Thrive Game Development
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Thrive Game Development

Development of the evolution game Thrive.
 
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» THIS FORUM IS NOW OBSOLETE
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» To all the people who come here looking for thrive.
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» Build Error Code::Blocks / CMake
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» Hello! I can translate in japanese
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» On Leave (Offline thread)
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» Devblog #14: A Brave New Forum
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» Application for Programmer
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» Re-Reapplication
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» Application (programming)
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» Achieving Sapience
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» Microbe Stage GDD
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» Application for Programmer/ Theorist
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» Application for a 3D Modeler.
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» Presentation
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» Application of Sorts
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» want to contribute
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» Application: English-Spanish translator
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» A new round of Forum Revamps!
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  Graphics Settings

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Invader
Experienced
Invader


Posts : 528
Reputation : 11
Join date : 2010-07-10
Age : 28

 Graphics Settings Empty
PostSubject: Graphics Settings    Graphics Settings EmptyWed Jul 14, 2010 2:13 pm

Okay, here's a problem we're going to have: graphics settings. We'll need to render the game in numerous ways for every graphics setting. That could take some time to make.


Discuss it here.
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~sciocont
Overall Team Lead
~sciocont


Posts : 3406
Reputation : 138
Join date : 2010-07-06

 Graphics Settings Empty
PostSubject: Re: Graphics Settings    Graphics Settings EmptyWed Jul 14, 2010 2:57 pm

I don't see this as a big problem. We need only to take out parts of the base render method if we want a lower setting.
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Invader
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Invader


Posts : 528
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Join date : 2010-07-10
Age : 28

 Graphics Settings Empty
PostSubject: Re: Graphics Settings    Graphics Settings EmptyWed Jul 14, 2010 4:43 pm

~sciocont wrote:
I don't see this as a big problem. We need only to take out parts of the base render method if we want a lower setting.


Oh, yeah. Let's still leave this thread here as a reminder that we need to do that.
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~sciocont
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~sciocont


Posts : 3406
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 Graphics Settings Empty
PostSubject: Re: Graphics Settings    Graphics Settings EmptyWed Jul 14, 2010 5:21 pm

/threadends
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» How will graphics look like?
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