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Thrive Game Development

Development of the evolution game Thrive.
 
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» THIS FORUM IS NOW OBSOLETE
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» To all the people who come here looking for thrive.
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» Build Error Code::Blocks / CMake
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» Hello! I can translate in japanese
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» On Leave (Offline thread)
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» Devblog #14: A Brave New Forum
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» Application for Programmer
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» Re-Reapplication
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» Application (programming)
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» Achieving Sapience
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» Microbe Stage GDD
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» want to contribute
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» Want to be promoter or project manager
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» A new round of Forum Revamps!
multiplayer - Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 17 Emptyby Oliveriver Wed May 20, 2015 11:32 am


 

 Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread

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NikolaAnicic007
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multiplayer - Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 17 Empty
PostSubject: A QUESTION THAT MAKES A DIFFERENCE   multiplayer - Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 17 EmptySun Aug 25, 2013 6:28 am

You all know of the Himalayas
ok
They Block water from passing trought to Mongolia and the other countrys behind the Himalayas
This forced the creatures to adapt from a rainforest to a savana...so...
WILL MOUNTAINS MAKE A DIFFERENCE IN THE CLIMATE?
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Tarpy
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PostSubject: Temporary Thread   multiplayer - Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 17 EmptySun Aug 25, 2013 8:48 am

NikolaAnicic007 wrote:
You all know of the Himalayas
ok
They Block water from passing trought to Mongolia and the other countrys behind the Himalayas
This forced the creatures to adapt from a rainforest to a savana...so...
WILL MOUNTAINS MAKE A DIFFERENCE IN THE CLIMATE?
Wrong thread, a mod should move this.
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MitochondriaBox
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multiplayer - Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 17 Empty
PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   multiplayer - Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 17 EmptySun Aug 25, 2013 11:03 am

NikolaAnicic007 wrote:
Long post is long.
Now, I'm not an expert on how Thrive's going to work, but I think asteroids will, indeed, have some effect on the landscape, and especially the atmosphere (that's how they'll get mass extinctions to happen).
Since the evolutionary system is based on editing your creature to make it survive, I believe that the computer will make edits in a similar way (for efficiency and survival, the difference is that most of us will be evolving our creatures to be intelligent).
I think the air loss could basically be amounted to creatures evolving to grow as large as can be sustained by the air's oxygen, which is why the Carboniferous bugs went extinct.
This could be amounted to your plant question, except on plants made by the computer, and will also take into account the elements and compounds in the parts that are eaten off of the plant.
Volcanoes will probably be a side-effect of magma physics; magma is already there, but rocks sinking onto the magma pill put more and more pressure onto the magma, so it needs to force its way upward to releive pressure, and this happens untill the magma finds its way to the surface, becomes lava, and freezes. So much magma was taken out of the core that it has much less pressure now, but it needs to use that opening again, so, after magma travels up there from pressure, it bursts through the igneous rock encrusting it and makes another layer. This happens over and over, creating a volcano.
I'm fairly sure you'll be able to edit skin layers to have different things, such as blubber, but I'm not so sure about duck oil. I'm not sure about color affecting heat, but it just might be put in.
Meteorites might have one or more of those effects. Disasters like forest fires might be random, but they may also only happen with a cause (such as lightning striking a tree).

On your second post, that actually happens in real life all the time. It's called a rain shadow; this could have an effect on biome generation. Soil nutrients and available water could, supposedly, be the main factors.
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NikolaAnicic007
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PostSubject: MitchohondriaBox   multiplayer - Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 17 EmptyMon Aug 26, 2013 6:37 am

Asteroids:Thanks
Creature Evolution:Ok
Air:Ik that
Volcanos:Thanks for the introduction on how Thrive will work (But I also know this you didn't have to explain it :I)
Skin:Thanks
Meteorites:ok (And meteorites are when a meteor (a object falling towads the ground (rocky or metalic (not made by humans)) and hits it (That's a meteorite) I meant a Asteroid hitting the surface (A meteor if you will)

Himalajas:Ik that ._. I wouldn't have posted it if I didn't but thanks on the game mechanics intro and waht you think

Now a question about my reputation...How'd I get -27 :L
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Immortal_Dragon
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multiplayer - Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 17 Empty
PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   multiplayer - Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 17 EmptyMon Aug 26, 2013 7:02 am

I can explain that, there is a system in place to vote on posts, a plus and minus sign on the side of the post. You can't see what others vote on your own posts, but every vote in either direction will give or take a point from the reputation.

Hope that clears things up.
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NikolaAnicic007
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PostSubject: Txn   multiplayer - Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 17 EmptyMon Aug 26, 2013 7:11 am

Thanks...I must have racket taht up on a topic I made once...Belgium that topic...I was one step from playing blouse songs!
._.

Forgive me Thrive World!
FoRGIVE ME!!!

Seriously ._.
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NickTheNick
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multiplayer - Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 17 Empty
PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   multiplayer - Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 17 EmptyTue Aug 27, 2013 7:20 pm

Is it just me or is the thread with all the download links to the Thrive releases missing?
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~sciocont
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multiplayer - Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 17 Empty
PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   multiplayer - Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 17 EmptyTue Aug 27, 2013 8:43 pm

NickTheNick wrote:
Is it just me or is the thread with all the download links to the Thrive releases missing?
Alarmingly, yes. I'll investigate.
Fixed
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NickTheNick
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multiplayer - Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 17 Empty
PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   multiplayer - Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 17 EmptyTue Aug 27, 2013 11:12 pm

Great! You should make it a global announcement.
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PortalFan1000
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PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   multiplayer - Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 17 EmptyThu Aug 29, 2013 8:06 pm

I have 3 ideas, each relating to the microbe editor.

First, a new organelle: the stretcher. Its layout would be 3 hexes, in a line, and it would judge what to stretch based on its size. It would stretch(shockingly) like a ameoba does. It could stretch 5x its length and you would press c to activate it and its symbol would be a spring.

Second, a simple one: the flip button. It would flip a organelle to better accommodate the cell's shape. That's it, really.

Third and final one, in the early multicellular stage, before you evolve organs, there would be different slots for each organ to create its cell. This could lead to different organ traits before you evolve them and thus end your blobhood.

What do you think?
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~sciocont
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PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   multiplayer - Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 17 EmptyThu Aug 29, 2013 11:14 pm

PortalFan1000 wrote:
I have 3 ideas, each relating to the microbe editor.

First, a new organelle: the stretcher. Its layout would be 3 hexes, in a line, and it would judge what to stretch based on its size. It would stretch(shockingly) like a ameoba does. It could stretch 5x its length and you would press c to activate it and its symbol would be a spring.

Second, a simple one: the flip button. It would flip a organelle to better accommodate the cell's shape. That's it, really.

Third and final one, in the early multicellular stage, before you evolve organs, there would be different slots for each organ to create its cell. This could lead to different organ traits before you evolve them and thus end your blobhood.

What do you think?
These are well thought out.
What is the purpose of the "stretcher" is it pseudopodial movement or engulfment?

The flip button isn't necessary because all of the organelle footprints are symmetrical.

That's not a bad idea fro early multicellular. We'll keep it in mind.
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PortalFan1000
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PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   multiplayer - Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 17 EmptyFri Aug 30, 2013 9:31 am

1. Kinda both, really.

2. Oh, I just thought it would be useful.

3. Great! An idea that could be implemented!
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Immortal_Dragon
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PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   multiplayer - Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 17 EmptyFri Aug 30, 2013 12:49 pm

Okay, I have something about the later stages, superweapons, what would be the difference between them and the God Machines/Tools? I know with the current ideas they are both constructed by the player/AI, but where is the line between the two?
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PortalFan1000
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PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   multiplayer - Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 17 EmptySat Aug 31, 2013 10:56 am

(frothing at the mouth) I JUST WATCHED THE SPORE 2005 VERSION! QUICK, WHERE DID YOU LEARN PROGRAMMING? HOW DO YOU USE BLENDER? HOW DO YOU COMPOSE THEMES?(frothing dies down)

Portal out!
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NikolaAnicic007
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PostSubject: ...   multiplayer - Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 17 EmptySat Aug 31, 2013 12:04 pm

@PortalFan Calm down bro ._.
PortalFan:NU IT'S SO AWZUM PLEASE!!!WHERE TEACH ME @!!$!$
Me:Calm Down :L
PortalFan:NU SO AWZUM INDEED!!!!
Me:Suit yourselfe >:L

(Dramatisation (Please do not get mad this was a dramatisation :L))
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NickTheNick
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PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   multiplayer - Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 17 EmptySat Aug 31, 2013 12:22 pm

Guys, please be more mature on these forums.
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PortalFan1000
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PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   multiplayer - Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 17 EmptySun Sep 01, 2013 10:26 am

Sorry about that slip-up. I think as long as I stay away from spore 2005, I'll be fine.:pale:
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penumbra espinosa
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PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   multiplayer - Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 17 EmptySun Sep 01, 2013 12:25 pm

Immortal_Dragon wrote:
Okay, I have something about the later stages, superweapons, what would be the difference between them and the God Machines/Tools? I know with the current ideas they are both constructed by the player/AI, but where is the line between the two?
the difference would be that the god tools are used mainly to create, destruction is a side effect of creation. superweapons are artifacts created for just destruction, no creation appear after them.

take like this:

-a meteor strike would cause a mass extinction, but would catapult the evolution of other creatures.

-a planet buster would obliterate all life on a planet, and its remains would be just debris uncapable of giving life.

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Silver Sterling
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PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   multiplayer - Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 17 EmptySun Sep 01, 2013 12:35 pm

Ok, i know its possible a bit late for the suggestion. Actually haven't read the thread before, but for the ascending, i have another alternative and very different way.

Possible would be some natural ascension, which is tied to some difficult conditions.

1. The creature need a very high grade of intelligence.
2. The creature must be in a perfect symbiosis with the nature:
   - They aren't allowed to create any pollution
   - They aren't allowed to do any damage to the nature or planet
   - They have to life only with the nature. So using technology would be very difficult or even forbidden for such a lifestyle.
3. A very low stress level (if something like this is even simulated). So not a hard working civilization, where everybody is working like crazy.

This would be a very difficult way to play the game, but would lead to another complete different ascension way.
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Inca
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PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   multiplayer - Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 17 EmptySun Sep 01, 2013 3:31 pm

Hmm I much prefer the idea of an ascension gate. It acts as a good end game thing. I'm not opposed to having several perquisites to building said gate, such as some of those you mentioned.
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Silver Sterling
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PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   multiplayer - Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 17 EmptySun Sep 01, 2013 4:21 pm

Well its more about having different ways of gates. The idea i had is for a completly other gamestyle, if you don't want to go a technical way. Think more of a spiritual nature driven way, for an altanative playtrough. ^^

The ascension gate will be there as a way. Think this is already set in stone. ^^
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NickTheNick
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PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   multiplayer - Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 17 EmptySun Sep 01, 2013 4:30 pm

Silver Sterling wrote:
Ok, i know its possible a bit late for the suggestion. Actually haven't read the thread before, but for the ascending, i have another alternative and very different way.

Possible would be some natural ascension, which is tied to some difficult conditions.

1. The creature need a very high grade of intelligence.
2. The creature must be in a perfect symbiosis with the nature:
   - They aren't allowed to create any pollution
   - They aren't allowed to do any damage to the nature or planet
   - They have to life only with the nature. So using technology would be very difficult or even forbidden for such a lifestyle.
3. A very low stress level (if something like this is even simulated). So not a hard working civilization, where everybody is working like crazy.

This would be a very difficult way to play the game, but would lead to another complete different ascension way.
Silver Sterling, this would have fit better on the Misc thread, as this thread was recently being used to discuss gathering of resources. What's more, differing grades of intelligence will not exist past Awakening, and neither will stress levels. Plus, not harming the environment in any way, shape, or form does not magically transcend your species into energy. The only possible way to ascend is through technology, and that is an important principle, because technology is the "evolution" of your species once intelligent.
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Silver Sterling
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PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   multiplayer - Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 17 EmptySun Sep 01, 2013 5:33 pm

NickTheNick wrote:
Silver Sterling, this would have fit better on the Misc thread, as this thread was recently being used to discuss gathering of resources.
Might be possibe and yes, the question for ideas was already from may. But because nobody haven't posted and idea and you asked so nice here, i tought i give an idea here i could think of. ^^
Otherwise i woudn't have even give an idea, because i think the planning has more as enough ideas for now.

NickTheNick wrote:
I really like the idea on different paths for ascension, so long as they give the same end result of being in a state of "God Mode". So, in addition to Ascension Gates, and Mind Uploading, what suggestions do you guys have?
NickTheNick wrote:
What's more, differing grades of intelligence will not exist past Awakening, and neither will stress levels.
Well, the idea was, to have some difficulty in the way. You can aswell see it as some kind as alternative development (production placeholder, an alternative science path, etc.). Yust something to keep the player busy and don't gift him the ascension. Its long away from beeing perfect, but yust some simple example, what have to be balanced.

NickTheNick wrote:
Plus, not harming the environment in any way, shape, or form does not magically transcend your species into energy. The only possible way to ascend is through technology, and that is an important principle, because technology is the "evolution" of your species once intelligent.
We are actually talking from ascension. So a way to get strong mystic, spiritual energy to manipulate the universe with your mind. This concept is from the esoterism and many peoples there and aswell some science peoples actually thinking about, that this has something to do with the energy of vibration. Even some science has their theories about this and have measured a higher vibration in the electrons of a person who is meditating. More positive thinking aswell leads to a higher vibration. Many theories aswell about positiv and non distructive acting. Look at the indigenous people.

That is the reason for my explanation, that they have to life in peace with nature and life a non distructive nice. To nobody.

To get back to the meditation, some movies have taken this aswell into account. By stargate, who practically developed the ascension gate (in another form), they used aswell a spiritual meditative way to ascend without help of an ascension gate.

So for me it would be a good alternative way of gameplay, who is at least as plausible as a ascension gate.
But i think aswell we have to keep it simple. Such an idea can be implemented, when a basic version of the game is done.
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NickTheNick
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NickTheNick


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multiplayer - Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 17 Empty
PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   multiplayer - Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 17 EmptySun Sep 01, 2013 6:02 pm

I asked a while back, and several discussions have taken place since. What's more, the previous discussion was never resolved, and so we need to resolve one point before moving to another.

Silver Sterling wrote:
NickTheNick wrote:
What's more, differing grades of intelligence will not exist past Awakening, and neither will stress levels.[quote="NickTheNick
Well, the idea was, to have some difficulty in the way. You can aswell see it as some kind as alternative development (production placeholder, an alternative science path, etc.). Yust something to keep the player busy and don't gift him the ascension. Its long away from beeing perfect, but yust some simple example, what have to be balanced.
I'm sorry, but that does not make sense.

Quote :
strong mystic, spiritual energy to manipulate the universe with your mind
Quote :
a spiritual meditative way to ascend
Quote :
with the energy of vibration. Even some science has their theories about this
There will be no mysticism, spirituality, manipulative meditation, or anything of that sort in the game. This game is about science and realism. Even the future techs are based off of what we can logically perceive being possible within the physical universe, such as warp drives and humanoid robots. God tools and ascension are wading into sci-fi, but meditative manipulation of the universe is too much. This ventures into a field that Thrive is not concerned with.

Also, I would like to reiterate that the objective of the later stages is to have the player develop their technology and give them incentives to do so, so it makes sense to wrap up the game with the "final tech" of ascension. Paths to ascension that do not involve tech break this pattern.

So please keep the discussion on this thread for wrapping up the gathering concept, which in turn was an intermission from deciding on triggers for techs.
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Silver Sterling
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multiplayer - Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 17 Empty
PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   multiplayer - Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 17 EmptySun Sep 01, 2013 6:27 pm

NickTheNick wrote:
I'm sorry, but that does not make sense.
To explain it simple, the player should still have something to do to get it, so he has to earn it. Even by a non technological way.

NickTheNick wrote:
There will be no mysticism, spirituality, manipulative meditation, or anything of that sort in the game. This game is about science and realism.
I don't have anything against a god mode and i think its a nice gameplay. Aswell i talked about it as a way to god mode, and not some way to manipulate the universe with meditation, etc.
But talking about the godmode of the game and telling then that mysticism and spirituality is to unreliastic for the game and the game is about realistic, is a completly invalid argument.
Because having a energy beeing, who can transform and manipulate stuff with their mind, because they ascent to a godlike being, IS actually mysticism and spirituality.

NickTheNick wrote:
Also, I would like to reiterate that the objective of the later stages is to have the player develop their technology and give them incentives to do so, so it makes sense to wrap up the game with the "final tech" of ascension. Paths to ascension that do not involve tech break this pattern.
Well, thats actually a "game decision" i can accept. The game is even planed to be full open source.

NickTheNick wrote:
So please keep the discussion on this thread for wrapping up the gathering concept, which in turn was an intermission from deciding on triggers for techs.
Yust wanted to give you an idea on your question. :p
But i have to agree. For me, its not worth a discussion.
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PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   multiplayer - Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 17 Empty

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