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» To all the people who come here looking for thrive. by NickTheNick Sat Sep 26, 2015 10:22 pm
» Build Error Code::Blocks / CMake by crovea Tue Jul 28, 2015 5:28 pm
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» On Leave (Offline thread) by NickTheNick Wed Jul 01, 2015 12:20 am
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» Application for Programmer by crovea Fri Jun 26, 2015 11:14 am
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» Achieving Sapience by MitochondriaBox Sun Jun 21, 2015 7:03 pm
» Microbe Stage GDD by tjwhale Sat Jun 20, 2015 3:44 pm
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» Application for a 3D Modeler. by Kaiju4u Wed Jun 10, 2015 11:16 am
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» Application of Sorts by crovea Sun May 31, 2015 5:06 pm
» want to contribute by Renzope Sun May 31, 2015 12:58 pm
» Music List Thread (Post New Themes Here) by Oliveriver Thu May 28, 2015 1:06 pm
» Application: English-Spanish translator by Renzope Tue May 26, 2015 1:53 pm
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| | Hello! May I help? | |
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Lepticidio Newcomer
Posts : 26 Reputation : 2 Join date : 2013-11-06 Age : 29 Location : I don't really know where I will be when you read this.
| Subject: Hello! May I help? Thu Nov 07, 2013 7:22 pm | |
| Hello, I have just discovered the game and I wish to help to it development. I am a Spanish medicine student, so I could help translating things or perhaps with concepts regarding biology. I also have created a bunch of games, but their quality is bad. Besides, I created them using GameMaker, because I don't know programming in any useful language. Nevertheless, I would be willing, or even I would be wishing to learn a programming language. I have some free time and I can't think on a better way to spend it than helping this game coming out as soon as possible. As far as I am concerned, you are now working in the microbe stage. As I said, I want the game coming out as soon as possible, so if you say me the programming language you are using and the parts that need work, I will learn the language and I will start working. | |
| | | crovea Programming Team lead
Posts : 310 Reputation : 59 Join date : 2013-10-07 Age : 33 Location : Denmark
| Subject: Re: Hello! May I help? Thu Nov 07, 2013 8:20 pm | |
| Hey Lepticidio! I'm one of the three currently active programmers and i can help answer some of your questions! We do our programming in C++ (very difficult to learn) and Lua (easy-ish to learn) so you would probably want to learn lua to contribute. You would easily be able to do tinkering without too much understanding of the games engine, but if you want to take some of the more innovative lua tasks you would need some understanding of the C++ core. You can keep yourself updated with the programming currently going on through github issues page along with the assignments that need to be done! You'll want to familiarize yourself with the basics of git and github. You should read the important posts on the programming subforum here! to get an idea of the basics of the project. I'll be willing to answer any questions you can't find an answer to, you can PM me directly or post in the misc programming questions thread. | |
| | | Lepticidio Newcomer
Posts : 26 Reputation : 2 Join date : 2013-11-06 Age : 29 Location : I don't really know where I will be when you read this.
| Subject: Re: Hello! May I help? Thu Nov 07, 2013 8:50 pm | |
| Thank you. I am going to start learning Lua. However, I will try to learn c++ also. I read on GitHub that only the 4.6% of the programming is Lua, most of it is c or c++. So I will spare my time between them. I will also read some posts on the programming subforum, i have just found there a tutorial that might be useful, although it is a bit confusing. I hope I will be contributing soon. | |
| | | Nimbal Programming Team lead
Posts : 258 Reputation : 24 Join date : 2013-03-17 Age : 39 Location : Ratingen, Germany
| Subject: Re: Hello! May I help? Fri Nov 08, 2013 3:52 am | |
| Hi Lepticido, - Quote :
I read on GitHub that only the 4.6% of the programming is Lua, most of it is c or c++.
That statistic is a bit misleading, because it includes code of third-party libraries (e.g. the Lua interpreter) that are included in the repository for convenience but won't ever be touched by any of our programmers. A more accurate breakdown is this: | files | blank | comment | code | C++ | 43 | 1533 | 482 | 6922 | C/C++ Header | 46 | 1233 | 3251 | 2257 | Lua | 24 | 197 | 331 | 1056 | CMake | 7 | 9 | 9 | 105 | Sum | 120 | 2862 | 4064 | 10340 |
So Lua's share is much closer to 10%. If you haven't programmed much before, I would strongly recommend concentrating on Lua. In Thrive, C++ is used mostly for the engine while the gameplay logic is mostly defined in Lua. For playing around with simple gameplay ideas, knowing how to write Lua scripts will be more than enough. As crovea already mentioned, some basic C++ can be helpful, but I think a rough reading comprehension should be enough. Actually writing working C++ code can be frustrating. So unless you are a natural masochist, leave the engine to us. We are used to the suffering and have the proper prescription drugs for it. | |
| | | Lepticidio Newcomer
Posts : 26 Reputation : 2 Join date : 2013-11-06 Age : 29 Location : I don't really know where I will be when you read this.
| Subject: Re: Hello! May I help? Fri Nov 08, 2013 6:59 am | |
| Ok, thank you for the advice. So I will focus on lua. :) | |
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