Thrive Game Development
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Thrive Game Development

Development of the evolution game Thrive.
 
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Latest topics
» THIS FORUM IS NOW OBSOLETE
Concept Art Thread - Page 18 Emptyby NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
Concept Art Thread - Page 18 Emptyby NickTheNick Sat Sep 26, 2015 10:22 pm

» Build Error Code::Blocks / CMake
Concept Art Thread - Page 18 Emptyby crovea Tue Jul 28, 2015 5:28 pm

» Hello! I can translate in japanese
Concept Art Thread - Page 18 Emptyby tjwhale Thu Jul 02, 2015 7:23 pm

» On Leave (Offline thread)
Concept Art Thread - Page 18 Emptyby NickTheNick Wed Jul 01, 2015 12:20 am

» Devblog #14: A Brave New Forum
Concept Art Thread - Page 18 Emptyby NickTheNick Mon Jun 29, 2015 4:49 am

» Application for Programmer
Concept Art Thread - Page 18 Emptyby crovea Fri Jun 26, 2015 11:14 am

» Re-Reapplication
Concept Art Thread - Page 18 Emptyby The Creator Thu Jun 25, 2015 10:57 pm

» Application (programming)
Concept Art Thread - Page 18 Emptyby crovea Tue Jun 23, 2015 8:00 am

» Achieving Sapience
Concept Art Thread - Page 18 Emptyby MitochondriaBox Sun Jun 21, 2015 7:03 pm

» Microbe Stage GDD
Concept Art Thread - Page 18 Emptyby tjwhale Sat Jun 20, 2015 3:44 pm

» Application for Programmer/ Theorist
Concept Art Thread - Page 18 Emptyby tjwhale Wed Jun 17, 2015 9:56 am

» Application for a 3D Modeler.
Concept Art Thread - Page 18 Emptyby Kaiju4u Wed Jun 10, 2015 11:16 am

» Presentation
Concept Art Thread - Page 18 Emptyby Othithu Tue Jun 02, 2015 10:38 am

» Application of Sorts
Concept Art Thread - Page 18 Emptyby crovea Sun May 31, 2015 5:06 pm

» want to contribute
Concept Art Thread - Page 18 Emptyby Renzope Sun May 31, 2015 12:58 pm

» Music List Thread (Post New Themes Here)
Concept Art Thread - Page 18 Emptyby Oliveriver Thu May 28, 2015 1:06 pm

» Application: English-Spanish translator
Concept Art Thread - Page 18 Emptyby Renzope Tue May 26, 2015 1:53 pm

» Want to be promoter or project manager
Concept Art Thread - Page 18 Emptyby TheBudderBros Sun May 24, 2015 9:00 pm

» A new round of Forum Revamps!
Concept Art Thread - Page 18 Emptyby Oliveriver Wed May 20, 2015 11:32 am


 

 Concept Art Thread

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AuthorMessage
lbrewer
Newcomer
lbrewer


Posts : 56
Reputation : 2
Join date : 2011-11-04

Concept Art Thread - Page 18 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 18 EmptyFri Nov 04, 2011 7:07 pm

agreed again, but terragen is great for just checking conceptual ideas and not a final product
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tklarenb
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tklarenb


Posts : 109
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Concept Art Thread - Page 18 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 18 EmptySun Nov 27, 2011 8:01 pm

Hey everyone! It's been awhile since I've been able to post anything on the forum (college is keeping me too busy!). I don't really have time to help with the programming like I promised when I joined, but I still wanted to contribute, so I drew some alien concept art.

First two are from the same planet (2nd pic shows 2nd creature attacking 1st)
https://2img.net/h/i1137.photobucket.com/albums/n513/tklarenb/Untitled-2.png
https://2img.net/h/i1137.photobucket.com/albums/n513/tklarenb/5.png

Some other random creatures:
https://2img.net/h/i1137.photobucket.com/albums/n513/tklarenb/4.png
https://2img.net/h/i1137.photobucket.com/albums/n513/tklarenb/3.png
https://2img.net/h/i1137.photobucket.com/albums/n513/tklarenb/2.png

I'm not the greatest artist, but I think these turned out pretty well.
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~sciocont
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~sciocont


Posts : 3406
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Concept Art Thread - Page 18 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 18 EmptySun Nov 27, 2011 8:58 pm

Not too bad. Interesting shapes.
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tklarenb
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tklarenb


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Concept Art Thread - Page 18 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 18 EmptyWed Dec 07, 2011 6:29 pm

Got two more!
https://2img.net/h/i1137.photobucket.com/albums/n513/tklarenb/alien.png
https://2img.net/h/i1137.photobucket.com/albums/n513/tklarenb/alien2.png
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The Uteen
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The Uteen


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Concept Art Thread - Page 18 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 18 EmptyThu Dec 08, 2011 12:51 pm

tklarenb wrote:
Got two more!
https://2img.net/h/i1137.photobucket.com/albums/n513/tklarenb/alien.png
https://2img.net/h/i1137.photobucket.com/albums/n513/tklarenb/alien2.png

Nice drawings. I didn't see your last post when you made it, somehow, but I like them too.
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Zetal
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Zetal


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Concept Art Thread - Page 18 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 18 EmptyThu Dec 29, 2011 3:41 am

The Uteen wrote:
tklarenb wrote:
Got two more!
https://2img.net/h/i1137.photobucket.com/albums/n513/tklarenb/alien.png
https://2img.net/h/i1137.photobucket.com/albums/n513/tklarenb/alien2.png

Nice drawings. I didn't see your last post when you made it, somehow, but I like them too.

I don't know if this has been done/is the right section or not, but I had some free time so I decided to actually produce a 3d model of the Thrive logo at the top of the forum.
Render Image: https://2img.net/h/i132.photobucket.com/albums/q25/MikeyIsMYNameNotYOURS/ThriveLogoModel.png
.Blend File: http://www.mediafire.com/?s4blfyisgoutd56

Didn't take too long, I guess, and I was considering doing some sort of animation to make it more cool, or interesting, but I guess I wanted to see if you guys thought it was worth it. The bottom of the R is a little wonky. I guess I could fix it if you think it's necessary.
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~sciocont
Overall Team Lead
~sciocont


Posts : 3406
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Concept Art Thread - Page 18 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 18 EmptyThu Dec 29, 2011 1:15 pm

Zetal wrote:
The Uteen wrote:
tklarenb wrote:
Got two more!
https://2img.net/h/i1137.photobucket.com/albums/n513/tklarenb/alien.png
https://2img.net/h/i1137.photobucket.com/albums/n513/tklarenb/alien2.png

Nice drawings. I didn't see your last post when you made it, somehow, but I like them too.

I don't know if this has been done/is the right section or not, but I had some free time so I decided to actually produce a 3d model of the Thrive logo at the top of the forum.
Render Image: https://2img.net/h/i132.photobucket.com/albums/q25/MikeyIsMYNameNotYOURS/ThriveLogoModel.png
.Blend File: http://www.mediafire.com/?s4blfyisgoutd56

Didn't take too long, I guess, and I was considering doing some sort of animation to make it more cool, or interesting, but I guess I wanted to see if you guys thought it was worth it. The bottom of the R is a little wonky. I guess I could fix it if you think it's necessary.
If you could make a very high poly model, that would e great.
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Zetal
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Zetal


Posts : 81
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Age : 31
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Concept Art Thread - Page 18 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 18 EmptyThu Dec 29, 2011 2:31 pm

~sciocont wrote:
Zetal wrote:


I don't know if this has been done/is the right section or not, but I had some free time so I decided to actually produce a 3d model of the Thrive logo at the top of the forum.
Render Image: https://2img.net/h/i132.photobucket.com/albums/q25/MikeyIsMYNameNotYOURS/ThriveLogoModel.png
.Blend File: http://www.mediafire.com/?s4blfyisgoutd56

Didn't take too long, I guess, and I was considering doing some sort of animation to make it more cool, or interesting, but I guess I wanted to see if you guys thought it was worth it. The bottom of the R is a little wonky. I guess I could fix it if you think it's necessary.
If you could make a very high poly model, that would e great.

Of the Thrive title, or of something else?
I can make decent models, but I have a bit of a lack of patience when it comes to very high poly stuff. Could I make High Poly stuff...? Probably, I guess...
Maybe I just have a poor modeling method, but it's always such a huge hassle for me to individually move, scale, or rotate each individual ring of vertices to a unnoticeable degree just so the whole can be made more complete; just because in High Poly models there are soooo many of them. I wish I was still using 3dsmax...
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~sciocont
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~sciocont


Posts : 3406
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Concept Art Thread - Page 18 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 18 EmptyThu Dec 29, 2011 5:10 pm

A high poly thrive logo would be great. I know blender is difficult, but it's pretty powerful. I could make a high poly model in sketchup, but it's a pain to export.
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Zetal
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Zetal


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Concept Art Thread - Page 18 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 18 EmptyFri Dec 30, 2011 1:08 am

~sciocont wrote:
A high poly thrive logo would be great. I know blender is difficult, but it's pretty powerful. I could make a high poly model in sketchup, but it's a pain to export.
Just out of curiosity, what would a high poly version of this be used for?
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~sciocont
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~sciocont


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Concept Art Thread - Page 18 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 18 EmptyFri Dec 30, 2011 12:43 pm

Zetal wrote:
~sciocont wrote:
A high poly thrive logo would be great. I know blender is difficult, but it's pretty powerful. I could make a high poly model in sketchup, but it's a pain to export.
Just out of curiosity, what would a high poly version of this be used for?
Promotional videos, opening sequences in the game, that sort of thing.
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Tenebrarum
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Tenebrarum


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Concept Art Thread - Page 18 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 18 EmptyFri Dec 30, 2011 10:24 pm

~sciocont wrote:
Zetal wrote:
~sciocont wrote:
A high poly thrive logo would be great. I know blender is difficult, but it's pretty powerful. I could make a high poly model in sketchup, but it's a pain to export.
Just out of curiosity, what would a high poly version of this be used for?
Promotional videos, opening sequences in the game, that sort of thing.
Speaking of which, I swear I can't get the image of an eye with that logo reflected in it out of my head. Any number of different, alien looking eyes too.
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~sciocont
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~sciocont


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Concept Art Thread - Page 18 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 18 EmptySat Dec 31, 2011 12:29 am

Tenebrarum wrote:
~sciocont wrote:
Zetal wrote:
~sciocont wrote:
A high poly thrive logo would be great. I know blender is difficult, but it's pretty powerful. I could make a high poly model in sketchup, but it's a pain to export.
Just out of curiosity, what would a high poly version of this be used for?
Promotional videos, opening sequences in the game, that sort of thing.
Speaking of which, I swear I can't get the image of an eye with that logo reflected in it out of my head. Any number of different, alien looking eyes too.
good idea
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Guest
Guest




Concept Art Thread - Page 18 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 18 EmptyMon May 07, 2012 7:11 pm

Zetal wrote:
~sciocont wrote:
Zetal wrote:


I don't know if this has been done/is the right section or not, but I had some free time so I decided to actually produce a 3d model of the Thrive logo at the top of the forum.
Render Image: https://2img.net/h/i132.photobucket.com/albums/q25/MikeyIsMYNameNotYOURS/ThriveLogoModel.png
.Blend File: http://www.mediafire.com/?s4blfyisgoutd56

Didn't take too long, I guess, and I was considering doing some sort of animation to make it more cool, or interesting, but I guess I wanted to see if you guys thought it was worth it. The bottom of the R is a little wonky. I guess I could fix it if you think it's necessary.
If you could make a very high poly model, that would e great.

Of the Thrive title, or of something else?
I can make decent models, but I have a bit of a lack of patience when it comes to very high poly stuff. Could I make High Poly stuff...? Probably, I guess...
Maybe I just have a poor modeling method, but it's always such a huge hassle for me to individually move, scale, or rotate each individual ring of vertices to a unnoticeable degree just so the whole can be made more complete; just because in High Poly models there are soooo many of them. I wish I was still using 3dsmax...
If you apply a displacement modifier, you can subdivide the surface. I used that quite a bit when I modeled a couple of rocks.
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lbrewer
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lbrewer


Posts : 56
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Concept Art Thread - Page 18 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 18 EmptyMon May 14, 2012 2:56 am

Gryphogrox wrote:
Zetal wrote:
~sciocont wrote:
Zetal wrote:


I don't know if this has been done/is the right section or not, but I had some free time so I decided to actually produce a 3d model of the Thrive logo at the top of the forum.
Render Image: https://2img.net/h/i132.photobucket.com/albums/q25/MikeyIsMYNameNotYOURS/ThriveLogoModel.png
.Blend File: http://www.mediafire.com/?s4blfyisgoutd56

Didn't take too long, I guess, and I was considering doing some sort of animation to make it more cool, or interesting, but I guess I wanted to see if you guys thought it was worth it. The bottom of the R is a little wonky. I guess I could fix it if you think it's necessary.
If you could make a very high poly model, that would e great.

Of the Thrive title, or of something else?
I can make decent models, but I have a bit of a lack of patience when it comes to very high poly stuff. Could I make High Poly stuff...? Probably, I guess...
Maybe I just have a poor modeling method, but it's always such a huge hassle for me to individually move, scale, or rotate each individual ring of vertices to a unnoticeable degree just so the whole can be made more complete; just because in High Poly models there are soooo many of them. I wish I was still using 3dsmax...
If you apply a displacement modifier, you can subdivide the surface. I used that quite a bit when I modeled a couple of rocks.
Do you know how to animate it? if not i could do some basic ones such as a simple rotation or something, and with sketchup i found a way to export it into a .dae or .obj that we could use.
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Darkov
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Darkov


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Concept Art Thread - Page 18 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 18 EmptyThu May 17, 2012 12:01 pm

So there was i drawing a brain. While drawing this brain i thought of biology. That lead me to thoughts of evolution, which lead me to Spore. Then i remembered Thrive.

Well i didn't draw the brain for concept art, but i think you can use it:

http://darkhunter1357.deviantart.com/art/BrainZ-302650871?q=gallery%3Adarkhunter1357&qo=0

GL, i do sometimes check on you guys.
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Mysterious_Calligrapher
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Mysterious_Calligrapher


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Concept Art Thread - Page 18 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 18 EmptyThu May 17, 2012 2:17 pm

It has quite the frontal lobe.
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The Uteen
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The Uteen


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Concept Art Thread - Page 18 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 18 EmptyThu May 17, 2012 2:57 pm

Hello again, Darkov! Nice drawing... Of a brain.

Don't come up with terrible jokes. Don't come up with terrible jokes.
I can't resist!



Spoiler:
Spoiler:
Spoiler:
Spoiler:
^ Click only if you are prepared to get your brain melted with awful jokes. You have been warned. ^
...I mentioned brains! :facepalm:
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~sciocont
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Concept Art Thread - Page 18 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 18 EmptyThu May 17, 2012 6:01 pm

Nice to see you around, darkov.
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Mysterious_Calligrapher
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Concept Art Thread - Page 18 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 18 EmptyFri May 18, 2012 10:48 am

Darkov and Uteen: You made my morning.
(Uteen - number three! )
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The Uteen
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Concept Art Thread - Page 18 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 18 EmptyFri May 18, 2012 11:09 am

Mysterious_Calligrapher wrote:
Darkov and Uteen: You made my morning.
(Uteen - number three! )
My job here is done.
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Pezzalis
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Pezzalis


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Concept Art Thread - Page 18 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 18 EmptySat May 19, 2012 4:27 am

Well it would be wrong to call those jokes mindless
Spoiler:
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Darkov
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Darkov


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Concept Art Thread - Page 18 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 18 EmptySat May 19, 2012 10:54 am

Pezzalis wrote:
Well it would be wrong to call those jokes mindless
Spoiler:

talkin about mindless... you should see the image for which i drew this brain, in my dev acc haha
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MeowMan1
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Concept Art Thread - Page 18 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 18 EmptySat May 19, 2012 2:39 pm

Darkov wrote:
Pezzalis wrote:
Well it would be wrong to call those jokes mindless
Spoiler:

talkin about mindless... you should see the image for which i drew this brain, in my dev acc haha
OR Your sig...Jeez that is a creepy sig dude....
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Darkov
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Darkov


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Concept Art Thread - Page 18 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 18 EmptySun May 20, 2012 6:25 pm

MeowMan1 wrote:
Darkov wrote:
Pezzalis wrote:
Well it would be wrong to call those jokes mindless
Spoiler:

talkin about mindless... you should see the image for which i drew this brain, in my dev acc haha
OR Your sig...Jeez that is a creepy sig dude....

there are a lot more creepier things about me, but lets not get offtopic.
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