Thrive Game Development
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Thrive Game Development

Development of the evolution game Thrive.
 
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Currently: The Microbe Stage GUI is under heavy development
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Latest topics
» THIS FORUM IS NOW OBSOLETE
Strategy Mode GUI Emptyby NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
Strategy Mode GUI Emptyby NickTheNick Sat Sep 26, 2015 10:22 pm

» Build Error Code::Blocks / CMake
Strategy Mode GUI Emptyby crovea Tue Jul 28, 2015 5:28 pm

» Hello! I can translate in japanese
Strategy Mode GUI Emptyby tjwhale Thu Jul 02, 2015 7:23 pm

» On Leave (Offline thread)
Strategy Mode GUI Emptyby NickTheNick Wed Jul 01, 2015 12:20 am

» Devblog #14: A Brave New Forum
Strategy Mode GUI Emptyby NickTheNick Mon Jun 29, 2015 4:49 am

» Application for Programmer
Strategy Mode GUI Emptyby crovea Fri Jun 26, 2015 11:14 am

» Re-Reapplication
Strategy Mode GUI Emptyby The Creator Thu Jun 25, 2015 10:57 pm

» Application (programming)
Strategy Mode GUI Emptyby crovea Tue Jun 23, 2015 8:00 am

» Achieving Sapience
Strategy Mode GUI Emptyby MitochondriaBox Sun Jun 21, 2015 7:03 pm

» Microbe Stage GDD
Strategy Mode GUI Emptyby tjwhale Sat Jun 20, 2015 3:44 pm

» Application for Programmer/ Theorist
Strategy Mode GUI Emptyby tjwhale Wed Jun 17, 2015 9:56 am

» Application for a 3D Modeler.
Strategy Mode GUI Emptyby Kaiju4u Wed Jun 10, 2015 11:16 am

» Presentation
Strategy Mode GUI Emptyby Othithu Tue Jun 02, 2015 10:38 am

» Application of Sorts
Strategy Mode GUI Emptyby crovea Sun May 31, 2015 5:06 pm

» want to contribute
Strategy Mode GUI Emptyby Renzope Sun May 31, 2015 12:58 pm

» Music List Thread (Post New Themes Here)
Strategy Mode GUI Emptyby Oliveriver Thu May 28, 2015 1:06 pm

» Application: English-Spanish translator
Strategy Mode GUI Emptyby Renzope Tue May 26, 2015 1:53 pm

» Want to be promoter or project manager
Strategy Mode GUI Emptyby TheBudderBros Sun May 24, 2015 9:00 pm

» A new round of Forum Revamps!
Strategy Mode GUI Emptyby Oliveriver Wed May 20, 2015 11:32 am


 

 Strategy Mode GUI

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3 posters
AuthorMessage
NickTheNick
Overall Team Co-Lead
NickTheNick


Posts : 2312
Reputation : 175
Join date : 2012-07-22
Age : 28
Location : Canada

Strategy Mode GUI Empty
PostSubject: Strategy Mode GUI   Strategy Mode GUI EmptySun Dec 23, 2012 4:04 pm

So, with so much work going into the Strategy Mode these days, it would be nice if we could get some artists involved as well. In this thread we will start to get some GUI's going for the Strategy Mode. Don't worry if you don't know all the different buttons and tabs that are needed on the interface, just place as many tabs as you think we would need and leave them blank so we can tell you what goes in them. Obviously there would also have to be tabs to access the menu, a minimap, etc.

Here is one idea I got. It isn't anything special, actually, it's quite dreadful. However, it's the idea I want to convey. I was thinking of having some big circle with your species name in it, then smaller circles tangent to that which are all the different tabs of the Nation Editor, such as Political, Economic, Social, Military, Technological, Religious etc. Each Tab would be represented by an icon instead of having its name there. The icons for the tabs would be:

Spoiler:

The tangent circles would use this colouring theme. With a dark blue gradient filling the circle, and the icon itself all just shades of white. However, instead of the icon being a terraced farm it would be a book or pile of coins etc. from above.

Strategy Mode GUI Icon_c10

So overall it would look like:

Spoiler:

Remember, this is just my idea. The above images were something I just threw together in a couple minutes with little artistic drive. If you guys have other ideas for the GUI, please post images and describe your choice of GUI.
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PTFace
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PTFace


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Strategy Mode GUI Empty
PostSubject: Re: Strategy Mode GUI   Strategy Mode GUI EmptySun Dec 23, 2012 5:02 pm

Shouldn't it say Nation, Tribe, Kingdom, or (space) Empire's name instead?
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NickTheNick
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NickTheNick


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Strategy Mode GUI Empty
PostSubject: Re: Strategy Mode GUI   Strategy Mode GUI EmptySun Dec 23, 2012 6:47 pm

That really doesn't matter, the point is the GUI layout.
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Daniferrito
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Strategy Mode GUI Empty
PostSubject: Re: Strategy Mode GUI   Strategy Mode GUI EmptySun Dec 23, 2012 7:42 pm

Inmy opinion it take too much space, and leaves the screen unbalanced (you can see top right but not top left). However, i can't think of any solution, as leaving the circles on a line on the pot would make them feel like "floating".
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NickTheNick
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NickTheNick


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Age : 28
Location : Canada

Strategy Mode GUI Empty
PostSubject: Re: Strategy Mode GUI   Strategy Mode GUI EmptyTue Jan 01, 2013 12:56 am

We could make it so that normally it is only the circle with the name in it, at a smaller size, but when the cursor hovers over it the circle enlarges and the tangent circles appear. Or we could add something in the bottom right corner to balance it out.

Are there any other ideas for the GUI. If there are any artists out there reading this, show us some concept art of what you think would work well.

We could also look at innovative GUI's used by other games and try to get some ideas.

Also, is the GUI something that will incorporate the shard idea of sciocont, or is that for the menu?
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NickTheNick
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NickTheNick


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Strategy Mode GUI Empty
PostSubject: Re: Strategy Mode GUI   Strategy Mode GUI EmptyTue Jan 01, 2013 5:12 pm

Through reading some past posts, I was able to find some links given by Bashinerox to some good GUI sites. These should give some ideas.

Link 1
Link 2
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Daniferrito
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Daniferrito


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Strategy Mode GUI Empty
PostSubject: Re: Strategy Mode GUI   Strategy Mode GUI EmptyWed Jan 02, 2013 6:29 am

That links are for cegui. We are using Mygui for interface. Ideas or concepts for the interfaces can still be used.
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NickTheNick
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NickTheNick


Posts : 2312
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Strategy Mode GUI Empty
PostSubject: Re: Strategy Mode GUI   Strategy Mode GUI EmptyWed Jan 02, 2013 2:54 pm

Yeah, exactly.
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 Similar topics
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» Strategy Mode Combat
» Strategy Mode Discussion
» Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread
» Strategy Mode Update
» Strategy Mode in three-dimensional environments?

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