| If you are conquered... | |
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+6zotobom roadkillguy Commander Keen eumesmo ~sciocont DragonEye4 10 posters |
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DragonEye4 Regular
Posts : 220 Reputation : -1 Join date : 2010-07-14 Location : Somewhere
| Subject: If you are conquered... Tue Sep 21, 2010 6:27 pm | |
| OK, having your nation conquered by another might seem to be game over, but its not. In RL, many places that have been conquered retained much of their culture and later gained their independence, so this should happen in the game too. The question is, how would this editor be altered? Because obviously you would no longer control the government... | |
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~sciocont Overall Team Lead
Posts : 3406 Reputation : 138 Join date : 2010-07-06
| Subject: Re: If you are conquered... Tue Sep 21, 2010 9:58 pm | |
| This is a rweally food point, and I haven't thought about it at all. My guess would be that you would have to somehow gain power by playing ORG mode and either getting into the government or overthrowing the government if you want to control your nation. | |
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eumesmo Regular
Posts : 297 Reputation : 4 Join date : 2010-07-09
| Subject: Re: If you are conquered... Wed Sep 22, 2010 11:28 am | |
| if the empire that controls you now crumbles it'll increase your chance of getting it back. that would depend of a value of loyalty to the old ways that went down with time. the speed would depend on how yours and the new empire characteristics are, the actions you do and other key events.
if you get to get it back before it falls to 5% you'll get the empire back, but much smaller and less developed. else you loose and need to start from the point you made your last milestone, like a society center... | |
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Commander Keen Industrial Team Lead
Posts : 1123 Reputation : 36 Join date : 2010-07-23 Location : Czech Republic (not that anyone would know where it is...)
| Subject: Re: If you are conquered... Wed Sep 22, 2010 3:26 pm | |
| In our history, there were countries that were conquered for really long time and still retained most of their culture and development. Take Bohemia for example. At one time, it has been under Prussian control for whole three centuries (1612-1918), but it was one of the most advanced in their empire. When it gained independence again, it was the most developed country in the entire region (until Soviet Union, that is). | |
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DragonEye4 Regular
Posts : 220 Reputation : -1 Join date : 2010-07-14 Location : Somewhere
| Subject: Re: If you are conquered... Wed Sep 22, 2010 4:30 pm | |
| Or, what if you have gypsy like people, who never had independence to begin with and live in other nations? | |
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roadkillguy Experienced
Posts : 528 Reputation : 17 Join date : 2010-08-25 Age : 31 Location : Rhode Island
| Subject: Re: If you are conquered... Wed Sep 22, 2010 8:15 pm | |
| I think instead of you being over thrown, your government is overthrown. So essentially, your nation goes through radical changes you have to change back.
Suppose that maybe when your nation's happiness level is low, it has a higher chance of revolution, which takes time to correct. | |
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zotobom Newcomer
Posts : 83 Reputation : 2 Join date : 2010-09-26 Age : 33 Location : The Netherlands
| Subject: IDEA Sun Sep 26, 2010 6:03 am | |
| Maybe you can help with a revolt... | |
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roadkillguy Experienced
Posts : 528 Reputation : 17 Join date : 2010-08-25 Age : 31 Location : Rhode Island
| Subject: Re: If you are conquered... Sun Sep 26, 2010 11:27 am | |
| - zotobom wrote:
- Maybe you can help with a revolt...
I suppose so, but the problem is... how do we program you being a single organism filing paperwork and getting other protesters to start a revolt? | |
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YourBreakfast Learner
Posts : 114 Reputation : 0 Join date : 2010-07-30
| Subject: Re: If you are conquered... Sun Sep 26, 2010 11:50 am | |
| You could revolt by maybe interacting with different unions or groups that are unhappy with their country being taken over. If a large percentage are unhappy with it, it would result in major fights and a civil war. You could then overthrow the government and blah blah blah.
Basically, you earn support by seeing the happiness statistics and click on the appropriate options that come up such as "Join with.." or "Protest against...." | |
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zotobom Newcomer
Posts : 83 Reputation : 2 Join date : 2010-09-26 Age : 33 Location : The Netherlands
| Subject: Re: If you are conquered... Sun Sep 26, 2010 12:00 pm | |
| - YourBreakfast wrote:
- You could revolt by maybe interacting with different unions or groups that are unhappy with their country being taken over. If a large percentage are unhappy with it, it would result in major fights and a civil war. You could then overthrow the government and blah blah blah.
Basically, you earn support by seeing the happiness statistics and click on the appropriate options that come up such as "Join with.." or "Protest against...." This. | |
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roadkillguy Experienced
Posts : 528 Reputation : 17 Join date : 2010-08-25 Age : 31 Location : Rhode Island
| Subject: Re: If you are conquered... Sun Sep 26, 2010 12:43 pm | |
| - zotobom wrote:
- YourBreakfast wrote:
- You could revolt by maybe interacting with different unions or groups that are unhappy with their country being taken over. If a large percentage are unhappy with it, it would result in major fights and a civil war. You could then overthrow the government and blah blah blah.
Basically, you earn support by seeing the happiness statistics and click on the appropriate options that come up such as "Join with.." or "Protest against...." This. Okay, one minor detail. - Quote :
- interact
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zotobom Newcomer
Posts : 83 Reputation : 2 Join date : 2010-09-26 Age : 33 Location : The Netherlands
| Subject: Re: If you are conquered... Sun Sep 26, 2010 12:45 pm | |
| - roadkillguy wrote:
- zotobom wrote:
- YourBreakfast wrote:
- You could revolt by maybe interacting with different unions or groups that are unhappy with their country being taken over. If a large percentage are unhappy with it, it would result in major fights and a civil war. You could then overthrow the government and blah blah blah.
Basically, you earn support by seeing the happiness statistics and click on the appropriate options that come up such as "Join with.." or "Protest against...." This. Okay, one minor detail.
- Quote :
- interact
Ehhh..i say something like the trade screens of spore. You have several choices and (assuming your government is a War-type) give them tanks. Or if they are Shamans give them some Temples. Etc Etc. Sorta Bribing them. | |
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roadkillguy Experienced
Posts : 528 Reputation : 17 Join date : 2010-08-25 Age : 31 Location : Rhode Island
| Subject: Re: If you are conquered... Sun Sep 26, 2010 12:47 pm | |
| - zotobom wrote:
- roadkillguy wrote:
- zotobom wrote:
- YourBreakfast wrote:
- You could revolt by maybe interacting with different unions or groups that are unhappy with their country being taken over. If a large percentage are unhappy with it, it would result in major fights and a civil war. You could then overthrow the government and blah blah blah.
Basically, you earn support by seeing the happiness statistics and click on the appropriate options that come up such as "Join with.." or "Protest against...." This. Okay, one minor detail.
- Quote :
- interact
Ehhh..i say something like the trade screens of spore. You have several choices and (assuming your government is a War-type) give them tanks. Or if they are Shamans give them some Temples. Etc Etc. Sorta Bribing them. 1 - We don't want be like spore 2 - that didn't make sense. I'm pretty sure we're talking about when you get overthrown, and cast into org mode until you regain control of the government. | |
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zotobom Newcomer
Posts : 83 Reputation : 2 Join date : 2010-09-26 Age : 33 Location : The Netherlands
| Subject: Re: If you are conquered... Sun Sep 26, 2010 12:48 pm | |
| - roadkillguy wrote:
- zotobom wrote:
- roadkillguy wrote:
- zotobom wrote:
- YourBreakfast wrote:
- You could revolt by maybe interacting with different unions or groups that are unhappy with their country being taken over. If a large percentage are unhappy with it, it would result in major fights and a civil war. You could then overthrow the government and blah blah blah.
Basically, you earn support by seeing the happiness statistics and click on the appropriate options that come up such as "Join with.." or "Protest against...." This. Okay, one minor detail.
- Quote :
- interact
Ehhh..i say something like the trade screens of spore. You have several choices and (assuming your government is a War-type) give them tanks. Or if they are Shamans give them some Temples. Etc Etc. Sorta Bribing them. 1 - We don't want be like spore 2 - that didn't make sense. 1. I know,but it doesnt have to be like Spore. Im giving an example. I also could have said Civilization IV. 2. Yeah i know its just a alternate way to get your government back. | |
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~sciocont Overall Team Lead
Posts : 3406 Reputation : 138 Join date : 2010-07-06
| Subject: Re: If you are conquered... Sun Sep 26, 2010 6:21 pm | |
| I believe some of this was covered in the dialogue thread, guys. | |
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US_of_Alaska Overall Team Co-Lead
Posts : 1335 Reputation : 29 Join date : 2010-07-07 Age : 31 Location : Australia
| Subject: Re: If you are conquered... Thu Sep 30, 2010 4:39 am | |
| Scio speaks the truth. This has been covered. Talking about interactions should be done in the thread dedicated to it. I think i remember giving some examples in this thread early on about stirring up revolutions... | |
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Slathazer Newcomer
Posts : 47 Reputation : 1 Join date : 2010-10-13 Age : 29 Location : Usually at the computer
| Subject: Re: If you are conquered... Thu Oct 14, 2010 8:27 pm | |
| I suppose the different "factions" would be formed by comparing the invading nation to yours.
ie. if a military nation invades a peaceful one, factions would be small, but not many would like the government. | |
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US_of_Alaska Overall Team Co-Lead
Posts : 1335 Reputation : 29 Join date : 2010-07-07 Age : 31 Location : Australia
| Subject: Re: If you are conquered... Fri Oct 15, 2010 2:24 am | |
| - Slathazer wrote:
- I suppose the different "factions" would be formed by comparing the invading nation to yours.
ie. if a military nation invades a peaceful one, factions would be small, but not many would like the government. I don't follow. | |
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Slathazer Newcomer
Posts : 47 Reputation : 1 Join date : 2010-10-13 Age : 29 Location : Usually at the computer
| Subject: Re: If you are conquered... Fri Oct 15, 2010 10:07 am | |
| the rebelliousness of your empire would depend on the other empire's, and your empire's general classification.
so... a warlike invades a warlike nation? revolt a warlike invades a peaceful nation? no revolt (these terms are far too general, but they get the point across.) | |
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US_of_Alaska Overall Team Co-Lead
Posts : 1335 Reputation : 29 Join date : 2010-07-07 Age : 31 Location : Australia
| Subject: Re: If you are conquered... Fri Oct 15, 2010 7:34 pm | |
| - Slathazer wrote:
- the rebelliousness of your empire would depend on the other empire's, and your empire's general classification.
so... a warlike invades a warlike nation? revolt a warlike invades a peaceful nation? no revolt (these terms are far too general, but they get the point across.) Why would this be the case? | |
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Slathazer Newcomer
Posts : 47 Reputation : 1 Join date : 2010-10-13 Age : 29 Location : Usually at the computer
| Subject: Re: If you are conquered... Fri Oct 15, 2010 8:28 pm | |
| - US_of_Alaska wrote:
- Slathazer wrote:
- the rebelliousness of your empire would depend on the other empire's, and your empire's general classification.
so... a warlike invades a warlike nation? revolt a warlike invades a peaceful nation? no revolt (these terms are far too general, but they get the point across.) Why would this be the case? The idea is that the peaceful species would refrain from voilence. like I said. these are oversimplifications of actual classifications. (pacifists, religious fanatics, logic fanatics, balanced, etc.) | |
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Tenebrarum Society Team Lead
Posts : 1179 Reputation : 32 Join date : 2010-10-01 Age : 31 Location : ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn
| Subject: Re: If you are conquered... Fri Oct 15, 2010 8:39 pm | |
| - Slathazer wrote:
- US_of_Alaska wrote:
- Slathazer wrote:
- the rebelliousness of your empire would depend on the other empire's, and your empire's general classification.
so... a warlike invades a warlike nation? revolt a warlike invades a peaceful nation? no revolt (these terms are far too general, but they get the point across.) Why would this be the case? The idea is that the peaceful species would refrain from voilence. like I said. these are oversimplifications of actual classifications. (pacifists, religious fanatics, logic fanatics, balanced, etc.) http://en.wikipedia.org/wiki/Satyagraha | |
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US_of_Alaska Overall Team Co-Lead
Posts : 1335 Reputation : 29 Join date : 2010-07-07 Age : 31 Location : Australia
| Subject: Re: If you are conquered... Fri Oct 15, 2010 8:41 pm | |
| - Slathazer wrote:
- US_of_Alaska wrote:
- Slathazer wrote:
- the rebelliousness of your empire would depend on the other empire's, and your empire's general classification.
so... a warlike invades a warlike nation? revolt a warlike invades a peaceful nation? no revolt (these terms are far too general, but they get the point across.) Why would this be the case? The idea is that the peaceful species would refrain from voilence. like I said. these are oversimplifications of actual classifications. (pacifists, religious fanatics, logic fanatics, balanced, etc.) So really what you're talking about is the nation's foreign policy? And if they defy that it will influence stability? | |
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Slathazer Newcomer
Posts : 47 Reputation : 1 Join date : 2010-10-13 Age : 29 Location : Usually at the computer
| Subject: Re: If you are conquered... Fri Oct 15, 2010 9:13 pm | |
| - US_of_Alaska wrote:
- Slathazer wrote:
- US_of_Alaska wrote:
- Slathazer wrote:
- the rebelliousness of your empire would depend on the other empire's, and your empire's general classification.
so... a warlike invades a warlike nation? revolt a warlike invades a peaceful nation? no revolt (these terms are far too general, but they get the point across.) Why would this be the case? The idea is that the peaceful species would refrain from voilence. like I said. these are oversimplifications of actual classifications. (pacifists, religious fanatics, logic fanatics, balanced, etc.) So really what you're talking about is the nation's foreign policy? And if they defy that it will influence stability? just talking about the different kinds of revolts for your empire that has been taken over. | |
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US_of_Alaska Overall Team Co-Lead
Posts : 1335 Reputation : 29 Join date : 2010-07-07 Age : 31 Location : Australia
| Subject: Re: If you are conquered... Fri Oct 15, 2010 9:15 pm | |
| - Slathazer wrote:
- US_of_Alaska wrote:
- Slathazer wrote:
- US_of_Alaska wrote:
- Slathazer wrote:
- the rebelliousness of your empire would depend on the other empire's, and your empire's general classification.
so... a warlike invades a warlike nation? revolt a warlike invades a peaceful nation? no revolt (these terms are far too general, but they get the point across.) Why would this be the case? The idea is that the peaceful species would refrain from voilence. like I said. these are oversimplifications of actual classifications. (pacifists, religious fanatics, logic fanatics, balanced, etc.) So really what you're talking about is the nation's foreign policy? And if they defy that it will influence stability? just talking about the different kinds of revolts for your empire that has been taken over. I know. I'm just trying to turn your examples into game-talk. | |
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