Thrive Game Development
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Thrive Game Development

Development of the evolution game Thrive.
 
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» THIS FORUM IS NOW OBSOLETE
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» To all the people who come here looking for thrive.
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» Build Error Code::Blocks / CMake
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» Devblog #14: A Brave New Forum
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» Application for Programmer
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» A new round of Forum Revamps!
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 pulling boundaries by existing tales

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4 posters
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andry796
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andry796


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Join date : 2010-11-28
Age : 28
Location : Italy

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PostSubject: pulling boundaries by existing tales   pulling boundaries by existing tales EmptySun Dec 19, 2010 10:36 am

I don't know if this is the right section, however:

I think we should "test" our concepts on some tales, to check if they could perform some especial situations.
For example:

-George Orwell's 1984
Spoiler:
So, will the player be able to perform war only to waste resources and prevent a ribellion?

-Alien
Spoiler:

Could we have complex reproductive systems like this?

Let's write other ideas (and tales!) here.
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~sciocont
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~sciocont


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PostSubject: Re: pulling boundaries by existing tales   pulling boundaries by existing tales EmptySun Dec 19, 2010 10:43 am

Moving to "other"
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US_of_Alaska
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US_of_Alaska


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PostSubject: Re: pulling boundaries by existing tales   pulling boundaries by existing tales EmptyMon Dec 20, 2010 3:50 am

1984 is largely reliant on a strong propaganda section. This can be handled with the current Nation Editor concept. As for the war to waste resources, well how the player uses resources is completely up to them. A never-ending war is completely possible.

And i don't believe that Alien is really very scientific sci-fi. I mean, evolving to be able to merge DNA is a stretch if i ever heard one. But Alien wasn't written to be believable, it was meant to not be unbelievable.
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andry796
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andry796


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pulling boundaries by existing tales Empty
PostSubject: Re: pulling boundaries by existing tales   pulling boundaries by existing tales EmptyMon Dec 20, 2010 9:51 am

US_of_Alaska wrote:
1984 is largely reliant on a strong propaganda section. This can be handled with the current Nation Editor concept. As for the war to waste resources, well how the player uses resources is completely up to them. A never-ending war is completely possible.

And i don't believe that Alien is really very scientific sci-fi. I mean, evolving to be able to merge DNA is a stretch if i ever heard one. But Alien wasn't written to be believable, it was meant to not be unbelievable.

Well, what I mean is that Alien uses an intermediary (facehugger) to reproduce.
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Tenebrarum
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Tenebrarum


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PostSubject: Re: pulling boundaries by existing tales   pulling boundaries by existing tales EmptyMon Dec 20, 2010 5:10 pm

andry796 wrote:
Well, what I mean is that Alien uses an intermediary (facehugger) to reproduce.
That happens in real life. This is within the capabilities of the current OE's caste system.

As to the issue that Alaska brought up, I'd stick it in the catagory of possible, but unlikely and set it for low priority for now. Same with the intermidiacies between biological tech and classic tech that have run through my mind so often.

Obviously we should look at various examples of things we haven't thought of before for ideas, but I thought that went without saying.
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