Thrive Game Development
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Thrive Game Development

Development of the evolution game Thrive.
 
HomeHome  PortalPortal  SearchSearch  RegisterRegister  Log inLog in  
Welcome new and returning members!
If you're new, read around a bit before you post: the odds are we've already covered your suggestion.
If you want to join the development team, sign up and tell us why.
ADMIN is pleased to note that this marquee has finally been updated.
ADMIN reminds you that the Devblog is REQUIRED reading.
Currently: The Microbe Stage GUI is under heavy development
Log in
Username:
Password:
Log in automatically: 
:: I forgot my password
Quick Links
Website
/r/thrive
GitHub
FAQs
Wiki
New Posts
Search
 
 

Display results as :
 
Rechercher Advanced Search
Statistics
We have 1675 registered users
The newest registered user is dejo123

Our users have posted a total of 30851 messages in 1411 subjects
Who is online?
In total there is 1 user online :: 0 Registered, 0 Hidden and 1 Guest

None

Most users ever online was 443 on Sun Mar 17, 2013 5:41 pm
Latest topics
» THIS FORUM IS NOW OBSOLETE
Project Task Managment Emptyby NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
Project Task Managment Emptyby NickTheNick Sat Sep 26, 2015 10:22 pm

» Build Error Code::Blocks / CMake
Project Task Managment Emptyby crovea Tue Jul 28, 2015 5:28 pm

» Hello! I can translate in japanese
Project Task Managment Emptyby tjwhale Thu Jul 02, 2015 7:23 pm

» On Leave (Offline thread)
Project Task Managment Emptyby NickTheNick Wed Jul 01, 2015 12:20 am

» Devblog #14: A Brave New Forum
Project Task Managment Emptyby NickTheNick Mon Jun 29, 2015 4:49 am

» Application for Programmer
Project Task Managment Emptyby crovea Fri Jun 26, 2015 11:14 am

» Re-Reapplication
Project Task Managment Emptyby The Creator Thu Jun 25, 2015 10:57 pm

» Application (programming)
Project Task Managment Emptyby crovea Tue Jun 23, 2015 8:00 am

» Achieving Sapience
Project Task Managment Emptyby MitochondriaBox Sun Jun 21, 2015 7:03 pm

» Microbe Stage GDD
Project Task Managment Emptyby tjwhale Sat Jun 20, 2015 3:44 pm

» Application for Programmer/ Theorist
Project Task Managment Emptyby tjwhale Wed Jun 17, 2015 9:56 am

» Application for a 3D Modeler.
Project Task Managment Emptyby Kaiju4u Wed Jun 10, 2015 11:16 am

» Presentation
Project Task Managment Emptyby Othithu Tue Jun 02, 2015 10:38 am

» Application of Sorts
Project Task Managment Emptyby crovea Sun May 31, 2015 5:06 pm

» want to contribute
Project Task Managment Emptyby Renzope Sun May 31, 2015 12:58 pm

» Music List Thread (Post New Themes Here)
Project Task Managment Emptyby Oliveriver Thu May 28, 2015 1:06 pm

» Application: English-Spanish translator
Project Task Managment Emptyby Renzope Tue May 26, 2015 1:53 pm

» Want to be promoter or project manager
Project Task Managment Emptyby TheBudderBros Sun May 24, 2015 9:00 pm

» A new round of Forum Revamps!
Project Task Managment Emptyby Oliveriver Wed May 20, 2015 11:32 am


 

 Project Task Managment

Go down 
AuthorMessage
gdt1320
Newcomer


Posts : 24
Reputation : 3
Join date : 2012-09-23

Project Task Managment Empty
PostSubject: Project Task Managment   Project Task Managment EmptyMon Mar 18, 2013 2:38 am

It's very difficult to tell what needs to get done for this project, and sorting through all the posts and topics is daunting. If there was a way to create a new topic that the Senior Developers can post specifically what needs to get done, I believe it would be extremely helpful in moving this project forwards.

The other thing I would like to comment on is the depth this project is going into. While its great that the detail and goal for this project is to be as realistic as possible, it's also setting back the progress of actually creating the game. Basically, spending too much time on figuring out all the little intricacies before proceeding with creating the project.

I'd recommend setting up a cycle with 3 basic steps.
1. Design
2. Implementation
3. Analysis.
(repeat)

Since I'm more familiar with the auto-evo topic than the others I'll use that as my example
Spoiler:
 

The important part is to break it down into manageable chunks, and not over-design. Basically starting with something simple and continually building on it until we are satisfied in the analysis phase of it. If we wait until we are satisfied with the design, it gets very overwhelming during the implementation and more difficult to analyze it systematically to figure out where exactly an issue is when trying to evaluate it based on the goals. (I.E. the creatures are evolving predictably, is that because we used the wrong parameters to modify, the wrong "tweaking" method, or is it the way the environment dynamics are set up?)

(I realize there are a lot of grammar errors. I'm sorry, but it's late and I think you should still understand what I'm saying)
Back to top Go down
NickTheNick
Overall Team Co-Lead
NickTheNick

Posts : 2312
Reputation : 175
Join date : 2012-07-22
Age : 24
Location : Canada

Project Task Managment Empty
PostSubject: Re: Project Task Managment   Project Task Managment EmptyMon Mar 18, 2013 2:51 am

Excellent post gdt. Although this exact same point has been raised before multiple times, it is always great to get a fresh reminder for our development. That is a very good model of development too, I might add.

On the topic of task lists, I have created several. I have not checked over them recently, mostly due to schoolwork that has now finally ended. Since it has, I will try to maintain them again, but I would have no objection if other means or threads are used for task management.

Here they are:
https://thrivegame.canadaboard.net/t1049-microbe-stage-development
https://thrivegame.canadaboard.net/t866-microbe-stage-progress-report
https://thrivegame.canadaboard.net/t1036-microbe-models-images-textures
https://thrivegame.canadaboard.net/t1031-building-microbe-stage

_________________
Look at how far we've come when people thought we'd get nowhere. Imagine how far we can go if we try to get somewhere.
Back to top Go down
 
Project Task Managment
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Thrive Game Development :: General :: Forum Support and Suggestions-
Jump to: