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+7US_of_Alaska The Uteen Noitulove ~sciocont Brown Spotted Kiwi Invader Poisson 11 posters |
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Poisson Regular
Posts : 322 Reputation : 11 Join date : 2010-07-07 Age : 29 Location : AK (GMT -9)
| Subject: The Sporum Ad Fri Jul 16, 2010 2:57 am | |
| - Quote :
I'm sorry for taking so long to post this, but here it is! The official Thrive advertisement!
Thrive is widely inspired by the concept behind a PC game called Spore. Though Spore was initially billed as a realistic, scientific game about evolution, the final product got watered down until it had practically nothing to do with science or reality. Thrive aims to succeed where Spore failed. Thrive will be a free, open-source game created by an online community of dedicated volunteers. Our team seeks to accomplish two major goals: create engaging, compelling gameplay that respects our players' intelligence, and remain as accurate as possible in our depiction of known scientific theory.
Upon beginning the game, you will witness the explosive birth of a new Universe. You start out in God Mode, one of the games three modes. The other two are Organism Mode and Strategy Mode. In God Mode, you can raise volcanoes, control the fate of ecosystems, and manipulate evolution itself-like a sandbox game. Organism Mode is entered by choosing an organism and essentially taking control of them. Explore the environment and encounter other organisms, all like a kind of adventure game. Strategy Mode is entered by picking some form of country or other faction, which you control in RTS style.
We realize that the entire idea is hugely ambitious, so we're doing this in parts. Our current goal is to program the Behaviour Editor, a simpler editor where you manipulate the AI of your organisms. A prototype is available at the end of this post. But, we desperately need people to get just this done-programmers, artists, and more!
Our current planned order of development is as follows: 1 ) Conceptualizing 2 ) Microbe Editor 3 ) Microbe Stage 4 ) Organism Editor 5 ) Organism Evolver in a preset environment, with a few NPCs 6 ) Pre-sapient gameplay 7 ) Culture Editor and Sapient Gameplay (On one planet, pre-space) 8 ) Space 9 ) Testing 10) Release
If you would like to be part of this incredible project , and can donate any amount of time at all, we are actively seeking the following: - Graphic Artists - 3D Artists - Legal Advisors - Project Managers & Coordinators - Software Developers (Games) - Scientific Advisors - Composer (Soundtracks) - Sound Effects Engineer - Promoters - People with cool ideas and visions for the biggest game ever conceived!
We do already have two coders, Bashinerox and PaperGrape, though if you have some coding experience your assistance would be greatly appreciated!
If you are at all interested in contributing, please visit our forums for more info:
Our forums Current Concept Document
Currently all we have are a few prototypes, most made in scratch. Here they are.
Planet Editor AI Editor Space Prototype Cell Editor Cell Stage/Phase/Thing Better Cell Stage Prototype
Sorry for linking to the original site, but no one has moved these to our new forum.
REMEMBER that we are a FreeWare and OpenSource project, and that because of the revolutionary nature and monumental scale of the project, this game will not be completed for some time. We welcome all game developers and we greatly need your help. We're all looking forward to having you on the team!
Thrive
Your world awaits!
We hope to update this thread with any new information, once we get going.
. As you can see, this is the Sporum advertisement. This page is for discussion of any new additions that are needed.
Last edited by Poisson on Fri Jul 16, 2010 7:28 pm; edited 1 time in total | |
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Invader Experienced
Posts : 528 Reputation : 11 Join date : 2010-07-10 Age : 28
| Subject: Re: The Sporum Ad Fri Jul 16, 2010 3:23 am | |
| Throw in that we've got a couple of programmers! | |
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Poisson Regular
Posts : 322 Reputation : 11 Join date : 2010-07-07 Age : 29 Location : AK (GMT -9)
| Subject: Re: The Sporum Ad Fri Jul 16, 2010 1:29 pm | |
| Taking care of that.
EDIT: Um...what should I say, and where should I put it? | |
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Invader Experienced
Posts : 528 Reputation : 11 Join date : 2010-07-10 Age : 28
| Subject: Re: The Sporum Ad Fri Jul 16, 2010 5:23 pm | |
| - Poisson wrote:
- Taking care of that.
EDIT: Um...what should I say, and where should I put it? How about, "We do already have two coders, PaperGrape and Bashinerox. Though if you have some coding experience your assistance would be greatly appreciated!" | |
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Poisson Regular
Posts : 322 Reputation : 11 Join date : 2010-07-07 Age : 29 Location : AK (GMT -9)
| Subject: Re: The Sporum Ad Fri Jul 16, 2010 7:28 pm | |
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Brown Spotted Kiwi Newcomer
Posts : 44 Reputation : 6 Join date : 2010-07-14 Age : 27 Location : In the Sol System
| Subject: Re: The Sporum Ad Fri Jul 16, 2010 7:36 pm | |
| Good job!
Maybe we could spread this around the internet using a visual/audio ad--Youtube anyone? | |
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~sciocont Overall Team Lead
Posts : 3406 Reputation : 138 Join date : 2010-07-06
| Subject: Re: The Sporum Ad Fri Jul 16, 2010 8:00 pm | |
| I might be able to cook up some audio. Video isn't my thing. | |
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Noitulove Regular
Posts : 237 Reputation : 0 Join date : 2010-07-09
| Subject: Re: The Sporum Ad Fri Jul 16, 2010 10:22 pm | |
| I think you have the Organism-God Mode thing backwards. We start out in organism, and once we 'complete' the game and begin exploring or conquering other galaxies besides our own, we gain access to God Mode as a sort of reward.
Starting out with God Mode, IMO (In My Opinion) would totally spoil everything. | |
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Invader Experienced
Posts : 528 Reputation : 11 Join date : 2010-07-10 Age : 28
| Subject: Re: The Sporum Ad Fri Jul 16, 2010 10:31 pm | |
| - Noitulove wrote:
Starting out with God Mode, IMO (In My Opinion) would totally spoil everything. I agree. But there will only be one HUGE galaxy, to help reduce stress on our processors. | |
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Noitulove Regular
Posts : 237 Reputation : 0 Join date : 2010-07-09
| Subject: Re: The Sporum Ad Fri Jul 16, 2010 10:39 pm | |
| - InvaderZim wrote:
- Noitulove wrote:
Starting out with God Mode, IMO (In My Opinion) would totally spoil everything.
I agree. But there will only be one HUGE galaxy, to help reduce stress on our processors. Oh, right. Forgot. Well, say, once we've conquered/explored at least 50% of the galaxy, we get God Mode. | |
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Invader Experienced
Posts : 528 Reputation : 11 Join date : 2010-07-10 Age : 28
| Subject: Re: The Sporum Ad Sat Jul 17, 2010 12:33 am | |
| Aren't we just going to get it once we get enough research that our species becomes godly? | |
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The Uteen Sandbox Team Lead
Posts : 1476 Reputation : 70 Join date : 2010-07-06 Age : 28 Location : England, Virgo Supercluster
| Subject: Re: The Sporum Ad Sat Jul 17, 2010 4:04 am | |
| - InvaderZim wrote:
- Aren't we just going to get it once we get enough research that our species becomes godly?
I thought that was the case. | |
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US_of_Alaska Overall Team Co-Lead
Posts : 1335 Reputation : 29 Join date : 2010-07-07 Age : 31 Location : Australia
| Subject: Re: The Sporum Ad Sat Jul 17, 2010 4:17 am | |
| - InvaderZim wrote:
- Aren't we just going to get it once we get enough research that our species becomes godly?
I think sections of tools in God Mode should be unlocked when 'God Researches' are discovered. Things like Godly Planet Manipulation, Godly Organism Manipulation, Godly Destruction, and some others i can't remember. | |
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The Uteen Sandbox Team Lead
Posts : 1476 Reputation : 70 Join date : 2010-07-06 Age : 28 Location : England, Virgo Supercluster
| Subject: Re: The Sporum Ad Sat Jul 17, 2010 4:21 am | |
| - US_of_Alaska wrote:
- InvaderZim wrote:
- Aren't we just going to get it once we get enough research that our species becomes godly?
I think sections of tools in God Mode should be unlocked when 'God Researches' are discovered. Things like Godly Planet Manipulation, Godly Organism Manipulation, Godly Destruction, and some others i can't remember. I thought the whole mode would be unlocked at once, but I like the idea of different 'godly' researches... But it depends how many researches will be needed for the whole thing, I'd prefer no more than five, to keep it simple. | |
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US_of_Alaska Overall Team Co-Lead
Posts : 1335 Reputation : 29 Join date : 2010-07-07 Age : 31 Location : Australia
| Subject: Re: The Sporum Ad Sat Jul 17, 2010 4:36 am | |
| - The Uteen wrote:
- US_of_Alaska wrote:
- InvaderZim wrote:
- Aren't we just going to get it once we get enough research that our species becomes godly?
I think sections of tools in God Mode should be unlocked when 'God Researches' are discovered. Things like Godly Planet Manipulation, Godly Organism Manipulation, Godly Destruction, and some others i can't remember. I thought the whole mode would be unlocked at once, but I like the idea of different 'godly' researches... But it depends how many researches will be needed for the whole thing, I'd prefer no more than five, to keep it simple. Talk about unlocking God Mode and Godly Researches here. | |
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The_Noob Newcomer
Posts : 11 Reputation : 0 Join date : 2010-07-17
| Subject: Re: The Sporum Ad Sun Jul 18, 2010 3:37 pm | |
| - Poisson wrote:
As you can see, this is the Sporum advertisement. This page is for discussion of any new additions that are needed. Great work, dude! | |
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DragonEye4 Regular
Posts : 220 Reputation : -1 Join date : 2010-07-14 Location : Somewhere
| Subject: Re: The Sporum Ad Fri Jul 30, 2010 2:35 pm | |
| I think we should move the links from the old forum to this one. | |
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Poisson Regular
Posts : 322 Reputation : 11 Join date : 2010-07-07 Age : 29 Location : AK (GMT -9)
| Subject: Re: The Sporum Ad Fri Jul 30, 2010 3:03 pm | |
| - DragonEye4 wrote:
- I think we should move the links from the old forum to this one.
My computer can't run the script required on most of those prototypes, so someone who can may want to retreve them instead of me. | |
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Invader Experienced
Posts : 528 Reputation : 11 Join date : 2010-07-10 Age : 28
| Subject: Re: The Sporum Ad Fri Jul 30, 2010 5:44 pm | |
| LINK TO SPACE PROTOTYPE
LINK TO CELL STAGE PROTOTYPE
LINK TO PLANET EDITOR
LINK TO BASIC CELL EDITOR PROTOTYPE
The "Better" cell stage's link doesn't work for me. | |
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~sciocont Overall Team Lead
Posts : 3406 Reputation : 138 Join date : 2010-07-06
| Subject: Re: The Sporum Ad Sun Aug 01, 2010 10:08 pm | |
| Only link in to the Cell stage prototype, the rest are pretty rudimentary. | |
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koiboi59 Learner
Posts : 125 Reputation : 4 Join date : 2010-07-20 Location : Free Country USA
| Subject: Re: The Sporum Ad Tue Aug 03, 2010 11:17 am | |
| whatever happened to the better cell stage by the way? | |
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~sciocont Overall Team Lead
Posts : 3406 Reputation : 138 Join date : 2010-07-06
| Subject: Re: The Sporum Ad Tue Aug 03, 2010 11:19 am | |
| - koiboi59 wrote:
- whatever happened to the better cell stage by the way?
What do you mean? | |
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koiboi59 Learner
Posts : 125 Reputation : 4 Join date : 2010-07-20 Location : Free Country USA
| Subject: Re: The Sporum Ad Tue Aug 03, 2010 11:25 am | |
| - ~sciocont wrote:
- koiboi59 wrote:
- whatever happened to the better cell stage by the way?
What do you mean?
that really advanced one on the old evo.x forum, the link does not work and i don't know how to access that page. | |
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~sciocont Overall Team Lead
Posts : 3406 Reputation : 138 Join date : 2010-07-06
| Subject: Re: The Sporum Ad Tue Aug 03, 2010 11:40 am | |
| - koiboi59 wrote:
- ~sciocont wrote:
- koiboi59 wrote:
- whatever happened to the better cell stage by the way?
What do you mean?
that really advanced one on the old evo.x forum, the link does not work and i don't know how to access that page. i don't think i remember that... | |
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koiboi59 Learner
Posts : 125 Reputation : 4 Join date : 2010-07-20 Location : Free Country USA
| Subject: Re: The Sporum Ad Tue Aug 03, 2010 11:47 am | |
| - ~sciocont wrote:
- koiboi59 wrote:
- ~sciocont wrote:
- koiboi59 wrote:
- whatever happened to the better cell stage by the way?
What do you mean?
that really advanced one on the old evo.x forum, the link does not work and i don't know how to access that page. i don't think i remember that... i remember it, it was really good but it seems lost forever with the collapse of the old forum, i forgot who made it. | |
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