Thrive Game Development
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Thrive Game Development

Development of the evolution game Thrive.
 
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Currently: The Microbe Stage GUI is under heavy development
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Latest topics
» THIS FORUM IS NOW OBSOLETE
programing langauges ... Emptyby NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
programing langauges ... Emptyby NickTheNick Sat Sep 26, 2015 10:22 pm

» Build Error Code::Blocks / CMake
programing langauges ... Emptyby crovea Tue Jul 28, 2015 5:28 pm

» Hello! I can translate in japanese
programing langauges ... Emptyby tjwhale Thu Jul 02, 2015 7:23 pm

» On Leave (Offline thread)
programing langauges ... Emptyby NickTheNick Wed Jul 01, 2015 12:20 am

» Devblog #14: A Brave New Forum
programing langauges ... Emptyby NickTheNick Mon Jun 29, 2015 4:49 am

» Application for Programmer
programing langauges ... Emptyby crovea Fri Jun 26, 2015 11:14 am

» Re-Reapplication
programing langauges ... Emptyby The Creator Thu Jun 25, 2015 10:57 pm

» Application (programming)
programing langauges ... Emptyby crovea Tue Jun 23, 2015 8:00 am

» Achieving Sapience
programing langauges ... Emptyby MitochondriaBox Sun Jun 21, 2015 7:03 pm

» Microbe Stage GDD
programing langauges ... Emptyby tjwhale Sat Jun 20, 2015 3:44 pm

» Application for Programmer/ Theorist
programing langauges ... Emptyby tjwhale Wed Jun 17, 2015 9:56 am

» Application for a 3D Modeler.
programing langauges ... Emptyby Kaiju4u Wed Jun 10, 2015 11:16 am

» Presentation
programing langauges ... Emptyby Othithu Tue Jun 02, 2015 10:38 am

» Application of Sorts
programing langauges ... Emptyby crovea Sun May 31, 2015 5:06 pm

» want to contribute
programing langauges ... Emptyby Renzope Sun May 31, 2015 12:58 pm

» Music List Thread (Post New Themes Here)
programing langauges ... Emptyby Oliveriver Thu May 28, 2015 1:06 pm

» Application: English-Spanish translator
programing langauges ... Emptyby Renzope Tue May 26, 2015 1:53 pm

» Want to be promoter or project manager
programing langauges ... Emptyby TheBudderBros Sun May 24, 2015 9:00 pm

» A new round of Forum Revamps!
programing langauges ... Emptyby Oliveriver Wed May 20, 2015 11:32 am


 

 programing langauges ...

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+7
Falthron
Bashinerox
Noitulove
~sciocont
YourBreakfast
koiboi59
eumesmo
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eumesmo
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eumesmo


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programing langauges ... Empty
PostSubject: programing langauges ...   programing langauges ... EmptyWed Aug 04, 2010 11:37 am

what programing languages are going to be used for the game?
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koiboi59
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koiboi59


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programing langauges ... Empty
PostSubject: Re: programing langauges ...   programing langauges ... EmptyWed Aug 04, 2010 11:56 am

definetly english. thats all i know really. probably will include spanish and some others.
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YourBreakfast
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YourBreakfast


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programing langauges ... Empty
PostSubject: Re: programing langauges ...   programing langauges ... EmptyWed Aug 04, 2010 12:05 pm

koiboi59 wrote:
definetly english. thats all i know really. probably will include spanish and some others.

*facepalm* He means like, C++, C# etc.

You did make me laugh though. >.<
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~sciocont
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~sciocont


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PostSubject: Re: programing langauges ...   programing langauges ... EmptyWed Aug 04, 2010 12:49 pm

Ask Bashi, or you can find out by going to the information section of the forums.
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Noitulove
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programing langauges ... Empty
PostSubject: Re: programing langauges ...   programing langauges ... EmptyWed Aug 04, 2010 5:41 pm

I'm pretty sure Bashinerox said Lua.

A shame if you can't program in Lua, but hopefully you have some good ideas!
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koiboi59
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programing langauges ... Empty
PostSubject: Re: programing langauges ...   programing langauges ... EmptyWed Aug 04, 2010 5:59 pm

YourBreakfast wrote:
koiboi59 wrote:
definetly english. thats all i know really. probably will include spanish and some others.

*facepalm* He means like, C++, C# etc.

You did make me laugh though. >.<

i can read dude, i know what programming language is, i just wanted to see the reactions it got.
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eumesmo
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eumesmo


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PostSubject: Re: programing langauges ...   programing langauges ... EmptyThu Aug 05, 2010 5:50 am

i know some lua....
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~sciocont
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~sciocont


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PostSubject: Re: programing langauges ...   programing langauges ... EmptyThu Aug 05, 2010 12:22 pm

That's Good
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Bashinerox
Programming Team lead
Bashinerox


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PostSubject: Re: programing langauges ...   programing langauges ... EmptyFri Aug 06, 2010 8:56 pm

C++, with lua embedded for scripting purposes.
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Falthron
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PostSubject: Re: programing langauges ...   programing langauges ... EmptyFri Aug 06, 2010 11:13 pm

So when should the lua be used. At what stage in development?
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Commander Keen
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Commander Keen


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programing langauges ... Empty
PostSubject: Re: programing langauges ...   programing langauges ... EmptySat Aug 07, 2010 1:19 pm

Falthron wrote:
So when should the lua be used. At what stage in development?

Addons and modifications will use Lua, and maybe even we for doing the actual gameplay while Bashi and others will make the engine.
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roadkillguy
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programing langauges ... Empty
PostSubject: Re: programing langauges ...   programing langauges ... EmptySat Sep 04, 2010 9:39 pm

How about V8?

Javascript has brackets

I like brackets
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Bob Blackmon
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PostSubject: Re: programing langauges ...   programing langauges ... EmptySat Oct 15, 2011 2:01 am

Lua is my favorite language!
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Mysterious_Calligrapher
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programing langauges ... Empty
PostSubject: Re: programing langauges ...   programing langauges ... EmptySat Oct 15, 2011 11:26 am

I don't know if this is still current, Bob. (Last post was this time last year...) I'd talk to Roadkill. Since this time last year, Bashi has ascended to a higher plane of existence (the real world, where we assume he got a job,) and Roadkill has taken over the messy bits.

I know C++ is still being used, at least a bit, so you're in luck. I'm not certain about the Lua (It would help if I knew what it was, but I'm only an ecologist,) so it would be wise to check.
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Commander Keen
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Commander Keen


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PostSubject: Re: programing langauges ...   programing langauges ... EmptySat Oct 15, 2011 3:35 pm

Roadkill already has something done in C++, though Lua will most likely get striked for simplicity, at least until we something serious done.
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Mysterious_Calligrapher
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Mysterious_Calligrapher


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programing langauges ... Empty
PostSubject: Re: programing langauges ...   programing langauges ... EmptySat Oct 15, 2011 10:22 pm

Commander Keen wrote:
Roadkill already has something done in C++, though Lua will most likely get striked for simplicity, at least until we something serious done.

There you are.
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