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| Idea for biomes and how they are created | |
| | Author | Message |
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Samam
Posts : 4 Reputation : 0 Join date : 2011-09-01
| Subject: Idea for biomes and how they are created Fri Sep 02, 2011 12:32 am | |
| I think we should have some prevailing winds which the player cannot see but ultimately decides which biomes are created where.
I got my info from the wiki post about deserts, I may be repeating something that was already said but this idea was not in the wiki.
For example: Mountains block these winds from passing any further, and thus create deserts as moisture cannot be blown in from the ocean/lakes to that area. In a similar manner one could create marshes, grasslands, etc etc. . . I have seen similar ideas used in other mods, to great effect with a random map everytime.
Its just an idea and I'd love some feedback so we can refine this idea. | |
| | | ~sciocont Overall Team Lead
Posts : 3406 Reputation : 138 Join date : 2010-07-06
| Subject: Re: Idea for biomes and how they are created Fri Sep 02, 2011 4:49 pm | |
| - Samam wrote:
- I think we should have some prevailing winds which the player cannot see but ultimately decides which biomes are created where.
I got my info from the wiki post about deserts, I may be repeating something that was already said but this idea was not in the wiki.
For example: Mountains block these winds from passing any further, and thus create deserts as moisture cannot be blown in from the ocean/lakes to that area. In a similar manner one could create marshes, grasslands, etc etc. . . I have seen similar ideas used in other mods, to great effect with a random map everytime.
Its just an idea and I'd love some feedback so we can refine this idea. Yeah, we've planned to implement rain shadows as an effect in the climate system so that biomes are placed appropriately. | |
| | | Samam
Posts : 4 Reputation : 0 Join date : 2011-09-01
| Subject: Re: Idea for biomes and how they are created Fri Sep 02, 2011 4:54 pm | |
| - ~sciocont wrote:
- Samam wrote:
- I think we should have some prevailing winds which the player cannot see but ultimately decides which biomes are created where.
I got my info from the wiki post about deserts, I may be repeating something that was already said but this idea was not in the wiki.
For example: Mountains block these winds from passing any further, and thus create deserts as moisture cannot be blown in from the ocean/lakes to that area. In a similar manner one could create marshes, grasslands, etc etc. . . I have seen similar ideas used in other mods, to great effect with a random map everytime.
Its just an idea and I'd love some feedback so we can refine this idea. Yeah, we've planned to implement rain shadows as an effect in the climate system so that biomes are placed appropriately. Oh, my bad, the wiki didn't show that this was planned. | |
| | | ~sciocont Overall Team Lead
Posts : 3406 Reputation : 138 Join date : 2010-07-06
| Subject: Re: Idea for biomes and how they are created Fri Sep 02, 2011 4:59 pm | |
| - Samam wrote:
- ~sciocont wrote:
- Samam wrote:
- I think we should have some prevailing winds which the player cannot see but ultimately decides which biomes are created where.
I got my info from the wiki post about deserts, I may be repeating something that was already said but this idea was not in the wiki.
For example: Mountains block these winds from passing any further, and thus create deserts as moisture cannot be blown in from the ocean/lakes to that area. In a similar manner one could create marshes, grasslands, etc etc. . . I have seen similar ideas used in other mods, to great effect with a random map everytime.
Its just an idea and I'd love some feedback so we can refine this idea. Yeah, we've planned to implement rain shadows as an effect in the climate system so that biomes are placed appropriately. Oh, my bad, the wiki didn't show that this was planned. That's fine you haven't been around long enough to know. You read the wiki and asked. That's exactly what we like newcomers to do. That being said, do you have any other knowledge on how weather systems work? Weather is important, and I'd like someone knowledgeable on it around. | |
| | | Samam
Posts : 4 Reputation : 0 Join date : 2011-09-01
| Subject: Re: Idea for biomes and how they are created Fri Sep 02, 2011 5:13 pm | |
| - ~sciocont wrote:
- Samam wrote:
- ~sciocont wrote:
- Samam wrote:
- I think we should have some prevailing winds which the player cannot see but ultimately decides which biomes are created where.
I got my info from the wiki post about deserts, I may be repeating something that was already said but this idea was not in the wiki.
For example: Mountains block these winds from passing any further, and thus create deserts as moisture cannot be blown in from the ocean/lakes to that area. In a similar manner one could create marshes, grasslands, etc etc. . . I have seen similar ideas used in other mods, to great effect with a random map everytime.
Its just an idea and I'd love some feedback so we can refine this idea. Yeah, we've planned to implement rain shadows as an effect in the climate system so that biomes are placed appropriately.
Oh, my bad, the wiki didn't show that this was planned. That's fine you haven't been around long enough to know. You read the wiki and asked. That's exactly what we like newcomers to do. That being said, do you have any other knowledge on how weather systems work? Weather is important, and I'd like someone knowledgeable on it around. I'm not expert but I do have some knowledge on weather. I think my knowledge would be enough for this game, and I'd love to help in this aspect. | |
| | | ~sciocont Overall Team Lead
Posts : 3406 Reputation : 138 Join date : 2010-07-06
| Subject: Re: Idea for biomes and how they are created Fri Sep 02, 2011 6:12 pm | |
| Any sort of help is good. I've a good deal of knowledge, but it's probably not enough.
| |
| | | Mysterious_Calligrapher Biome Team Lead
Posts : 1034 Reputation : 26 Join date : 2010-11-26 Age : 32 Location : Earth, the solar system, the milky way...
| Subject: Re: Idea for biomes and how they are created Thu Sep 15, 2011 11:21 pm | |
| And my knowlege comes from the same place scio's does, so it's not particularily helpful for that. I work on the biomes, not the jetstream.
Meanwhile, if you're interested in the subject, could you find a rough mean temperature at the Equator? My research keeps turning up Temperature anomalies, which, while interesting and highly indicative of global warming, do not help me set temperature values for our biomes. | |
| | | Cobalt58 Newcomer
Posts : 23 Reputation : 0 Join date : 2013-03-24 Age : 27 Location : Britain
| Subject: Re: Idea for biomes and how they are created Thu May 30, 2013 8:28 am | |
| Keeping the Three laws of Thrive development in mind (Simplicity, Science and Playability), would the varying stars in the systems affect the biomes, as a large star would make a mainly desert planet, promoting underground biomes, but would have a colder side on the planet where moisture could form, or a very active star would promote a radiation resistant species. | |
| | | untrustedlife Regular
Posts : 252 Reputation : 19 Join date : 2013-03-26 Location : [Classified]
| Subject: Re: Idea for biomes and how they are created Thu May 30, 2013 8:55 am | |
| Cobalt be careful where you post this thread over 2 years old. Necroposts are not allowed. ------------ Yes your star will effect how your planet will be, however we have basically scrapped the old biomes concept for a better more procedural system. | |
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