animate them in my spare time) I wont be able to finish them. I can however IF i find spare time, I can animate them.
Oh btw... Is the sprites of them ready? With pivotable edges etc?
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The Uteen
Sandbox Team Lead


Posts : 1476
Reputation : 70
Join date : 2010-07-06
Age : 20
Location : England, Virgo Supercluster

PostSubject: Re: What about our HOME   Thu Nov 24, 2011 12:59 pm

D4RK_VOID wrote:
US_of_Alaska wrote:
Profit is for the weak and uneducated.

Hey don't take it that way. I'm not saying we are doing this for money/profit.
What I mean is seriously we are gonna spend allot of effort into this game, ye hopefully it will come out great and scientific etc...
But we can also make a bit of money from it.
I had this idea that struct me in the middle of class today, why not sell the game for about $10 off of a website, then as the word gets out we can gradually rise the amount needed. eg from 10 - 30, 30 - 50, then maybe to the full price of $80? Cant we get this game into the markets after its complete?

Don't take this offensive but saying this is going to be free is sort of making the game cheap.
----------------------------------
ON THE OTHER SIDE
Im not going to be able to help out for the next 2 weeks (exams). So if you have the finished sprites of the cells (you can give them [when ready] and I can animate them in my spare time) I wont be able to finish them. I can however IF i find spare time, I can animate them.
Oh btw... Is the sprites of them ready? With pivotable edges etc?
Because then people get involved for the money, not the game. As we've said, that's not what we want. And with people able to join just by registering, and so many people contributing in different ways, and if different amounts, how any money would be dealt out is going to be very complicated, as well as who gets the game for free for testing, and is asking for arguments. As we are, we are progressing with the game at a decent rate, despite the fact it's a part time thing, I see no reason to change it. If it gets lots of people all over the world a free, quality game, it's not something to object to.

Additionally, all our programmers we've had so far have just joined and got on with the programming. If the code would be something that if it got out we'd lose money, we'd also spend lots of time thinking about if it's safe to give it out to that person. That's not going to help progress. If we were a company, making it paid would be the right way to do things. But we're a bunch of random people from all over the internet&/world who've never met before interested in coming together and making something, being free is the only way it can be done.
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Commander Keen
Industrial Team Lead


Posts : 1123
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Join date : 2010-07-23
Location : Czech Republic (not that anyone would know where it is...)

PostSubject: Re: What about our HOME   Thu Nov 24, 2011 4:56 pm

Enough offtopic, else the thread shall be locked (seeing as it's original purpose is now fulfilled).
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