Hey Guys! Ryu here!
Ok I've been over a year on this forums and haven't wrote an application, I originally found this dev team while searching for "old spore" on youtube I found the thrive video, and well, now I'm here.
Ok first thing is first!
I'm a 14 year old kid, who spends most of his time on the computer, I've been studying 3d modeling i've used 3ds max, and I'm learning to use zbrush , I'm still on the process of learning rigging but I'm pretty good modeling creatures and stuff so if you guys need any 3d modelers well, I guess you can call me!
Ummm I don't know if this is even important or not but I have a youtube channel, "RyuNekoGaming".
I've learned to use 3ds max, zbrush, photoshop cc, after effects cc, premiere pro cc.
So apart from what I know to use I could say that I also got some pretty got ideas but I guess everyboody has some ideas or something to bring into this project.
I would volunteer to help you guys with anything even coding if its necessary, my dream is to be a part of a gaming project, I've been trying to make my own, or even finding other projects, but this one is the best one I've ever found so far, I love the idea, because let's get real, EA Belgium spore, I've been really sad about this "spore ruining stuff" so I've been thinking if there was any game similar to spore and found this devblog.
I know what you guys are sayin, that I'm a 14 year old kid with no experience, but you could check my youtube channel out, every single thing in that21:57:21 channel was made by me even the intro (looks pretty cool).
My point is that I would contribute in anything on this project, I could model some creatures and practice until I get a final good looking model. I think that's all for this application, if you need to contact me with a Pm or something, hopefully I can join your team. (I don't have any 3d work to show you, my best 3d model got corrupted or some crap like that but here's an example:http://www.mediafire.com/view/pnhyfp1pjq5661p/Sharky.png it was one of my first models.)
Peace, Ryu Out.