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Thrive Game Development

Development of the evolution game Thrive.
 
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» THIS FORUM IS NOW OBSOLETE
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  Aquatic Civilization

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US_of_Alaska
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 Aquatic Civilization Empty
PostSubject: Aquatic Civilization    Aquatic Civilization EmptyWed Jul 14, 2010 6:27 pm

I know we have already come to the conclusion that intelligent aquatic life would be limited technologically by the lack of fire, but I thought this subject deserved it's own thread.



However, using advanced textiles research it would be possible to make a reverse diving suit. It would allow your species to venture above water and research terrestrial things.

I have also proposed a reverse sub-marine city. This would be from my other thread, Sub-Marine Society. Rather
than the city being deep under the ocean, filled with oxygen and surrounded by water, an aquatic race that's researched enough into ways to reach the surface and done enough of the required surface research would be able to colonize the surface, building cities built full of water and surrounded by oxygen.



Last edited by InvaderZim on Thu Jul 15, 2010 4:38 pm; edited 1 time in total
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US_of_Alaska
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 Aquatic Civilization Empty
PostSubject: Re: Aquatic Civilization    Aquatic Civilization EmptyThu Jul 15, 2010 4:46 am

What about using reverse-scuba-suits? RedStar proposed this a long while back. It would allow aquatic species to research terrestrial techs (fire, metal working, etc). And i don't believe that fire is necessary to create hand-sewn, airtight suits. Thoughts?
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Brown Spotted Kiwi
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 Aquatic Civilization Empty
PostSubject: Re: Aquatic Civilization    Aquatic Civilization EmptyThu Jul 15, 2010 10:49 am

US_of_Alaska wrote:
What about using reverse-scuba-suits? RedStar proposed this a long while back. It would allow aquatic species to research terrestrial techs (fire, metal working, etc). And i don't believe that fire is necessary to create hand-sewn, airtight suits. Thoughts?

Interesting.... Maybe aquatic animals could use tanks full of water instead of oxygen?
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~sciocont
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 Aquatic Civilization Empty
PostSubject: Re: Aquatic Civilization    Aquatic Civilization EmptyThu Jul 15, 2010 11:18 am

It's a good idea, but again, there's the paradox of how they would make the suits with such limited technology.
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Poisson
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PostSubject: Re: Aquatic Civilization    Aquatic Civilization EmptyThu Jul 15, 2010 3:05 pm

I think advanced textiles were required for it. Sewing, for example.
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~sciocont
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PostSubject: Re: Aquatic Civilization    Aquatic Civilization EmptyThu Jul 15, 2010 3:33 pm

Poisson wrote:
I think advanced textiles were required for it. Sewing, for example.
Now i remember- yes that sounds really cool. I'll do some art f that, maybe.
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Thriving Life




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PostSubject: Re: Aquatic Civilization    Aquatic Civilization EmptyThu Jul 15, 2010 3:35 pm

OMG SCIODONT! I love your ORGANISM creator ideas! I love them!
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~sciocont
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PostSubject: Re: Aquatic Civilization    Aquatic Civilization EmptyThu Jul 15, 2010 3:39 pm

Thriving Life wrote:
OMG SCIODONT! I love your ORGANISM creator ideas! I love them!
It's sciocont. Or just scio for short. Thanks ^^

Welcome to the team, life.
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 Aquatic Civilization Empty
PostSubject: Re: Aquatic Civilization    Aquatic Civilization EmptyThu Jul 15, 2010 4:32 pm

US_of_Alaska wrote:
What about using reverse-scuba-suits? RedStar proposed this a long while back. It would allow aquatic species to research terrestrial techs (fire, metal working, etc). And i don't believe that fire is necessary to create hand-sewn, airtight suits. Thoughts?


I forgot about that. I'll add it to the OP.
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PostSubject: Re: Aquatic Civilization    Aquatic Civilization Empty

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Aquatic Civilization
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 Similar topics
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» Aquatic & Terrestrial
» Aquatic Sapience
» Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread
» Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread
» Civilization and War

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