| Calling all disasters | |
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+17Inca Immortal_Dragon Jimexmore Narnobie123 PerfectOrganismil Rorsten594 Orygandian2 Holomanga PTFace Hegataro jmc-24 Commander Keen Tenebrarum BastianKraft ~sciocont The Uteen Mysterious_Calligrapher 21 posters |
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Mysterious_Calligrapher Biome Team Lead
Posts : 1034 Reputation : 26 Join date : 2010-11-26 Age : 32 Location : Earth, the solar system, the milky way...
| Subject: Calling all disasters Fri Jul 29, 2011 12:58 pm | |
| I need a list of disasters and the lifeless new terrain they create, STAT.
So far I have: Volcano: Lava Flats Pyroclastic wasteland Caldera
Extreme Cold: Taiga
Fire: Scorched Terrain
Avalanche: Rocklands
Send me anything else you think up. | |
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The Uteen Sandbox Team Lead
Posts : 1476 Reputation : 70 Join date : 2010-07-06 Age : 28 Location : England, Virgo Supercluster
| Subject: Re: Calling all disasters Fri Jul 29, 2011 1:34 pm | |
| Disease: Biohazard (short-lived, not sure if it counts as a terrain)
Earthquake: Hmm... Does it have to have lifeless terrain? This one doesn't seem to... It just jumbles stuff up a bit.
Meteor Impact: Blast zone (lifeless but still habitable) Scorched terrain? (If big enough)
Nuke: Scorched terrain Nuclear radiation zone. (what would the effect be? I'm no expert... But is nuclear radiation a cause of cancer? What else does it do? We can't just have: nuke = cancer, can we?)
Nuclear meltdown: Toxic material area? Whatever nuclear meltdowns do... Someone else should do this one, I know it's something bad. I might try a different area of disasters. Which leads into...
Planet Affected By Black Hole God Tool Through Alien Intervention: Micro-post-exclusion-pricipal-super-gravity terrain. | |
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~sciocont Overall Team Lead
Posts : 3406 Reputation : 138 Join date : 2010-07-06
| Subject: Re: Calling all disasters Fri Jul 29, 2011 7:19 pm | |
| Check the wiki page on disasters. | |
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BastianKraft Newcomer
Posts : 71 Reputation : 5 Join date : 2011-07-22 Age : 31 Location : Bavaria, Germany
| Subject: Re: Calling all disasters Sat Jul 30, 2011 6:32 am | |
| - Quote :
- Nuke:
Scorched terrain Nuclear radiation zone. (what would the effect be? I'm no expert... But is nuclear radiation a cause of cancer? What else does it do? We can't just have: nuke = cancer, can we?)
Nuclear meltdown: Toxic material area? Whatever nuclear meltdowns do... Someone else should do this one, I know it's something bad. I might try a different area of disasters. Which leads into...
A Nuke would just do alot of collateral damage and scorch the terrain. The radiation isnt very strong (depends on how big the bomb is and how dirty its built) In hiroshima and Nagasakia it raised the cancer rate by 1% so... instead of 40/100 people dieng because of cancer it was then 41/100. It just destroys the city where its dropped and the military units there pretty badly(biggest tested bomd had a destuction radius of 32Km or something like that). The Electro-Magnetic-Pulse would stop all electronic devices from working. But engines that use diesel would still work because they have no spark plugs. That effect leaded to the creation of the internet because the Americans started connecting all thier underground HQs with underground cables so they can still communicate after the radio communication stops working. After a while more and more computers got connected and then well..... what am i using now? (maybe atomic bombs should lead to the invention of the internet in the tech tree) Nuclear meltdown: Huge radiation fallout, doesnt do very much material damage. (Fallout area) The animals and "humans or whatever" in the area start dieing. Mutations start appearing in the area. Birthrate sinks in a huge area (continent) A modern military conflict should count as i disaster (from WW1 till today):Scorched Earth/Warzone: Craters, burnt earth, destroyed forests, collateral damage, disease | |
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Mysterious_Calligrapher Biome Team Lead
Posts : 1034 Reputation : 26 Join date : 2010-11-26 Age : 32 Location : Earth, the solar system, the milky way...
| Subject: Re: Calling all disasters Sat Jul 30, 2011 10:45 am | |
| You're right. I should include trenched lands under the tab for civ-induced disasters and biomes...
Disease will be a function of population, it doesn't change the terrain at all. Blast radius for impacts and nukes is going to need some work...
Good job, guys - I'm going to need some more natural ones too, so keep it up.
@ Scio: We have a disasters page? And you couldn't tell me this the first time I asked? | |
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~sciocont Overall Team Lead
Posts : 3406 Reputation : 138 Join date : 2010-07-06
| Subject: Re: Calling all disasters Sun Jul 31, 2011 12:04 pm | |
| - Mysterious_Calligrapher wrote:
- You're right. I should include trenched lands under the tab for civ-induced disasters and biomes...
Disease will be a function of population, it doesn't change the terrain at all. Blast radius for impacts and nukes is going to need some work...
Good job, guys - I'm going to need some more natural ones too, so keep it up.
@ Scio: We have a disasters page? And you couldn't tell me this the first time I asked? I made it a little over a week ago. I don't remember you asking. | |
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Mysterious_Calligrapher Biome Team Lead
Posts : 1034 Reputation : 26 Join date : 2010-11-26 Age : 32 Location : Earth, the solar system, the milky way...
| Subject: Re: Calling all disasters Sun Jul 31, 2011 1:15 pm | |
| Of course you don't. Well, I found it now, and I'm dealing with it. | |
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BastianKraft Newcomer
Posts : 71 Reputation : 5 Join date : 2011-07-22 Age : 31 Location : Bavaria, Germany
| Subject: Re: Calling all disasters Sun Jul 31, 2011 8:24 pm | |
| What about Thunderstorms, tornados and hurricanes? | |
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Tenebrarum Society Team Lead
Posts : 1179 Reputation : 32 Join date : 2010-10-01 Age : 31 Location : ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn
| Subject: Re: Calling all disasters Mon Aug 01, 2011 3:11 pm | |
| Quick note on nukes:
Radiation poisoning. You get big gaps in your DNA sequence, so your body starts to deteriorate as your cells essentially forget how to hold onto eachother or work. First goes the hair and nails. Then the skin, and the eyes. If you're not dead then, your insides start to fall apart.
This is why nukes suck big fat donkey dicks. | |
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Commander Keen Industrial Team Lead
Posts : 1123 Reputation : 36 Join date : 2010-07-23 Location : Czech Republic (not that anyone would know where it is...)
| Subject: Re: Calling all disasters Mon Aug 01, 2011 4:23 pm | |
| Another quick note for nukes: Plants are able to take very strong alpha, beta and gamma radiation and still survive. They even store the radiation inside them as they live and reproduce. That's why in the Chernobyl Zone, the only safe place are the roads. Plants directly next to those roads contain up to 1000x more radiation than the roads. | |
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~sciocont Overall Team Lead
Posts : 3406 Reputation : 138 Join date : 2010-07-06
| Subject: Re: Calling all disasters Mon Aug 01, 2011 10:38 pm | |
| Another quick fact about nukes (nuclear disasters)- they often have a greater psychological toll than a physical toll. Scientists estimate the low amount of recovery and the high rates of depression and poverty around chernobyl today cause more damage to the people there than the radiation ever could. The people see themselves as victims rather than survivors. It's an extremely sad aftereffect of the event. | |
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Tenebrarum Society Team Lead
Posts : 1179 Reputation : 32 Join date : 2010-10-01 Age : 31 Location : ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn
| Subject: Re: Calling all disasters Mon Aug 01, 2011 10:47 pm | |
| - ~sciocont wrote:
- Another quick fact about nukes (nuclear disasters)- they often have a greater psychological toll than a physical toll. Scientists estimate the low amount of recovery and the high rates of depression and poverty around chernobyl today cause more damage to the people there than the radiation ever could. The people see themselves as victims rather than survivors. It's an extremely sad aftereffect of the event.
Slightly Off-Topic: Psychology is going to be one of the belguming trickiest things we'll have to play with when making this game. | |
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jmc-24 Newcomer
Posts : 40 Reputation : 2 Join date : 2012-04-28 Age : 30 Location : Uk
| Subject: Re: Calling all disasters Sat May 12, 2012 4:55 am | |
| Forest fires would be a good one | |
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Mysterious_Calligrapher Biome Team Lead
Posts : 1034 Reputation : 26 Join date : 2010-11-26 Age : 32 Location : Earth, the solar system, the milky way...
| Subject: Re: Calling all disasters Sat May 12, 2012 1:15 pm | |
| - jmc-24 wrote:
- Forest fires would be a good one
All right, they'd get scorched terrain but with a high percentage of carbon as a resource. Good. | |
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Hegataro Newcomer
Posts : 16 Reputation : 0 Join date : 2012-05-07 Age : 27 Location : Czech Republic
| Subject: Re: Calling all disasters Sat May 12, 2012 1:36 pm | |
| Some disaster ideas of mine : Sandstorm : Would leave behind sand dunes. Overgrowth : Would cover everything in plants. Not much of a disaster, but could destroy everything you have built up to now. Drying : Would start lowering sea levels and all that stuff. Increased vulcanic activity : Growing global temperature, volcanos everywhere... Also lava.
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Mysterious_Calligrapher Biome Team Lead
Posts : 1034 Reputation : 26 Join date : 2010-11-26 Age : 32 Location : Earth, the solar system, the milky way...
| Subject: Re: Calling all disasters Sat May 12, 2012 8:34 pm | |
| - Hegataro wrote:
- Some disaster ideas of mine :
Sandstorm : Would leave behind sand dunes. Good - shifted sand dunes, as there would already be some in a desert. Overgrowth : Would cover everything in plants. Not much of a disaster, but could destroy everything you have built up to now. Algal blooms and eutrophication are the most common form of this, though a massive plant growth and die-off on land would definitely lead to a drop down a level or so of sucession, if not a completely barren landscape. We'll be paying more attention to this when we have Ocean biomes done. No word yet on how I'm going to manage those... Drying : Would start lowering sea levels and all that stuff. On land, "drought" would decreaswe water resources but not change the terrain or succession until the actual plants (since sucession is based on plant presence) started to die off. Increased vulcanic activity : Growing global temperature, volcanos everywhere... Also lava.Think we might have it already, but thanks!
All great disaster ideas, though some will have to be handled with mechanics that have nothing to do with a terrain or a barren (sucession stage 0) area. Keep em coming, I'll sort them later. | |
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PTFace Learner
Posts : 139 Reputation : 7 Join date : 2012-04-24
| Subject: Re: Calling all disasters Sat May 12, 2012 8:37 pm | |
| No matter how impossible it seems, I would love to see a nuclear volcano in which instead of lava it would pour out liquid uranium or polonium. | |
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Mysterious_Calligrapher Biome Team Lead
Posts : 1034 Reputation : 26 Join date : 2010-11-26 Age : 32 Location : Earth, the solar system, the milky way...
| Subject: Re: Calling all disasters Sat May 12, 2012 8:39 pm | |
| Doesn't mean you're getting one, duckling. | |
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PTFace Learner
Posts : 139 Reputation : 7 Join date : 2012-04-24
| Subject: Re: Calling all disasters Sat May 12, 2012 8:41 pm | |
| Figured. A planet hot enough to melt uranium that close to the surface would have no water | |
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Mysterious_Calligrapher Biome Team Lead
Posts : 1034 Reputation : 26 Join date : 2010-11-26 Age : 32 Location : Earth, the solar system, the milky way...
| Subject: Re: Calling all disasters Sat May 12, 2012 8:51 pm | |
| - PTFace wrote:
- Figured. A planet hot enough to melt uranium that close to the surface would have no water
Not to mention that there's never going to be enough uranium.... | |
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jmc-24 Newcomer
Posts : 40 Reputation : 2 Join date : 2012-04-28 Age : 30 Location : Uk
| Subject: Re: Calling all disasters Sun May 13, 2012 8:34 am | |
| Would an ice age come under this? the expansion of the ice caps to cover large areas of the planet?
Last edited by jmc-24 on Sun May 13, 2012 1:12 pm; edited 1 time in total | |
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Mysterious_Calligrapher Biome Team Lead
Posts : 1034 Reputation : 26 Join date : 2010-11-26 Age : 32 Location : Earth, the solar system, the milky way...
| Subject: Re: Calling all disasters Sun May 13, 2012 12:16 pm | |
| - jmc-24 wrote:
- Would a ice age come under this? the expansion of the ice caps to cover large areas of the planet?
Yup. They'd convert larger areas to Taiga and Tundra. However, they're less of a disaster than a global shifting of biomes and weather patterns, so we don't exactly have a new stage 0 terrain for them... oh, who am I kidding, this thread stopped being about stage 0 areas a while ago. We might as well just discuss the differential mechanics of disasters from now on. | |
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jmc-24 Newcomer
Posts : 40 Reputation : 2 Join date : 2012-04-28 Age : 30 Location : Uk
| Subject: Re: Calling all disasters Sun May 13, 2012 1:37 pm | |
| - Mysterious_Calligrapher wrote:
- Yup. They'd convert larger areas to Taiga and Tundra. However, they're less of a disaster than a global shifting of biomes and weather patterns, so we don't exactly have a new stage 0 terrain for them... oh, who am I kidding, this thread stopped being about stage 0 areas a while ago. We might as well just discuss the differential mechanics of disasters from now on.
Alright. What about asteroids? | |
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~sciocont Overall Team Lead
Posts : 3406 Reputation : 138 Join date : 2010-07-06
| Subject: Re: Calling all disasters Sun May 13, 2012 3:03 pm | |
| - jmc-24 wrote:
- Mysterious_Calligrapher wrote:
- Yup. They'd convert larger areas to Taiga and Tundra. However, they're less of a disaster than a global shifting of biomes and weather patterns, so we don't exactly have a new stage 0 terrain for them... oh, who am I kidding, this thread stopped being about stage 0 areas a while ago. We might as well just discuss the differential mechanics of disasters from now on.
Alright. What about asteroids? Covered. | |
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jmc-24 Newcomer
Posts : 40 Reputation : 2 Join date : 2012-04-28 Age : 30 Location : Uk
| Subject: Re: Calling all disasters Sun May 13, 2012 4:25 pm | |
| Okay, I'll keep them coming. Tsunamis? flooding? | |
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