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 Microbe Stage Progress Report

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Daniferrito
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PostSubject: Re: Microbe Stage Progress Report   Wed Oct 17, 2012 2:09 pm

The Uteen wrote:
Doggit wrote:
while, for the menu, I think the song that has made Hong two years ago is perfect for the menu.
I agree, but we never actually got to making a proper loop of it. Still, we could always use it as it is - the number of people who wait in the menu of a game for 2 minutes and 54 seconds without playing it is probably quite low.

That person is either listening to the music, really really confused or away.

What about 2 or 3 songs that are played randomly? That way even if you go to the menu several times in a row it wont become repetitive.
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Doggit
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PostSubject: Re: Microbe Stage Progress Report   Wed Oct 17, 2012 2:27 pm

Daniferrito wrote:
The Uteen wrote:
Doggit wrote:
while, for the menu, I think the song that has made Hong two years ago is perfect for the menu.
I agree, but we never actually got to making a proper loop of it. Still, we could always use it as it is - the number of people who wait in the menu of a game for 2 minutes and 54 seconds without playing it is probably quite low.

That person is either listening to the music, really really confused or away.

What about 2 or 3 songs that are played randomly? That way even if you go to the menu several times in a row it wont become repetitive.

I can work on 3-4 songs for the menu

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NickTheNick
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PostSubject: Re: Microbe Stage Progress Report   Wed Oct 17, 2012 6:52 pm

Yes I agree. Hong Chong's track is good for the menu and the other one for loading. It would be great if you could make some more menu themes!

-------

Also, however, don't let the other discussion die away. This is important.

Please any artists can you post here please. We need to start a discussion on the first tasks for art for Microbe Stage. I got Rorsten and Sciocont down, who else?

Also, to Sciocont and Rorsten, could you guys start making backgrounds based off of the link I posted and post your art here?

Current Artist List:
Rorsten
~sciocont


For all artists, here is the link to the sample backgrounds. Don't copy this, we didn't create it.

Really big link that was spreading the page


As sciocont said, E, F, G, and H are good candidates.

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MeowMan1
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PostSubject: Re: Microbe Stage Progress Report   Fri Oct 19, 2012 3:27 pm

My computer cant load the link, idk why...
But You are right we still have a butt-load of stuff to do before we are finished with Microbial Phase.

To Doggit: More menu and loading themes, if you could; please try to make a different loading theme for each stage.
for example, The loading theme for microbial Phase would be totally different compared to the loading theme for Space Phase.

We are doing good everyone, lets keep that up.
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~sciocont
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PostSubject: Re: Microbe Stage Progress Report   Fri Oct 19, 2012 6:53 pm

I made a large simulated clay particle image, but it doesn't tile well at all. I'll be updating with better versions.

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Last edited by ~sciocont on Fri Oct 19, 2012 7:11 pm; edited 1 time in total
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PostSubject: Re: Microbe Stage Progress Report   Fri Oct 19, 2012 7:02 pm

Really good work so far scio! That's amazing.

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Doggit
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PostSubject: Re: Microbe Stage Progress Report   Sat Oct 20, 2012 8:21 am

MeowMan1 wrote:

To Doggit: More menu and loading themes, if you could; please try to make a different loading theme for each stage.
for example, The loading theme for microbial Phase would be totally different compared to the loading theme for Space Phase.

We are doing good everyone, lets keep that up.


is what I was thinking. then load this song is good for what stage? creature? I think I'm good for the creature

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You are a music composer and you can help us? Three simple rules:
1) Have or create a youtube channel
2) Publish the music on youtube (with a picture that relates to the song)
3) Publish it in the appropriate section of the forum.

Then I and Oliveriver will evaluate the song. :)
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MeowMan1
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PostSubject: Re: Microbe Stage Progress Report   Sat Oct 20, 2012 9:30 am

I was thinking it'd be better for the space phase loading theme, but if you prefer creature phase, I have no problem with that.

When I said I could "draw" a background, I meant literally DRAW one.
Like with a pencil/pen, etc and paper.

Like I said in the cell stage graphics topic, I haven't drawn something good in a LONG time.

So prepare to be dissapointed.

I would do better, but My computer does not like google for reasons that I shall NEVER say....But if someone could post a few cell pictures on the forum, not as a link, ((Like how you click on the spoiler button and it appears would be good.)) that might allow me to get a good idea of what a cell looks like, for I have not seen one in a long time.

I do have my own microscope, so if someone wants to say where I might find a few microbes, I will search there, and if I find some, I will use My microscope to analyze them.

Sorry for triple posting, I will be more careful not to do that.
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The Uteen
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PostSubject: Re: Microbe Stage Progress Report   Sat Oct 20, 2012 2:50 pm

Here are a few cell pictures I quickly found (first is yeast, second is blood cells):
Spoiler:
 

If you can't use Google, have you tried using another search engine (Bing, altavista, Startpage, etc.)?

And I think we probably wont be using drawn artwork, for various reasons (though I could be wrong), but it would still be good concept art.
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PostSubject: Re: Microbe Stage Progress Report   Sat Oct 20, 2012 2:57 pm

~sciocont wrote:
I made a large simulated clay particle image, but it doesn't tile well at all. I'll be updating with better versions.

What program do you use for creating such images?

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PostSubject: Re: Microbe Stage Progress Report   Sat Oct 20, 2012 3:38 pm

I saw the name of thrive mentioned on a forum, and I'm impressed that you all are trying to make a game that's basically what spore tried to be.

But I think this needs more attention. How about starting a kickstarter to raise money?
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PostSubject: Re: Microbe Stage Progress Report   Sat Oct 20, 2012 6:24 pm

@Admantus: a kickstarter has been thoroughly discussed, and the conclusion has been reached that a kickstarter wouldn't do much. I still think it's a good idea, however. We should give it a try sometime.

On another note, that forum you found thrive through is Speculative Evolution, right? I've seen you on there before, and found out about thrive through here.

As for the background, I think it should look more like boulders than anything else. Sand is pretty much eroded rocks, and at the microscopic level, sand would look like a whole bunch of rocks, would it not? the texture scio made is still really good, however.
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NickTheNick
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PostSubject: Re: Microbe Stage Progress Report   Sat Oct 20, 2012 6:49 pm

Admantus wrote:
I saw the name of thrive mentioned on a forum, and I'm impressed that you all are trying to make a game that's basically what spore tried to be.

But I think this needs more attention. How about starting a kickstarter to raise money?

I appreciate your concern Admantus, but please ask your question in the appropriate thread.

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PostSubject: Re: Microbe Stage Progress Report   Sun Oct 21, 2012 10:47 am

Brennus wrote:
@Admantus: a kickstarter has been thoroughly discussed, and the conclusion has been reached that a kickstarter wouldn't do much. I still think it's a good idea, however. We should give it a try sometime.

On another note, that forum you found thrive through is Speculative Evolution, right? I've seen you on there before, and found out about thrive through here.

As for the background, I think it should look more like boulders than anything else. Sand is pretty much eroded rocks, and at the microscopic level, sand would look like a whole bunch of rocks, would it not? the texture scio made is still really good, however.
What member are you on spec evo?

I found thrive through the spore forums and a couple youtube comments.
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NickTheNick
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PostSubject: Re: Microbe Stage Progress Report   Sun Oct 21, 2012 2:04 pm

Guys, please keep this thread ON topic.

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PostSubject: Re: Microbe Stage Progress Report   Sun Oct 21, 2012 8:29 pm

Sorry about that.
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NickTheNick
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PostSubject: Re: Microbe Stage Progress Report   Sun Oct 21, 2012 9:15 pm

No worries, and regarding your point from earlier, I agree that small fragmented grains of rock would look nice in a background.

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Doggit
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PostSubject: Re: Microbe Stage Progress Report   Mon Oct 22, 2012 4:25 am

nick wanted to remind you that you should remove a theme that you put on the first page, but it covers a theme of multicellular phase.

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You are a music composer and you can help us? Three simple rules:
1) Have or create a youtube channel
2) Publish the music on youtube (with a picture that relates to the song)
3) Publish it in the appropriate section of the forum.

Then I and Oliveriver will evaluate the song. :)
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NickTheNick
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PostSubject: Re: Microbe Stage Progress Report   Mon Oct 22, 2012 6:24 pm

Which one?

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PostSubject: Re: Microbe Stage Progress Report   Wed Oct 24, 2012 7:16 pm

Okay, to keep things on this thread on track, please try to only talk about the two topics I will mention.

Firstly, art for the background and a list of artists in general. I want to know who here is an artist, and if you are one that can help out post here and I'll add you to the list. Please specify whether you are a concept artist, or if you can actually model and texture the cells for the game. For any concept artist, we are currently working on creating backgrounds for the Microbe Stage. If you want to learn about how the Microbe Stage will look, I highly recommend you read this thread.

Secondly, cells. Basically the most integral component of the Microbe Stage are the microbes themselves. Both concept artists and model artists are useful for this. If you are concept, draw out the different proposed appearances of the cells. If you are model, actually make it. I know this had been discussed before, but we need to specify for the artists what the cells look like. From what I know, there is a preset list of cells that start the game with you in the primordial soup. The list of cells I found was from a very useful thread that I also recommend you read. On this thread there is a lot of art and models already made for the Microbe Stage.

Spoiler:
 

-------------

To all current artists, please post any work you do here. To sciocont and rorsten, please specify which artist you are (both is an option).

Concept Artist List:
Gawbad
PandaVirus

Tasks:
Microbe Stage Background
Cell Concept Art

Model Artist List:

None

Tasks:
Cell Models

For all concept artists, here is the link to the sample backgrounds. Don't copy this, we didn't create it.

Really big link that was spreading the page

As sciocont said, E, F, G, and H are good candidates.

-------------

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Last edited by NickTheNick on Sat Oct 27, 2012 3:29 pm; edited 4 times in total
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Doggit
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PostSubject: Re: Microbe Stage Progress Report   Fri Oct 26, 2012 7:11 am

NickTheNick wrote:
Which one?


the antepenultimate

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You are a music composer and you can help us? Three simple rules:
1) Have or create a youtube channel
2) Publish the music on youtube (with a picture that relates to the song)
3) Publish it in the appropriate section of the forum.

Then I and Oliveriver will evaluate the song. :)
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Gawbad
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PostSubject: Re: Microbe Stage Progress Report   Fri Oct 26, 2012 7:23 pm

It's not a definate but I can try and do some concepts. It all depends on what I have to do whether it's going out with my family or just doing a general choure. I'll be happy to do some of the many microbes you have choosen. The next post you'll see from me will most likley be my concepts.
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NickTheNick
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PostSubject: Re: Microbe Stage Progress Report   Fri Oct 26, 2012 7:24 pm

Thank you very much, that is great to hear. I'm adding you to the concept artist list, if I understood you correctly.

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PostSubject: Re: Microbe Stage Progress Report   Fri Oct 26, 2012 7:26 pm

I'll consider doing these concepts during my free time which is often the case with me considering im on my holidays.
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PostSubject: Re: Microbe Stage Progress Report   Sat Oct 27, 2012 6:09 am

You can add me to the concept artist list.
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