Thrive Game Development
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Thrive Game Development

Development of the evolution game Thrive.
 
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Currently: The Microbe Stage GUI is under heavy development
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Latest topics
» THIS FORUM IS NOW OBSOLETE
Calling all disasters - Page 3 Emptyby NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
Calling all disasters - Page 3 Emptyby NickTheNick Sat Sep 26, 2015 10:22 pm

» Build Error Code::Blocks / CMake
Calling all disasters - Page 3 Emptyby crovea Tue Jul 28, 2015 5:28 pm

» Hello! I can translate in japanese
Calling all disasters - Page 3 Emptyby tjwhale Thu Jul 02, 2015 7:23 pm

» On Leave (Offline thread)
Calling all disasters - Page 3 Emptyby NickTheNick Wed Jul 01, 2015 12:20 am

» Devblog #14: A Brave New Forum
Calling all disasters - Page 3 Emptyby NickTheNick Mon Jun 29, 2015 4:49 am

» Application for Programmer
Calling all disasters - Page 3 Emptyby crovea Fri Jun 26, 2015 11:14 am

» Re-Reapplication
Calling all disasters - Page 3 Emptyby The Creator Thu Jun 25, 2015 10:57 pm

» Application (programming)
Calling all disasters - Page 3 Emptyby crovea Tue Jun 23, 2015 8:00 am

» Achieving Sapience
Calling all disasters - Page 3 Emptyby MitochondriaBox Sun Jun 21, 2015 7:03 pm

» Microbe Stage GDD
Calling all disasters - Page 3 Emptyby tjwhale Sat Jun 20, 2015 3:44 pm

» Application for Programmer/ Theorist
Calling all disasters - Page 3 Emptyby tjwhale Wed Jun 17, 2015 9:56 am

» Application for a 3D Modeler.
Calling all disasters - Page 3 Emptyby Kaiju4u Wed Jun 10, 2015 11:16 am

» Presentation
Calling all disasters - Page 3 Emptyby Othithu Tue Jun 02, 2015 10:38 am

» Application of Sorts
Calling all disasters - Page 3 Emptyby crovea Sun May 31, 2015 5:06 pm

» want to contribute
Calling all disasters - Page 3 Emptyby Renzope Sun May 31, 2015 12:58 pm

» Music List Thread (Post New Themes Here)
Calling all disasters - Page 3 Emptyby Oliveriver Thu May 28, 2015 1:06 pm

» Application: English-Spanish translator
Calling all disasters - Page 3 Emptyby Renzope Tue May 26, 2015 1:53 pm

» Want to be promoter or project manager
Calling all disasters - Page 3 Emptyby TheBudderBros Sun May 24, 2015 9:00 pm

» A new round of Forum Revamps!
Calling all disasters - Page 3 Emptyby Oliveriver Wed May 20, 2015 11:32 am


 

 Calling all disasters

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Inca
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Daniferrito
Experienced
Daniferrito


Posts : 726
Reputation : 70
Join date : 2012-10-10
Age : 30
Location : Spain

Calling all disasters - Page 3 Empty
PostSubject: Re: Calling all disasters   Calling all disasters - Page 3 EmptyMon Jul 15, 2013 2:05 pm

Two galaxies coliding is FAR FAR too much for any amount of computers. I dont think all computers humans have today would be able to simulate that in any reasonable amount of time. So thats off the table.

I would personally put occurence of disasters in independent sliders, not the difficulty slider controling every aspect of the game.

That way, i can have a game where i fiercly try to evolve over other species that are nearly cheating with their evolving points, and activelly try to make me go extint even going extint themselves if it makes me go extint, without having to worry about disasters.

Or i can have a game with very easy AI that is slow evolving, but with disasters every 5 minutes.

Or i can have both at the same time.
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NickTheNick
Overall Team Co-Lead
NickTheNick


Posts : 2312
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Age : 28
Location : Canada

Calling all disasters - Page 3 Empty
PostSubject: Re: Calling all disasters   Calling all disasters - Page 3 EmptyMon Jul 15, 2013 3:27 pm

So just to help recap what has been suggested so far:

Natural Disasters

Volcano
Fire
Avalanche
Earthquake
Meteor
Drought
Flood
Sandstorm
Tornado
Hurricane
Landslide


Last edited by NickTheNick on Mon Jul 15, 2013 3:36 pm; edited 1 time in total
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Inca
Regular
Inca


Posts : 250
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Join date : 2013-07-03
Age : 30
Location : England

Calling all disasters - Page 3 Empty
PostSubject: Re: Calling all disasters   Calling all disasters - Page 3 EmptyMon Jul 15, 2013 3:33 pm

Perhaps also landslide?
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http://soundcloud.com/inca_uk
Mysterious_Calligrapher
Biome Team Lead
Mysterious_Calligrapher


Posts : 1034
Reputation : 26
Join date : 2010-11-26
Age : 32
Location : Earth, the solar system, the milky way...

Calling all disasters - Page 3 Empty
PostSubject: Re: Calling all disasters   Calling all disasters - Page 3 EmptyMon Jul 15, 2013 6:14 pm

All right. The chances of a volcano erupting are pretty high: it's just a matter of time before they blow.

Forest or grassfires appear to be approximately once every year or two: they'd probably be one of our most common disasters.

Earthquakes can have their own timer with a random-number roll to see how strong they are.

Floods, droughts, hurricanes/typhoons/twisters... can be tied to weather? I'll look at it. Sandstorms are also very common and tied to the weather.

Landslides/Avalanches can be triggered by earthquakes, increasing local area damage, but should probably rely on whether or not the area you are in is stable.

Meteor: if we're not going to model the whole solar system continuously, this can be handled by a random number generator, that will roll and see whether the rock evaporates in the atmosphere or whether it's big enough to carry through and strike like the end of the age of the dinosaurs. (Rocks the size of refrigerators are not going to do any more than local damage.)
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Daniferrito
Experienced
Daniferrito


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Age : 30
Location : Spain

Calling all disasters - Page 3 Empty
PostSubject: Re: Calling all disasters   Calling all disasters - Page 3 EmptyMon Jul 15, 2013 7:07 pm

That looks nice, Calli. I would say fires are much less frequent, as most of the fires have a human cause. Volcanoes are guaranteed to erupt eventually, but you must have a volcano alredy in-place. Finally, new volcanoes can be generated by earthquakes (or earthquakes be generated by mew-forming volcanoes).

Actually, rocks the size of a refrigerator are not even going to go through the atmosphere. If you mean the size of a refrigerator when they hit, yes, that will probably be mostly local damage.
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dinoman9877
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dinoman9877


Posts : 92
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Join date : 2012-06-08
Location : The Jurassic Period, fighting an allosaurus using a spear.

Calling all disasters - Page 3 Empty
PostSubject: Re: Calling all disasters   Calling all disasters - Page 3 EmptyWed Jul 17, 2013 5:59 pm

What about a biological disaster? Like a deadly illness that just spreads and spreads and can wipe out entire ecosystems and bring a civilization to its knees?
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Mysterious_Calligrapher
Biome Team Lead
Mysterious_Calligrapher


Posts : 1034
Reputation : 26
Join date : 2010-11-26
Age : 32
Location : Earth, the solar system, the milky way...

Calling all disasters - Page 3 Empty
PostSubject: Re: Calling all disasters   Calling all disasters - Page 3 EmptyWed Jul 17, 2013 6:38 pm

@ Dinoman: Biological disaster goes under "disease" for now. Populations will not boom or crash without either a lack or an addition of resources. We do have a discussion of disease, but it's not here, it's under auto-evo for reasons of "that's when we thought about it."

@Daniferrito: Yes... refrigerator sized on impact is what I meant. We can just randomize the numbers: x% possibility of burning on entry, y% that it causes only local damage (random coordinates,) and z% that it is big enough to dust-cloud and or go end-of-the-mezozoic. Obviously those are listed from greatest to least chance.
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NickTheNick
Overall Team Co-Lead
NickTheNick


Posts : 2312
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Join date : 2012-07-22
Age : 28
Location : Canada

Calling all disasters - Page 3 Empty
PostSubject: Re: Calling all disasters   Calling all disasters - Page 3 EmptyThu Jul 18, 2013 1:56 am

dinoman9877 wrote:
What about a biological disaster? Like a deadly illness that just spreads and spreads and can wipe out entire ecosystems and bring a civilization to its knees?

 Here we're discussing natural terrain or climatic disasters. Diseases, nuclear fallout, and other ideas will be for other discussions.
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Calling all disasters - Page 3 Empty
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