Thrive Game Development
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Thrive Game Development

Development of the evolution game Thrive.
 
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Currently: The Microbe Stage GUI is under heavy development
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Latest topics
» THIS FORUM IS NOW OBSOLETE
V8 Emptyby NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
V8 Emptyby NickTheNick Sat Sep 26, 2015 10:22 pm

» Build Error Code::Blocks / CMake
V8 Emptyby crovea Tue Jul 28, 2015 5:28 pm

» Hello! I can translate in japanese
V8 Emptyby tjwhale Thu Jul 02, 2015 7:23 pm

» On Leave (Offline thread)
V8 Emptyby NickTheNick Wed Jul 01, 2015 12:20 am

» Devblog #14: A Brave New Forum
V8 Emptyby NickTheNick Mon Jun 29, 2015 4:49 am

» Application for Programmer
V8 Emptyby crovea Fri Jun 26, 2015 11:14 am

» Re-Reapplication
V8 Emptyby The Creator Thu Jun 25, 2015 10:57 pm

» Application (programming)
V8 Emptyby crovea Tue Jun 23, 2015 8:00 am

» Achieving Sapience
V8 Emptyby MitochondriaBox Sun Jun 21, 2015 7:03 pm

» Microbe Stage GDD
V8 Emptyby tjwhale Sat Jun 20, 2015 3:44 pm

» Application for Programmer/ Theorist
V8 Emptyby tjwhale Wed Jun 17, 2015 9:56 am

» Application for a 3D Modeler.
V8 Emptyby Kaiju4u Wed Jun 10, 2015 11:16 am

» Presentation
V8 Emptyby Othithu Tue Jun 02, 2015 10:38 am

» Application of Sorts
V8 Emptyby crovea Sun May 31, 2015 5:06 pm

» want to contribute
V8 Emptyby Renzope Sun May 31, 2015 12:58 pm

» Music List Thread (Post New Themes Here)
V8 Emptyby Oliveriver Thu May 28, 2015 1:06 pm

» Application: English-Spanish translator
V8 Emptyby Renzope Tue May 26, 2015 1:53 pm

» Want to be promoter or project manager
V8 Emptyby TheBudderBros Sun May 24, 2015 9:00 pm

» A new round of Forum Revamps!
V8 Emptyby Oliveriver Wed May 20, 2015 11:32 am


 

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eumesmo
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roadkillguy
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roadkillguy
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roadkillguy


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V8 Empty
PostSubject: V8   V8 EmptySun Sep 05, 2010 2:38 pm

I found this scripting engine called V8. Google uses it in their browsers, and has great documentation on it's install.

I have to say I know javascript pretty well, and would even be willing to write some simple tutorials

Ready. Set. Go.
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Commander Keen
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V8 Empty
PostSubject: Re: V8   V8 EmptySun Sep 05, 2010 2:55 pm

Are there any (dis)advantages to Lua?
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roadkillguy
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PostSubject: Re: V8   V8 EmptySun Sep 05, 2010 4:53 pm

Not necessarily.. The syntax is a little strange, and while I could go either way, I'm much more proficient in javascript. Plus, javascript has hoards of documentation.
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eumesmo
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V8 Empty
PostSubject: Re: V8   V8 EmptySun Sep 05, 2010 9:10 pm

lua.org
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roadkillguy
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V8 Empty
PostSubject: Re: V8   V8 EmptyMon Sep 06, 2010 11:32 am

Alright, alright, just listing options.
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eumesmo
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V8 Empty
PostSubject: Re: V8   V8 EmptyMon Sep 06, 2010 4:33 pm

lua is a good language in my opinion, it's also good to have options
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maker.of.light
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V8 Empty
PostSubject: Re: V8   V8 EmptyMon Sep 06, 2010 4:38 pm

I like V8 fusion more than the other V8's because they taste bad. oh wait this is about a program?
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roadkillguy
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V8 Empty
PostSubject: Re: V8   V8 EmptyMon Sep 06, 2010 5:24 pm

Tee Hee

I like javascript because it has a format similar to php, c, c++ etc. Especially brackets But I suppose if everyone is super attached to LUA..
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Invader
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V8 Empty
PostSubject: Re: V8   V8 EmptyMon Sep 06, 2010 7:25 pm

I completely and totally thought this was some spambot thread advertising V8 juice! Well, I think what we've got now is perfectly fine. Of course, I'll wait for Bashi to give this a look.


Last edited by InvaderZim on Mon Sep 06, 2010 7:27 pm; edited 1 time in total
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maker.of.light
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PostSubject: Re: V8   V8 EmptyMon Sep 06, 2010 7:26 pm

I need to learn how to code and do lua stuff so i'm more usefull than a vat of so-so ideas.
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roadkillguy
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PostSubject: Re: V8   V8 EmptyMon Sep 06, 2010 7:33 pm

Have we implemented LUA yet?
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Invader
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V8 Empty
PostSubject: Re: V8   V8 EmptyMon Sep 06, 2010 7:34 pm

roadkillguy wrote:
Have we implemented LUA yet?

I beleive so, but I don't KNOW so. Ask Bashi.
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roadkillguy
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V8 Empty
PostSubject: Re: V8   V8 EmptyMon Sep 06, 2010 7:37 pm

I have, but he hasn't emailed for a while..

After a quick look through the source, I haven't noticed anything.. I could be wrong.
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Invader
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V8 Empty
PostSubject: Re: V8   V8 EmptyMon Sep 06, 2010 7:42 pm

roadkillguy wrote:
I have, but he hasn't emailed for a while..

After a quick look through the source, I haven't noticed anything.. I could be wrong.


You should ask him now! He's on right now.
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roadkillguy
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V8 Empty
PostSubject: Re: V8   V8 EmptyMon Sep 06, 2010 7:56 pm

Well, not anymore.
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~sciocont
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V8 Empty
PostSubject: Re: V8   V8 EmptyMon Sep 06, 2010 9:16 pm

Wait to change anything about programming until Bashi checks in on it. Head programmer is a busy man.
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roadkillguy
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PostSubject: Re: V8   V8 EmptyMon Sep 06, 2010 9:59 pm

I realize that.
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Bashinerox
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V8 Empty
PostSubject: Re: V8   V8 EmptyMon Sep 06, 2010 11:47 pm

~sciocont wrote:
Wait to change anything about programming until Bashi checks in on it. Head programmer is a busy man.

Busy? Yes. Bossy? No. I'm open to anything.

And he cant technicallychange anything anyway, he doesn't have write access to the repositories.

Something I'll change today when i get home, by the way.

Having said that, even without write access he could down the repos and upload to his own repos.

My point is, even if I am denoted head programmer, it is an open source project, anyone is welcome to take any of the source and make something else of it. Of course given credit to Papergrape and I for the current source on the repo, according to the GNU GPL, and anyone else that we give write access to that commits to the repo.

We aren't Sven.
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roadkillguy
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PostSubject: Re: V8   V8 EmptyTue Sep 07, 2010 12:14 am

Bashinerox wrote:
Something I'll change today when i get home, by the way.

Hooray!

Anyway, what's your input?


Last edited by roadkillguy on Tue Sep 07, 2010 7:04 pm; edited 1 time in total
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Bashinerox
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PostSubject: Re: V8   V8 EmptyTue Sep 07, 2010 12:24 am

roadkillguy wrote:
[quote=Bashinerox]Something I'll change today when i get home, by the way.

Hooray!

Anyway, what's your input?[/quote]

I personally hate javascript in general.

I can express my feelings with one line:

var array1 = new array();

What. The. Brussels (capitol of Belgium)

Although

Apparently execution speed is fater than lua. I couldnt find however if that is against uncompiled lua scripts, or compile ones. Games will always use compiled lua scripts (JIT compiling. before running a script the first time, we compile it. then cache the compiled script until the script source changes)
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roadkillguy
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V8 Empty
PostSubject: Re: V8   V8 EmptyTue Sep 07, 2010 4:58 pm

Bashinerox wrote:

Code:
var array1 = new array();

What's wrong with that?

You can also say:

Code:
var array1 = [];

Maybe that makes a little more sense.


Last edited by roadkillguy on Tue Sep 07, 2010 7:05 pm; edited 1 time in total
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Invader
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V8 Empty
PostSubject: Re: V8   V8 EmptyTue Sep 07, 2010 5:46 pm

roadkillguy wrote:
[quote="Bashinerox"
Code:
var array1 = new array();

What's wrong with that?

You can also say:

Code:
var array1 = [];

Maybe that makes a little more sense.[/quote]

All of the past few quotes have been broken... I think our quote function broke.
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roadkillguy
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V8 Empty
PostSubject: Re: V8   V8 EmptyTue Sep 07, 2010 7:05 pm

Parse errors that was me. It's missing a ']'
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