Thrive Game Development
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Thrive Game Development

Development of the evolution game Thrive.
 
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Currently: The Microbe Stage GUI is under heavy development
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Most users ever online was 443 on Sun Mar 17, 2013 5:41 pm
Latest topics
» THIS FORUM IS NOW OBSOLETE
Ogre3D Framework... Emptyby NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
Ogre3D Framework... Emptyby NickTheNick Sat Sep 26, 2015 10:22 pm

» Build Error Code::Blocks / CMake
Ogre3D Framework... Emptyby crovea Tue Jul 28, 2015 5:28 pm

» Hello! I can translate in japanese
Ogre3D Framework... Emptyby tjwhale Thu Jul 02, 2015 7:23 pm

» On Leave (Offline thread)
Ogre3D Framework... Emptyby NickTheNick Wed Jul 01, 2015 12:20 am

» Devblog #14: A Brave New Forum
Ogre3D Framework... Emptyby NickTheNick Mon Jun 29, 2015 4:49 am

» Application for Programmer
Ogre3D Framework... Emptyby crovea Fri Jun 26, 2015 11:14 am

» Re-Reapplication
Ogre3D Framework... Emptyby The Creator Thu Jun 25, 2015 10:57 pm

» Application (programming)
Ogre3D Framework... Emptyby crovea Tue Jun 23, 2015 8:00 am

» Achieving Sapience
Ogre3D Framework... Emptyby MitochondriaBox Sun Jun 21, 2015 7:03 pm

» Microbe Stage GDD
Ogre3D Framework... Emptyby tjwhale Sat Jun 20, 2015 3:44 pm

» Application for Programmer/ Theorist
Ogre3D Framework... Emptyby tjwhale Wed Jun 17, 2015 9:56 am

» Application for a 3D Modeler.
Ogre3D Framework... Emptyby Kaiju4u Wed Jun 10, 2015 11:16 am

» Presentation
Ogre3D Framework... Emptyby Othithu Tue Jun 02, 2015 10:38 am

» Application of Sorts
Ogre3D Framework... Emptyby crovea Sun May 31, 2015 5:06 pm

» want to contribute
Ogre3D Framework... Emptyby Renzope Sun May 31, 2015 12:58 pm

» Music List Thread (Post New Themes Here)
Ogre3D Framework... Emptyby Oliveriver Thu May 28, 2015 1:06 pm

» Application: English-Spanish translator
Ogre3D Framework... Emptyby Renzope Tue May 26, 2015 1:53 pm

» Want to be promoter or project manager
Ogre3D Framework... Emptyby TheBudderBros Sun May 24, 2015 9:00 pm

» A new round of Forum Revamps!
Ogre3D Framework... Emptyby Oliveriver Wed May 20, 2015 11:32 am


 

 Ogre3D Framework...

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ido66667
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ido66667


Posts : 366
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Join date : 2011-05-14
Age : 110
Location : Space - Time

Ogre3D Framework... Empty
PostSubject: Ogre3D Framework...   Ogre3D Framework... EmptySun Jan 13, 2013 4:36 pm

I have a cpp (Also, an helper class, Log and config files.) that contains the Ogre3D initializing Process (From another project)... I also created an SDL Input class... I want to add the SDL initializing to the Ogre file, I opened a thread about it because, I posted the file in a Source-forge Repository (I can't post files in Seregon's Git-Hub repository...) Anyway, I wanted you all to know that if you want permissions let me know and I will add you to the "Team" members.

Note: the file is from another project, so he needs some editing and tinkering, and also initializing SDL in it... Leave that to me.

The repo:

https://sourceforge.net/projects/thrivegamedev/

P.S.
I will also post all of the project's standards for new devs in the "Wiki" Feature.
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Seregon
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Posts : 263
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Join date : 2011-08-10
Location : UK

Ogre3D Framework... Empty
PostSubject: Re: Ogre3D Framework...   Ogre3D Framework... EmptySun Jan 13, 2013 6:04 pm

Where did you get these files, which other project? Also, please use the github repo, starting up a new repo will only confuse people, and prevent us from working together. Noone is able to directly push files to the github repo, this is intentional, so that we can review code (and ensure that it works) before it gets put in the repo. In order to work there, either fork the current repo (or my pull request), or start your own one, and later issue a pull request into the main repo. Similairly, we already have a wiki here (link on the left), why make a new one? Programming standards (and info for accessing the repo and using Ogre) can be found here.
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NickTheNick
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NickTheNick


Posts : 2312
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PostSubject: Re: Ogre3D Framework...   Ogre3D Framework... EmptyMon Jan 14, 2013 1:15 am

These are bigs steps ido, they need to be discussed with us mods before you carry them out on your own.

p.s. I will get to answering all my PM's and threads soon! One more day...
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ido66667
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ido66667


Posts : 366
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Join date : 2011-05-14
Age : 110
Location : Space - Time

Ogre3D Framework... Empty
PostSubject: Re: Ogre3D Framework...   Ogre3D Framework... EmptyMon Jan 14, 2013 7:02 am

NickTheNick wrote:
These are bigs steps ido, they need to be discussed with us mods before you carry them out on your own.

p.s. I will get to answering all my PM's and threads soon! One more day...

you can decide not to use, the new repo is just for the files...
I am not familiar with GitHub... I set it up so you can review the files, but you are welcome to use it.

About the files, I don't force anyone to use them.

Seregon, the explanation for the repo is above... The files themselves are from a project I decided to start not long ago, they are not much, but they can save us some time, also as I said I will edit.

BTW, I will just add the SDL initialization in my file, the usage and exact definition should be in classes (In the constructor, you also talked about agents (I don't know anything about AOP(Agent oriented programming))) that use SDL input.
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