| Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread | |
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The Uteen Sandbox Team Lead
Posts : 1476 Reputation : 70 Join date : 2010-07-06 Age : 28 Location : England, Virgo Supercluster
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sun Dec 30, 2012 10:12 am | |
| - NickTheNick wrote:
- Also, an example of auto-evo used in the wiki is that of a snake and its prey. If the prey evolves a poison, the snake evolves either to become resistant to that poison or some random mutation. How poison defined? Are all toxins grouped together as simply "poison", and becoming resistant to one means becoming resistant to all? Or is poison a compound? Will there be different types of poison so that becoming resistant to one does not mean becoming resistant to all?
We haven't discussed poisons much (or possibly at all) since the creation of the compounds system, so we don't have any up-to-date concepts for it. I think they could simply be different compounds which have effects when combined with the presence of certain traits in the consumer. - NickTheNick wrote:
- On the topic of compounds, Roadkill once mentioned that an organism should be able to eat anything it likes, its just that the type of stomach the organism has determines which compounds within that object can be digested. The rest of the compounds come out as waste/excrement. I mostly agree with this idea. However, I think that the type of mouth should determine what can be eaten. Certain mouths can eat plant matter, others can eat plant matter and meat. Lastly, I also think based off of what organs you have, there are certain compounds that are toxic to you, aka "poisons" as I mentioned above. So the question is, how does an organism's mouth, stomach, and other organs determine what it can eat, what it can't eat, what it can and can't digest, and what is toxic to it.
on eat( food) if food is compound 17 and mouth of organism is mouth 3 then dieend eat That's the simplest method of doing it - lots and lots of ifs. (But obviously not written in Applescript) - NickTheNick wrote:
- EDIT: Please read the below!!!
- Spoiler:
Also, I almost forgot to address this, which is quite important. Now many people (and I mean many because I am seeing it all over the internet where they talk about Thrive) have read my posts saying that we should get Microbe Stage completed by the end of 2012. That doesn't mean we will, and unfortunately, we didn't. However, don't stop reading! To all you members, developers, guests, and bots out there, please read what I have to say. What we have managed to achieve by setting the goal of 2012 is incredible. We have reached a number of programmers that we have never before had. They have done the most work on the code setup than we have ever before completed, with no disrespect to Bashi, PaperGrape, Keen, Roadkill, and others. Many of our developers have been busy with their lives lately and have had less time to devote to this project. One of them is working on getting his PhD, and another has just been accepted to one of the best universities in the States!
I know this doesn't change the fact that there is still nothing to play, and I apologize sincerely for anyone I let down because of this, but remember these are tremendous feats of a very talented and devoted coding team! I am very proud of what they have done so far. We will continue to work at this pace, and any help from all you programmer guests and visitors out there reading this would really help us out and accelerate the process.
So, to close, we may not have the Microbe Stage ready for release, but work is now underway on the initial setup of the engine of the game, which is a large step from where we were before. From there the real hard development can begin, and Thrive will become ever closer to becoming a reality. Remember, as long as we are all confident in its success, and we work hard on it, we can easily get the first stages, and the ones after it too, released.
It's a pleasure working with all you brilliant individuals. Never before have I had so much anticipation and put so much work towards a project, and I very glad it gets to be with you, on such an awesome game I know we will complete.
-NickTheNick
Last edited by The Uteen on Mon Jan 07, 2013 8:46 am; edited 1 time in total | |
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~sciocont Overall Team Lead
Posts : 3406 Reputation : 138 Join date : 2010-07-06
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Tue Jan 01, 2013 12:52 am | |
| - Daniferrito wrote:
- Normal copyright lasts from 50 to 100 years after the autor death. You can see a table here. However, i believe national anthems are free to use. We need to look at each song individually.
However, i dont think we should use national anthems. Maybe something inspired in them, but not exactly them, as controversy about our use could arise. QFT. Marches aren't that hard to write. John Phillip Sousa practically defecated marches. Use anything he wrote for inspiration for capitalist/interventionist/whatever applies to 1900s america nations. | |
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NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Wed Jan 02, 2013 3:59 pm | |
| How would Auto-Evo by the CPU recognize when to mutate an organism in response to attracting mates. From what I understand, the computer's view is purely utilitarian, and so how would large frills and displays like those seen on peacocks or other animals evolve? And while i'm at it, since no one answered this question I am going to re-post it. - NickTheNick wrote:
- There are many features that we wanted to include but are now cut from the concept. Are we going to model the game's engine in such a way that we can come back later and add these in once we have more time to focus on them? For example, are we going to model the engine in such a way that we wont have caves or continental shift now, but we can come back and add it in later? Or is this too much work to be practical?
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Daniferrito Experienced
Posts : 726 Reputation : 70 Join date : 2012-10-10 Age : 30 Location : Spain
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Wed Jan 02, 2013 4:16 pm | |
| Phisical features to attract mates are tied to individual species. Maybe we can add some random chance of the species requiring some random feature to be boosted, like longer tails (or bigger breasts). That extra feature can be bad or good for the creature, that is trivial, and boosting the feature will directly boost natality.
That is just a random and arbitrary idea to be able to add such an arbitrary feature. However, i think it is still a good feature to implement, ant it wont be too hard to do so. If some part was hard to understaund, please ask and i will rephrase it to clarify it a bit more.
About features to add eventually, dont worry. Nearly everithing can be implemented eventually. However, if we are thinking about it when coding the parts related to it, we can make it easier to implement later. | |
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NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Wed Jan 02, 2013 4:26 pm | |
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~sciocont Overall Team Lead
Posts : 3406 Reputation : 138 Join date : 2010-07-06
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Thu Jan 03, 2013 11:19 pm | |
| - NickTheNick wrote:
- How would Auto-Evo by the CPU recognize when to mutate an organism in response to attracting mates. From what I understand, the computer's view is purely utilitarian, and so how would large frills and displays like those seen on peacocks or other animals evolve?
And while i'm at it, since no one answered this question I am going to re-post it.
- NickTheNick wrote:
- There are many features that we wanted to include but are now cut from the concept. Are we going to model the game's engine in such a way that we can come back later and add these in once we have more time to focus on them? For example, are we going to model the engine in such a way that we wont have caves or continental shift now, but we can come back and add it in later? Or is this too much work to be practical?
We're going to write it how we can write it, so I really don't have an answer to the nested question. Remember that we overlook individual mutation in auto-evo. Mutations are considered to always be beneficial and are given to every member of a species at once. Any mutation that has no positive effect, or has a slight negative effect but is chosen anyway can be construed as a sexual characteristic. We can figure out how to work in sexual characteristics more fluidly later. Right now environmentally adaptive mutations are far more important to us. | |
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NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Thu Jan 03, 2013 11:32 pm | |
| Actually, I found an idea for that. A post by Waap a long time ago said that the player could designate what attracts mates for the species in the behaviour editor. Then through sexual selection that/those traits would be magnified. However, this wouldn't be able to apply to AI species, and I imagine it would be challenging to specifically define how to "designate what attracts mates" in terms of code. | |
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beachbum111111
Posts : 1 Reputation : 0 Join date : 2012-05-16
| Subject: Multiplayer? Sun Jan 06, 2013 1:59 am | |
| Will thrive have online multiplayer? The thing that bugged me with spore is that it had no online multiplayer. You don't really need an authentication server either people could just connect directly through your IP. | |
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NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sun Jan 06, 2013 2:43 am | |
| I moved this post from the progress report to this thread because it really did not belong there. People need to stop using it as a questions on Thrive thread. | |
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The Uteen Sandbox Team Lead
Posts : 1476 Reputation : 70 Join date : 2010-07-06 Age : 28 Location : England, Virgo Supercluster
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sun Jan 06, 2013 9:12 am | |
| - beachbum111111 wrote:
- Will thrive have online multiplayer? The thing that bugged me with spore is that it had no online multiplayer. You don't really need an authentication server either people could just connect directly through your IP.
Even with people connecting directly, setting up a system to allow the game to handle multiple players would be a lot of work. This would only be something to consider after the main game is complete, and most of what we want to include had been added. | |
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thrivepedia
Posts : 2 Reputation : 0 Join date : 2013-01-06
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sun Jan 06, 2013 1:27 pm | |
| sorry if you already covered this but, is there going to be something like a thrivepedia where you can see other creations and download them. kind of like sporepedia | |
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~sciocont Overall Team Lead
Posts : 3406 Reputation : 138 Join date : 2010-07-06
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sun Jan 06, 2013 2:06 pm | |
| - thrivepedia wrote:
- sorry if you already covered this but, is there going to be something like a thrivepedia where you can see other creations and download them. kind of like sporepedia
Thrive Content Library | |
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THRIVE Newcomer
Posts : 10 Reputation : 0 Join date : 2012-04-05 Location : WAFFLES!
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sun Jan 06, 2013 3:51 pm | |
| Are we still going to be able to create our own planet at the start of the game??Wich i believe you get to choose any planet you want in the galaxy.Then you go on to microbe stage and etc.??is this true or false?
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THRIVE Newcomer
Posts : 10 Reputation : 0 Join date : 2012-04-05 Location : WAFFLES!
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sun Jan 06, 2013 3:58 pm | |
| Also once your done with microbe stage and you choose to be a underwater creature can that creature eventualy evolve to get lungs to and come on land? | |
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~sciocont Overall Team Lead
Posts : 3406 Reputation : 138 Join date : 2010-07-06
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sun Jan 06, 2013 4:28 pm | |
| - THRIVE wrote:
- Are we still going to be able to create our own planet at the start of the game??Wich i believe you get to choose any planet you want in the galaxy.Then you go on to microbe stage and etc.??is this true or false?
Not during any release in the near future. | |
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ComradeDoc Newcomer
Posts : 7 Reputation : 3 Join date : 2013-01-06 Age : 30
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Tue Jan 08, 2013 1:57 am | |
| Hey guys, I'm wondering if you would need a sand background or what backgrounds you do need?If so, what scale would the sand need to be?The reason I ask is my girlfriend may be able to make some for you guys and we're wanting to know what you guys need.I'll give you guys the background once its finished and you could see if it'd be usable.
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The Uteen Sandbox Team Lead
Posts : 1476 Reputation : 70 Join date : 2010-07-06 Age : 28 Location : England, Virgo Supercluster
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Tue Jan 08, 2013 12:17 pm | |
| I'm not sure what we need exactly, but Scio has already made a rocky/muddy background texture in the Microbe Models/Images/Textures thread. If you make it something like that, but for an area such as an ocean bed or near a geothermal vent, it should be okay. Also, I recommend posting the result in the thread I mentioned rather than here, for organisation. To save time, I'll repost Scio's image in this thread: - Spoiler:
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ComradeDoc Newcomer
Posts : 7 Reputation : 3 Join date : 2013-01-06 Age : 30
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Tue Jan 08, 2013 12:34 pm | |
| Thanks, also what scale does it need to be?Like if she uses something like sand how big do the grains need to be? | |
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The Uteen Sandbox Team Lead
Posts : 1476 Reputation : 70 Join date : 2010-07-06 Age : 28 Location : England, Virgo Supercluster
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Tue Jan 08, 2013 12:54 pm | |
| The artists Scio should be able to answer that, if it matters at this stage.
The Scio, you're needed over here! | |
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~sciocont Overall Team Lead
Posts : 3406 Reputation : 138 Join date : 2010-07-06
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Tue Jan 08, 2013 3:50 pm | |
| - ComradeDoc wrote:
- Thanks, also what scale does it need to be?Like if she uses something like sand how big do the grains need to be?
I think needs to be zoomed in by about 200. | |
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Doggit Regular
Posts : 444 Reputation : 36 Join date : 2012-04-28
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Tue Jan 08, 2013 4:21 pm | |
| I need to know (for the music) if it is necessary differentiate between the far-right movements in nationalism, nazi, fascist and autocratic, or make only the movement autocratic. | |
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ido66667 Regular
Posts : 366 Reputation : 5 Join date : 2011-05-14 Age : 110 Location : Space - Time
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Wed Jan 09, 2013 10:27 am | |
| - Doggit wrote:
- I need to know (for the music) if it is necessary differentiate between the far-right movements in nationalism, nazi, fascist and autocratic, or make only the movement autocratic.
I personally think you should just make a general music for far right movements. P.S. It is not advised to talk about Nazism to avoid accidentally invoking Goodwin’s law. | |
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NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Wed Jan 09, 2013 7:36 pm | |
| - ido66667 wrote:
- P.S.
It is not advised to talk about Nazism to avoid accidentally invoking Goodwin’s law. Goodwin's Law is self contradictory. From what I understand it is meant to make people aware of overusing Nazi references, but in reality it just makes some so scared of invoking the law that they don't even use the references in appropriate cases. Plus, his use of the word wasn't in that context, so the law doesn't apply. | |
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~sciocont Overall Team Lead
Posts : 3406 Reputation : 138 Join date : 2010-07-06
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Wed Jan 09, 2013 10:12 pm | |
| - NickTheNick wrote:
- ido66667 wrote:
- P.S.
It is not advised to talk about Nazism to avoid accidentally invoking Goodwin’s law. Goodwin's Law is self contradictory. From what I understand it is meant to make people aware of overusing Nazi references, but in reality it just makes some so scared of invoking the law that they don't even use the references in appropriate cases.
Plus, his use of the word wasn't in that context, so the law doesn't apply. The law simply states that as postcount on a threaded discussion increases, the likelihood of a holocaust reference approaches 1/1. We've just done so, thus evidencing the maxim. Interestingly, this logic can be applied to any topic- as postcount approaches infinity, likelihood of any topic or possible post approaches 1. Godwin's law's idea however is that the holocaust is more likely to be referenced than any other arbitrary topic because of its prevalence in the modern mindset, and the tendency of arguments to quickly ascent in intensity on the internet. We can learn from Godwin's law (though realize it is not strictly a "law" in he scientific sense) is that Hitler, Nazism and the holocaust are still regarded as absolute atrocities by most people, which in a way is quite reassuring. Though the pettiness of allusions to them in simple arguments cannot be overstated, their importance and meaning in the mind of the general public is as it should be. People realize that the holocaust was an unsurpassed tragedy, and it is the absolute worst thing they can imagine. This restores some of my faith in humanity. [/ot] | |
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NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Wed Jan 09, 2013 10:43 pm | |
| - ~sciocont wrote:
- This restores some of my faith in humanity.[/ot]
Agreed, and very eloquently put as well. | |
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