| programing langauges ... | |
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+7Falthron Bashinerox Noitulove ~sciocont YourBreakfast koiboi59 eumesmo 11 posters |
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eumesmo Regular
Posts : 297 Reputation : 4 Join date : 2010-07-09
| Subject: programing langauges ... Wed Aug 04, 2010 11:37 am | |
| what programing languages are going to be used for the game? | |
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koiboi59 Learner
Posts : 125 Reputation : 4 Join date : 2010-07-20 Location : Free Country USA
| Subject: Re: programing langauges ... Wed Aug 04, 2010 11:56 am | |
| definetly english. thats all i know really. probably will include spanish and some others. | |
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YourBreakfast Learner
Posts : 114 Reputation : 0 Join date : 2010-07-30
| Subject: Re: programing langauges ... Wed Aug 04, 2010 12:05 pm | |
| - koiboi59 wrote:
- definetly english. thats all i know really. probably will include spanish and some others.
*facepalm* He means like, C++, C# etc. You did make me laugh though. >.< | |
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~sciocont Overall Team Lead
Posts : 3406 Reputation : 138 Join date : 2010-07-06
| Subject: Re: programing langauges ... Wed Aug 04, 2010 12:49 pm | |
| Ask Bashi, or you can find out by going to the information section of the forums. | |
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Noitulove Regular
Posts : 237 Reputation : 0 Join date : 2010-07-09
| Subject: Re: programing langauges ... Wed Aug 04, 2010 5:41 pm | |
| I'm pretty sure Bashinerox said Lua.
A shame if you can't program in Lua, but hopefully you have some good ideas! | |
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koiboi59 Learner
Posts : 125 Reputation : 4 Join date : 2010-07-20 Location : Free Country USA
| Subject: Re: programing langauges ... Wed Aug 04, 2010 5:59 pm | |
| - YourBreakfast wrote:
- koiboi59 wrote:
- definetly english. thats all i know really. probably will include spanish and some others.
*facepalm* He means like, C++, C# etc.
You did make me laugh though. >.< i can read dude, i know what programming language is, i just wanted to see the reactions it got. | |
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eumesmo Regular
Posts : 297 Reputation : 4 Join date : 2010-07-09
| Subject: Re: programing langauges ... Thu Aug 05, 2010 5:50 am | |
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~sciocont Overall Team Lead
Posts : 3406 Reputation : 138 Join date : 2010-07-06
| Subject: Re: programing langauges ... Thu Aug 05, 2010 12:22 pm | |
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Bashinerox Programming Team lead
Posts : 238 Reputation : 8 Join date : 2010-07-07 Age : 35 Location : Australia
| Subject: Re: programing langauges ... Fri Aug 06, 2010 8:56 pm | |
| C++, with lua embedded for scripting purposes. | |
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Falthron Newcomer
Posts : 77 Reputation : 0 Join date : 2010-07-13 Age : 29 Location : USA
| Subject: Re: programing langauges ... Fri Aug 06, 2010 11:13 pm | |
| So when should the lua be used. At what stage in development? | |
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Commander Keen Industrial Team Lead
Posts : 1123 Reputation : 36 Join date : 2010-07-23 Location : Czech Republic (not that anyone would know where it is...)
| Subject: Re: programing langauges ... Sat Aug 07, 2010 1:19 pm | |
| - Falthron wrote:
- So when should the lua be used. At what stage in development?
Addons and modifications will use Lua, and maybe even we for doing the actual gameplay while Bashi and others will make the engine. | |
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roadkillguy Experienced
Posts : 528 Reputation : 17 Join date : 2010-08-25 Age : 31 Location : Rhode Island
| Subject: Re: programing langauges ... Sat Sep 04, 2010 9:39 pm | |
| How about V8?
Javascript has brackets
I like brackets | |
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Bob Blackmon Newcomer
Posts : 15 Reputation : 0 Join date : 2011-10-14 Age : 28 Location : Southern California
| Subject: Re: programing langauges ... Sat Oct 15, 2011 2:01 am | |
| Lua is my favorite language! | |
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Mysterious_Calligrapher Biome Team Lead
Posts : 1034 Reputation : 26 Join date : 2010-11-26 Age : 32 Location : Earth, the solar system, the milky way...
| Subject: Re: programing langauges ... Sat Oct 15, 2011 11:26 am | |
| I don't know if this is still current, Bob. (Last post was this time last year...) I'd talk to Roadkill. Since this time last year, Bashi has ascended to a higher plane of existence (the real world, where we assume he got a job,) and Roadkill has taken over the messy bits.
I know C++ is still being used, at least a bit, so you're in luck. I'm not certain about the Lua (It would help if I knew what it was, but I'm only an ecologist,) so it would be wise to check. | |
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Commander Keen Industrial Team Lead
Posts : 1123 Reputation : 36 Join date : 2010-07-23 Location : Czech Republic (not that anyone would know where it is...)
| Subject: Re: programing langauges ... Sat Oct 15, 2011 3:35 pm | |
| Roadkill already has something done in C++, though Lua will most likely get striked for simplicity, at least until we something serious done. | |
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Mysterious_Calligrapher Biome Team Lead
Posts : 1034 Reputation : 26 Join date : 2010-11-26 Age : 32 Location : Earth, the solar system, the milky way...
| Subject: Re: programing langauges ... Sat Oct 15, 2011 10:22 pm | |
| - Commander Keen wrote:
- Roadkill already has something done in C++, though Lua will most likely get striked for simplicity, at least until we something serious done.
There you are. | |
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