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» THIS FORUM IS NOW OBSOLETE
Scio's NEW Planet Editor Concept - Page 2 Emptyby NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
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» Build Error Code::Blocks / CMake
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» Devblog #14: A Brave New Forum
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 Scio's NEW Planet Editor Concept

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+14
Djohaal
Tenebrarum
Gotrol
The Uteen
Redstar
Darkgamma
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Invader
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YourBreakfast
~sciocont
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Good Idea
Yes, still needs work (post)
Scio's NEW Planet Editor Concept - Page 2 Viewfull?fguid=1049e16a-dab1-102d-a9f3-0030488e168c92%Scio's NEW Planet Editor Concept - Page 2 Viewfull?fguid=1049e16a-dab1-102d-a9f3-0030488e168c
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No, needs a lot more work (post)
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No, don't like it at all (post)
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No, I have a better idea (post)
Scio's NEW Planet Editor Concept - Page 2 Viewfull?fguid=1049e16a-dab1-102d-a9f3-0030488e168c0%Scio's NEW Planet Editor Concept - Page 2 Viewfull?fguid=1049e16a-dab1-102d-a9f3-0030488e168c
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Undecided (post)
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Total Votes : 26
 

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YourBreakfast
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Scio's NEW Planet Editor Concept - Page 2 Empty
PostSubject: Re: Scio's NEW Planet Editor Concept   Scio's NEW Planet Editor Concept - Page 2 EmptySat Dec 04, 2010 4:42 pm

Scio, if you don't mind, I think I'm going to copy and paste this on the wiki. I'll keep track of the updates.
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ThatGuy
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PostSubject: Re: Scio's NEW Planet Editor Concept   Scio's NEW Planet Editor Concept - Page 2 EmptySun Dec 05, 2010 2:25 pm

I Like how you thought of different geology. Its stuff like this that makes it that much better.
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~sciocont
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PostSubject: Re: Scio's NEW Planet Editor Concept   Scio's NEW Planet Editor Concept - Page 2 EmptySun Dec 05, 2010 4:47 pm

YourBreakfast wrote:
Scio, if you don't mind, I think I'm going to copy and paste this on the wiki. I'll keep track of the updates.
Go ahead.
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YourBreakfast
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PostSubject: Re: Scio's NEW Planet Editor Concept   Scio's NEW Planet Editor Concept - Page 2 EmptySun Dec 05, 2010 5:57 pm

~sciocont wrote:
YourBreakfast wrote:
Scio, if you don't mind, I think I'm going to copy and paste this on the wiki. I'll keep track of the updates.
Go ahead.

Can you make me a member on the wiki? I just registered but it seems you need to be 'selected' to edit the pages.
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~sciocont
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PostSubject: Re: Scio's NEW Planet Editor Concept   Scio's NEW Planet Editor Concept - Page 2 EmptySun Dec 05, 2010 7:34 pm

YourBreakfast wrote:
~sciocont wrote:
YourBreakfast wrote:
Scio, if you don't mind, I think I'm going to copy and paste this on the wiki. I'll keep track of the updates.
Go ahead.

Can you make me a member on the wiki? I just registered but it seems you need to be 'selected' to edit the pages.
I'll see if I can figure out how.

Edit: Yeah, I have no idea. ask Xeno or Fireballs 619
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Mysterious_Calligrapher
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PostSubject: Re: Scio's NEW Planet Editor Concept   Scio's NEW Planet Editor Concept - Page 2 EmptyTue Dec 14, 2010 3:22 pm

The Uteen wrote:
This thing is, if you can edit the satellites (still waiting for an answer on that one), then you could make them purely out of hydrogen.

Now, if you made your planet 8x the size of a star (for example), with a hydrogen ball orbiting, the satellite will be the size of a star, at least. This will mean it starts doing the thing stars do, and will be plasma etc. Basically it will be a star. A star orbiting the planet.

The planet is spinning at a fast enough rate to not fly apart, but not collapse in on itself.

In normal solar systems, the star does have a wobble. So, in a way, the star isn't actually a satellite, it just has an incredible huge wobble.

Could it be possible? Or has I forgotten something?

Hmmm... I do believe that to have a body made purely of hydrogen, it would have to be either superdense or extremely big (and rather dense) both of which mean that the planet would be more likely to orbit around it, rather than vice versa.

However, this brings me to a solar system question: are we going to have the option for binary systems? (star/star, star/smaller star, star/black hole?) Because those would have completely different math for their goldilocks zone and everything. Also, a planet's orbit (the degree of elipticalness... unless I just made that word up) hasn't been discussed. For example: earth has a relatively circular eliptical orbit, whereas pluto's orbit is inclined as well as extremely eliptical.
I'm pretty sure both factors would effect whether or not life would evolve on any given planet.
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The Uteen
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PostSubject: Re: Scio's NEW Planet Editor Concept   Scio's NEW Planet Editor Concept - Page 2 EmptyWed Dec 15, 2010 12:29 pm

Mysterious_Calligrapher wrote:
Hmmm... I do believe that to have a body made purely of hydrogen, it would have to be either superdense or extremely big (and rather dense) both of which mean that the planet would be more likely to orbit around it, rather than vice versa..

But the planet was supposed to be 8x the size of a star.

And yeah, binary systems might be some trouble... Speaking of which, I'd like to be on a planet with an '8' orbit around one star, then the other. Well, I wouldn't, I'd roast, but still, it'd be interesting to observe, in the center both sides of the planet would be in day. I wonder if that'd be possible. I do hope to see binary systems in the final game.
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Gotrol
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PostSubject: Re: Scio's NEW Planet Editor Concept   Scio's NEW Planet Editor Concept - Page 2 EmptyWed Dec 15, 2010 1:19 pm

I belive, you will be able to sculp, or otherwise edit any body, that includes asteroids, comets, satellites, you name it...

I can already see the rise of youtube movies with fallical (read penis) shiney comets ramming planets....

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~sciocont
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PostSubject: Re: Scio's NEW Planet Editor Concept   Scio's NEW Planet Editor Concept - Page 2 EmptyWed Dec 15, 2010 6:13 pm

The Uteen wrote:
Mysterious_Calligrapher wrote:
Hmmm... I do believe that to have a body made purely of hydrogen, it would have to be either superdense or extremely big (and rather dense) both of which mean that the planet would be more likely to orbit around it, rather than vice versa..

But the planet was supposed to be 8x the size of a star.

And yeah, binary systems might be some trouble... Speaking of which, I'd like to be on a planet with an '8' orbit around one star, then the other. Well, I wouldn't, I'd roast, but still, it'd be interesting to observe, in the center both sides of the planet would be in day. I wonder if that'd be possible. I do hope to see binary systems in the final game.
I'll have to look up some amths for that. I intended for us to have binary systems and such, but that could be a quite tumultuous place for a planet to form, let alone life.
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The Uteen
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PostSubject: Re: Scio's NEW Planet Editor Concept   Scio's NEW Planet Editor Concept - Page 2 EmptyThu Dec 16, 2010 1:37 pm

~sciocont wrote:
The Uteen wrote:
Mysterious_Calligrapher wrote:
Hmmm... I do believe that to have a body made purely of hydrogen, it would have to be either superdense or extremely big (and rather dense) both of which mean that the planet would be more likely to orbit around it, rather than vice versa..

But the planet was supposed to be 8x the size of a star.

And yeah, binary systems might be some trouble... Speaking of which, I'd like to be on a planet with an '8' orbit around one star, then the other. Well, I wouldn't, I'd roast, but still, it'd be interesting to observe, in the center both sides of the planet would be in day. I wonder if that'd be possible. I do hope to see binary systems in the final game.
I'll have to look up some amths for that. I intended for us to have binary systems and such, but that could be a quite tumultuous place for a planet to form, let alone life.

No life, definitely not. With both sides of the planet in day half the time, there isn't much time for it to cool down. And it goes without saying the orbit would end up being incredibly close to the stars. A planet like that would be toast. Burnt toast. And you don't see life on burnt toast, do you?
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~sciocont
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PostSubject: Re: Scio's NEW Planet Editor Concept   Scio's NEW Planet Editor Concept - Page 2 EmptyThu Dec 16, 2010 11:36 pm

The Uteen wrote:
~sciocont wrote:
The Uteen wrote:
Mysterious_Calligrapher wrote:
Hmmm... I do believe that to have a body made purely of hydrogen, it would have to be either superdense or extremely big (and rather dense) both of which mean that the planet would be more likely to orbit around it, rather than vice versa..

But the planet was supposed to be 8x the size of a star.

And yeah, binary systems might be some trouble... Speaking of which, I'd like to be on a planet with an '8' orbit around one star, then the other. Well, I wouldn't, I'd roast, but still, it'd be interesting to observe, in the center both sides of the planet would be in day. I wonder if that'd be possible. I do hope to see binary systems in the final game.
I'll have to look up some amths for that. I intended for us to have binary systems and such, but that could be a quite tumultuous place for a planet to form, let alone life.

No life, definitely not. With both sides of the planet in day half the time, there isn't much time for it to cool down. And it goes without saying the orbit would end up being incredibly close to the stars. A planet like that would be toast. Burnt toast. And you don't see life on burnt toast, do you?
You never know. There's a lot of heat, and life loves heat- underground would be the safest place, unless the planet had a very dense and foggy atmosphere- I believe life could thrive on one of these planets if it were a sort of "water-venus", a planet whose atmosphere is almost completely saturated with water vapor.
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The Uteen
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PostSubject: Re: Scio's NEW Planet Editor Concept   Scio's NEW Planet Editor Concept - Page 2 EmptyFri Dec 17, 2010 2:30 pm

~sciocont wrote:
The Uteen wrote:
~sciocont wrote:
The Uteen wrote:
Mysterious_Calligrapher wrote:
Hmmm... I do believe that to have a body made purely of hydrogen, it would have to be either superdense or extremely big (and rather dense) both of which mean that the planet would be more likely to orbit around it, rather than vice versa..

But the planet was supposed to be 8x the size of a star.

And yeah, binary systems might be some trouble... Speaking of which, I'd like to be on a planet with an '8' orbit around one star, then the other. Well, I wouldn't, I'd roast, but still, it'd be interesting to observe, in the center both sides of the planet would be in day. I wonder if that'd be possible. I do hope to see binary systems in the final game.
I'll have to look up some amths for that. I intended for us to have binary systems and such, but that could be a quite tumultuous place for a planet to form, let alone life.

No life, definitely not. With both sides of the planet in day half the time, there isn't much time for it to cool down. And it goes without saying the orbit would end up being incredibly close to the stars. A planet like that would be toast. Burnt toast. And you don't see life on burnt toast, do you?
You never know. There's a lot of heat, and life loves heat- underground would be the safest place, unless the planet had a very dense and foggy atmosphere- I believe life could thrive on one of these planets if it were a sort of "water-venus", a planet whose atmosphere is almost completely saturated with water vapor.

So maybe more of a sauna than burnt toast... Yeah, that could work. But remember, Venus doesn't have both sides of it in day, and this is important to let the ground cool off. It could get very hot without a night, especially with it being close range to the Suns. So even underground life could suffer...

How deep of a level of detail are we having, though: Programming specific temperatures, and transferral of heat through objects, through different objects at different rates? Because lack of this detail could affect life's chances on this type of planet greatly. I mean, it would survive better (or maybe just at all), allowing people to enjoy the view of the strange orbit through binary suns; but at expense of realisticness; so would that be good or bad?
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Djohaal
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PostSubject: Re: Scio's NEW Planet Editor Concept   Scio's NEW Planet Editor Concept - Page 2 EmptyFri Dec 17, 2010 3:02 pm

Surface temperature as a function of cloud cover/atmosphere density?

Low cloud cover/density = large temperature amplitude between lit/unlit regions, freezing nights and burning days.

High cloud cover/density = Lower amplitude with the dark side being about as warm as the day side.

How would this be translated to biome variables is another business.
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Darkgamma
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PostSubject: Re: Scio's NEW Planet Editor Concept   Scio's NEW Planet Editor Concept - Page 2 EmptyFri Dec 17, 2010 8:00 pm

Hopefully, the planet editor will let us make a planet we wish. Hopefully, it'll let us make ice ages and stuff, but that requires incorporating Milankovitch's cycles and simmilar stuff. Hopefully, the planet editor will work
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~sciocont
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PostSubject: Re: Scio's NEW Planet Editor Concept   Scio's NEW Planet Editor Concept - Page 2 EmptySat Dec 18, 2010 12:24 pm

Darkgamma wrote:
Hopefully, the planet editor will let us make a planet we wish. Hopefully, it'll let us make ice ages and stuff, but that requires incorporating Milankovitch's cycles and simmilar stuff. Hopefully, the planet editor will work
Yeah. We really need to focus on simple first, meaning we need to make sure earth will work before we explore more alien locales.
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The Uteen
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PostSubject: Re: Scio's NEW Planet Editor Concept   Scio's NEW Planet Editor Concept - Page 2 EmptySun Dec 19, 2010 12:11 pm

~sciocont wrote:
Darkgamma wrote:
Hopefully, the planet editor will let us make a planet we wish. Hopefully, it'll let us make ice ages and stuff, but that requires incorporating Milankovitch's cycles and simmilar stuff. Hopefully, the planet editor will work
Yeah. We really need to focus on simple first, meaning we need to make sure earth will work before we explore more alien locales.

Coming back to the simple(r) functions of the planet editor: If you made a planet composed of (almost) entirely hydrogen, then made it the size of a star, it would be a star. This means you can make stars in the planet editor.

Planet editor -> Celestial editor?
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Mysterious_Calligrapher
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PostSubject: Re: Scio's NEW Planet Editor Concept   Scio's NEW Planet Editor Concept - Page 2 EmptySun Dec 19, 2010 12:42 pm

I guess. (Any highly combustible gas base, squeezed tightly enough, with enough mass, is a star.)

Figure 8 orbit: unlikely. Binary systems usually aren't twins: they're a bright star primary, with an orbiting companion. Or they don't effect each other (gravitaionally) at all. You also probably wouldn't get movement if a planet was equidistant between their gravitational pulls - you'd get disintegration.

http://en.wikipedia.org/wiki/Binary_star#Configuration_of_the_system

Good stuff, though. Wish we had an astronomer or physicist on board.
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~sciocont
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PostSubject: Re: Scio's NEW Planet Editor Concept   Scio's NEW Planet Editor Concept - Page 2 EmptySun Dec 19, 2010 12:51 pm

Mysterious_Calligrapher wrote:
I guess. (Any highly combustible gas base, squeezed tightly enough, with enough mass, is a star.)

Figure 8 orbit: unlikely. Binary systems usually aren't twins: they're a bright star primary, with an orbiting companion. Or they don't effect each other (gravitaionally) at all. You also probably wouldn't get movement if a planet was equidistant between their gravitational pulls - you'd get disintegration.

http://en.wikipedia.org/wiki/Binary_star#Configuration_of_the_system

Good stuff, though. Wish we had an astronomer or physicist on board.
Excellent link. If this project ever gets money that we don't use, we're donating it to wikipedia. That place has helped us more than anything.
Speaking of, maybe we should put out a few feelers for an astrophysicist or astronomer to help us out.
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Poisson
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PostSubject: Re: Scio's NEW Planet Editor Concept   Scio's NEW Planet Editor Concept - Page 2 EmptyTue Jan 11, 2011 10:15 pm

~sciocont wrote:
Mysterious_Calligrapher wrote:
I guess. (Any highly combustible gas base, squeezed tightly enough, with enough mass, is a star.)

Figure 8 orbit: unlikely. Binary systems usually aren't twins: they're a bright star primary, with an orbiting companion. Or they don't effect each other (gravitaionally) at all. You also probably wouldn't get movement if a planet was equidistant between their gravitational pulls - you'd get disintegration.

http://en.wikipedia.org/wiki/Binary_star#Configuration_of_the_system

Good stuff, though. Wish we had an astronomer or physicist on board.
Excellent link. If this project ever gets money that we don't use, we're donating it to wikipedia. That place has helped us more than anything.
Speaking of, maybe we should put out a few feelers for an astrophysicist or astronomer to help us out.
Is anyone still relaying questions to Thomas? Or did he leave the Sporum for real?
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~sciocont
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PostSubject: Re: Scio's NEW Planet Editor Concept   Scio's NEW Planet Editor Concept - Page 2 EmptyWed Jan 12, 2011 12:30 pm

He was never too interested in us, but he was a good resource. I don't even go there anymore, the forums there have died off a lot since I was there last.
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Darkgamma
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PostSubject: Re: Scio's NEW Planet Editor Concept   Scio's NEW Planet Editor Concept - Page 2 EmptyWed Jan 12, 2011 1:58 pm

~sciocont wrote:
He was never too interested in us, but he was a good resource. I don't even go there anymore, the forums there have died off a lot since I was there last.
It seems Spore itself is not as interesting as it was beforehand.
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Poisson
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PostSubject: Re: Scio's NEW Planet Editor Concept   Scio's NEW Planet Editor Concept - Page 2 EmptyWed Jan 12, 2011 8:25 pm

Darkgamma wrote:
~sciocont wrote:
He was never too interested in us, but he was a good resource. I don't even go there anymore, the forums there have died off a lot since I was there last.
It seems Spore itself is not as interesting as it was beforehand.
Yeah, I've abandoned there as well. If any of you still wishes for the Sporum ad to remain updated just PM me.

[/offtopicdiscussion]
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Mysterious_Calligrapher
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PostSubject: Re: Scio's NEW Planet Editor Concept   Scio's NEW Planet Editor Concept - Page 2 EmptyThu Jan 13, 2011 9:59 pm

OT: I saw the sporum referenced for a sims tutorial yesterday. I didn't know it was still alive. 0.0
ON topic: I just might take astronomy next year, but we need more than me. We need a proper astrophysicist, and should add that request to our recruitment page.
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Darkgamma
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PostSubject: Re: Scio's NEW Planet Editor Concept   Scio's NEW Planet Editor Concept - Page 2 EmptyFri Jan 14, 2011 7:19 am

Mysterious_Calligrapher wrote:
OT: I saw the sporum referenced for a sims tutorial yesterday. I didn't know it was still alive. 0.0
ON topic: I just might take astronomy next year, but we need more than me. We need a proper astrophysicist, and should add that request to our recruitment page.

I think I might be able to get a hold of some excellent mathematicians, tho only indirectly. Maybe a physicist, tho not too likely. I'll see what I can do, though.
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Mysterious_Calligrapher
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PostSubject: Re: Scio's NEW Planet Editor Concept   Scio's NEW Planet Editor Concept - Page 2 EmptyFri Jan 14, 2011 3:46 pm

Good Idea, DG.
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Scio's NEW Planet Editor Concept
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Thrive Game Development :: Development :: Design :: Editors :: Planet-
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