Posts : 3406 Reputation : 138 Join date : 2010-07-06
Subject: Re: Theme Space Mon May 28, 2012 5:56 pm
Doggit wrote:
~sciocont wrote:
This seems like a really good ambiance, but maybe for space and not microbe stage. It feels very dark.
first or second ?
Second
MeowMan1 Regular
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Subject: Re: Theme Space Mon May 28, 2012 7:03 pm
Very nice! Both of them too, but I liked the second one better, and Sciocont is right, the second one should be for space. But again, very nice work here, although if You could edit the first one just a little bit, so that there were less beeps, that might sound cool. Just a thought. Very pleased with this!
Doggit Regular
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Subject: Re: Theme Space Tue May 29, 2012 9:57 am
I made a third version that I consider the best theme for a microbe stage. What do you think? This is fine? be considered definitive for now?
penumbra espinosa Learner
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Subject: Re: Theme Space Tue May 29, 2012 1:12 pm
Doggit wrote:
I made a third version that I consider the best theme for a microbe stage. What do you think? This is fine? be considered definitive for now?
i admit that this one is pretty cool.
jmc-24 Newcomer
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Subject: Re: Theme Space Tue May 29, 2012 1:21 pm
Doggit wrote:
I made a third version that I consider the best theme for a microbe stage. What do you think? This is fine? be considered definitive for now?
Has a different feel to it, but I like it
Doggit Regular
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Subject: Re: Theme Space Tue May 29, 2012 1:21 pm
Thanks a lot
MeowMan1 Regular
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Subject: Re: Theme Space Tue May 29, 2012 4:25 pm
btw AWSOME PICTURE! Amazing track, Doggit, I do think this is definitive. ... I think it's just right. 1 question though: will this replay over and over in the microbe stage, so that the music lasts the entire time? or Will You make it even longer?
Doggit Regular
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Subject: Re: Theme Space Tue May 29, 2012 4:37 pm
MeowMan1 wrote:
btw AWSOME PICTURE! Amazing track, Doggit, I do think this is definitive. ... I think it's just right. 1 question though: will this replay over and over in the microbe stage, so that the music lasts the entire time? or Will You make it even longer?
Thank man but i do not understand the question
~sciocont Overall Team Lead
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Subject: Re: Theme Space Tue May 29, 2012 4:44 pm
The ambiance sounds very good. @meowman- once we have different tracks, we'll be stringing them together randomly so that there's a good variety of ambiance in the game.
MeowMan1 Regular
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Subject: Re: Theme Space Tue May 29, 2012 4:46 pm
~sciocont wrote:
The ambiance sounds very good. @meowman- once we have different tracks, we'll be stringing them together randomly so that there's a good variety of ambiance in the game.
Oh, really? That's a good idea! What about the first microbe track, what shall thy do with it?
~sciocont Overall Team Lead
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Subject: Re: Theme Space Tue May 29, 2012 5:10 pm
Keep it.
MeowMan1 Regular
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Subject: Re: Theme Space Wed May 30, 2012 3:09 pm
Good, I liked it. Ok, so we're pretty much set then I guess for the microbe stage music....Right? If not someone please say so. Anyways, if we are, does anyone have anything they want to talk about? 'Cause I got nothing.
Doggit Regular
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Subject: Re: Theme Space Wed May 30, 2012 3:12 pm
MeowMan1 wrote:
Good, I liked it. Ok, so we're pretty much set then I guess for the microbe stage music....Right? If not someone please say so. Anyways, if we are, does anyone have anything they want to talk about? 'Cause I got nothing.
Thank you. But I find it difficult to distinguish the environment of a microbe with a cell multicellular
MeowMan1 Regular
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Subject: Re: Theme Space Wed May 30, 2012 3:35 pm
Would You like to make an ambience then? I do not quite understand thy question. If You want a microbial ambience, then You must make one. Or HongChong7 could, but I don't know if he's able to at the moment.
Doggit Regular
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Subject: Re: Theme Space Wed May 30, 2012 3:40 pm
MeowMan1 wrote:
Would You like to make an ambience then? I do not quite understand thy question. If You want a microbial ambience, then You must make one. Or HongChong7 could, but I don't know if he's able to at the moment.
I meant that the microbe and the multicellular environment are almost identical, so do not know how to distinguish the ambient of a theme
understand?
MeowMan1 Regular
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Subject: Re: Theme Space Wed May 30, 2012 4:16 pm
Multicellular stage begins underwater, ofcourse as a water creature. so the underwater ambience would have ocean sounds and underwater animals sounds. As where Microbial phase would have pond or ocean sounds and any sounds that a microbe makes, (if any at all,) and water drops sounds, etc. Is that ok? If You want anymore info just ask.
Mysterious_Calligrapher Biome Team Lead
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Subject: Re: Theme Space Wed May 30, 2012 8:26 pm
I think he was talking about the musical similarity, not the circumstances of cell stage.
MeowMan1 Regular
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Subject: Re: Theme Space Thu May 31, 2012 4:15 pm
Oh, ok. How so though?
roadkillguy Experienced
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Subject: Re: Theme Space Sat Jun 02, 2012 9:38 am
Very, very cool indeed.
Whatever you do, be sure to make it loopable.
MeowMan1 Regular
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Subject: Re: Theme Space Sat Jun 02, 2012 4:29 pm
Anyways what should we be talking about in terms of music now, Doggit? ya know, just to get back to the good stuff.
Doggit Regular
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Subject: Re: Theme Space Tue Jun 05, 2012 1:26 pm
I made a new theme. I started work with the idea of creating an atmosphere of a civilized species beetween type 0 and type 1 (according to the Kardashev scale: http://en.wikipedia.org/wiki/Kardashev_scale ), but I noticed that would also fit in a medieval type atmosphere.
What do you think?
MeowMan1 Regular
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Subject: Re: Theme Space Thu Jun 07, 2012 4:51 pm
very nice! But that cannot be the only theme for civilization Phase, You should also create a more calm and casual theme, or maybe a civilization Combat theme. Otherwise, very intersting theme here.
~sciocont Overall Team Lead
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Subject: Re: Theme Space Thu Jun 07, 2012 5:20 pm
I really like that.
Doggit Regular
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Subject: Re: Theme Space Fri Jun 08, 2012 7:48 am
MeowMan1 wrote:
very nice! But that cannot be the only theme for civilization Phase, You should also create a more calm and casual theme, or maybe a civilization Combat theme. Otherwise, very intersting theme here.
I know, but I do what I can. I wanted to make a theme of civilization on a theocratic civilization, so gloomy and dark.
MeowMan1 Regular
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