Thrive Game Development
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Thrive Game Development

Development of the evolution game Thrive.
 
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Currently: The Microbe Stage GUI is under heavy development
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Latest topics
» THIS FORUM IS NOW OBSOLETE
Weapon FP's - Page 2 Emptyby NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
Weapon FP's - Page 2 Emptyby NickTheNick Sat Sep 26, 2015 10:22 pm

» Build Error Code::Blocks / CMake
Weapon FP's - Page 2 Emptyby crovea Tue Jul 28, 2015 5:28 pm

» Hello! I can translate in japanese
Weapon FP's - Page 2 Emptyby tjwhale Thu Jul 02, 2015 7:23 pm

» On Leave (Offline thread)
Weapon FP's - Page 2 Emptyby NickTheNick Wed Jul 01, 2015 12:20 am

» Devblog #14: A Brave New Forum
Weapon FP's - Page 2 Emptyby NickTheNick Mon Jun 29, 2015 4:49 am

» Application for Programmer
Weapon FP's - Page 2 Emptyby crovea Fri Jun 26, 2015 11:14 am

» Re-Reapplication
Weapon FP's - Page 2 Emptyby The Creator Thu Jun 25, 2015 10:57 pm

» Application (programming)
Weapon FP's - Page 2 Emptyby crovea Tue Jun 23, 2015 8:00 am

» Achieving Sapience
Weapon FP's - Page 2 Emptyby MitochondriaBox Sun Jun 21, 2015 7:03 pm

» Microbe Stage GDD
Weapon FP's - Page 2 Emptyby tjwhale Sat Jun 20, 2015 3:44 pm

» Application for Programmer/ Theorist
Weapon FP's - Page 2 Emptyby tjwhale Wed Jun 17, 2015 9:56 am

» Application for a 3D Modeler.
Weapon FP's - Page 2 Emptyby Kaiju4u Wed Jun 10, 2015 11:16 am

» Presentation
Weapon FP's - Page 2 Emptyby Othithu Tue Jun 02, 2015 10:38 am

» Application of Sorts
Weapon FP's - Page 2 Emptyby crovea Sun May 31, 2015 5:06 pm

» want to contribute
Weapon FP's - Page 2 Emptyby Renzope Sun May 31, 2015 12:58 pm

» Music List Thread (Post New Themes Here)
Weapon FP's - Page 2 Emptyby Oliveriver Thu May 28, 2015 1:06 pm

» Application: English-Spanish translator
Weapon FP's - Page 2 Emptyby Renzope Tue May 26, 2015 1:53 pm

» Want to be promoter or project manager
Weapon FP's - Page 2 Emptyby TheBudderBros Sun May 24, 2015 9:00 pm

» A new round of Forum Revamps!
Weapon FP's - Page 2 Emptyby Oliveriver Wed May 20, 2015 11:32 am


 

 Weapon FP's

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Tarpy
NickTheNick
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NickTheNick
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Weapon FP's - Page 2 Empty
PostSubject: Re: Weapon FP's   Weapon FP's - Page 2 EmptySun Sep 01, 2013 3:42 pm

spacetime_dinosaur wrote:
do we have something for weapons getting lodged in materials? something like,

if:  material-hardness/(power-of-strike + sharpness)^0.5 = >1
 object is stuck

or will this be unnecessary or used elsewhere?
Unnecessary. Remember that by this point the game is mostly an RTS, so such details are too specific.

@AwesomeSiebren

Material hardness actually does not vary, as all compounds have fixed densities. Travel speed isn't necessary, as it will slow things down and can easily be assumed. Power and force are two different things, and is not necessary when regarding damage, as Dani said.

Plus, we will be using Dani's equation, so we don't need a formula anymore.
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