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 Idea for biomes and how they are created

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Samam



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PostSubject: Idea for biomes and how they are created   Fri Sep 02, 2011 12:32 am

I think we should have some prevailing winds which the player cannot see but ultimately decides which biomes are created where.

I got my info from the wiki post about deserts, I may be repeating something that was already said but this idea was not in the wiki.

For example:
Mountains block these winds from passing any further, and thus create deserts as moisture cannot be blown in from the ocean/lakes to that area. In a similar manner one could create marshes, grasslands, etc etc. . . I have seen similar ideas used in other mods, to great effect with a random map everytime.

Its just an idea and I'd love some feedback so we can refine this idea.
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~sciocont
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PostSubject: Re: Idea for biomes and how they are created   Fri Sep 02, 2011 4:49 pm

Samam wrote:
I think we should have some prevailing winds which the player cannot see but ultimately decides which biomes are created where.

I got my info from the wiki post about deserts, I may be repeating something that was already said but this idea was not in the wiki.

For example:
Mountains block these winds from passing any further, and thus create deserts as moisture cannot be blown in from the ocean/lakes to that area. In a similar manner one could create marshes, grasslands, etc etc. . . I have seen similar ideas used in other mods, to great effect with a random map everytime.

Its just an idea and I'd love some feedback so we can refine this idea.
Yeah, we've planned to implement rain shadows as an effect in the climate system so that biomes are placed appropriately.

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Samam



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PostSubject: Re: Idea for biomes and how they are created   Fri Sep 02, 2011 4:54 pm

~sciocont wrote:
Samam wrote:
I think we should have some prevailing winds which the player cannot see but ultimately decides which biomes are created where.

I got my info from the wiki post about deserts, I may be repeating something that was already said but this idea was not in the wiki.

For example:
Mountains block these winds from passing any further, and thus create deserts as moisture cannot be blown in from the ocean/lakes to that area. In a similar manner one could create marshes, grasslands, etc etc. . . I have seen similar ideas used in other mods, to great effect with a random map everytime.

Its just an idea and I'd love some feedback so we can refine this idea.
Yeah, we've planned to implement rain shadows as an effect in the climate system so that biomes are placed appropriately.


Oh, my bad, the wiki didn't show that this was planned.
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~sciocont
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PostSubject: Re: Idea for biomes and how they are created   Fri Sep 02, 2011 4:59 pm

Samam wrote:
~sciocont wrote:
Samam wrote:
I think we should have some prevailing winds which the player cannot see but ultimately decides which biomes are created where.

I got my info from the wiki post about deserts, I may be repeating something that was already said but this idea was not in the wiki.

For example:
Mountains block these winds from passing any further, and thus create deserts as moisture cannot be blown in from the ocean/lakes to that area. In a similar manner one could create marshes, grasslands, etc etc. . . I have seen similar ideas used in other mods, to great effect with a random map everytime.

Its just an idea and I'd love some feedback so we can refine this idea.
Yeah, we've planned to implement rain shadows as an effect in the climate system so that biomes are placed appropriately.

Oh, my bad, the wiki didn't show that this was planned.
That's fine you haven't been around long enough to know. You read the wiki and asked. That's exactly what we like newcomers to do. That being said, do you have any other knowledge on how weather systems work? Weather is important, and I'd like someone knowledgeable on it around.

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Remember our goals: simplicity, science, and playability. Keep them in mind always.
[OE]|[FAQ]|[Wiki]|[My Blog]
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Samam



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PostSubject: Re: Idea for biomes and how they are created   Fri Sep 02, 2011 5:13 pm

~sciocont wrote:
Samam wrote:
~sciocont wrote:
Samam wrote:
I think we should have some prevailing winds which the player cannot see but ultimately decides which biomes are created where.

I got my info from the wiki post about deserts, I may be repeating something that was already said but this idea was not in the wiki.

For example:
Mountains block these winds from passing any further, and thus create deserts as moisture cannot be blown in from the ocean/lakes to that area. In a similar manner one could create marshes, grasslands, etc etc. . . I have seen similar ideas used in other mods, to great effect with a random map everytime.

Its just an idea and I'd love some feedback so we can refine this idea.
Yeah, we've planned to implement rain shadows as an effect in the climate system so that biomes are placed appropriately.


Oh, my bad, the wiki didn't show that this was planned.
That's fine you haven't been around long enough to know. You read the wiki and asked. That's exactly what we like newcomers to do. That being said, do you have any other knowledge on how weather systems work? Weather is important, and I'd like someone knowledgeable on it around.



I'm not expert but I do have some knowledge on weather. I think my knowledge would be enough for this game, and I'd love to help in this aspect.
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~sciocont
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PostSubject: Re: Idea for biomes and how they are created   Fri Sep 02, 2011 6:12 pm

Any sort of help is good. I've a good deal of knowledge, but it's probably not enough.

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Mysterious_Calligrapher
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PostSubject: Re: Idea for biomes and how they are created   Thu Sep 15, 2011 11:21 pm

And my knowlege comes from the same place scio's does, so it's not particularily helpful for that. I work on the biomes, not the jetstream.

Meanwhile, if you're interested in the subject, could you find a rough mean temperature at the Equator? My research keeps turning up Temperature anomalies, which, while interesting and highly indicative of global warming, do not help me set temperature values for our biomes.

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Cobalt58
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PostSubject: Re: Idea for biomes and how they are created   Thu May 30, 2013 8:28 am

Keeping the Three laws of Thrive development in mind (Simplicity, Science and Playability), would the varying stars in the systems affect the biomes, as a large star would make a mainly desert planet, promoting underground biomes, but would have a colder side on the planet where moisture could form, or a very active star would promote a radiation resistant species.
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untrustedlife
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PostSubject: Re: Idea for biomes and how they are created   Thu May 30, 2013 8:55 am

Cobalt be careful where you post this thread over 2 years old.
Necroposts are not allowed.
------------
Yes your star will effect how your planet will be, however we have basically scrapped the old biomes concept for a better more procedural system.
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