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| Getting more programmers? | |
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+3US_of_Alaska Commander Keen YourBreakfast 7 posters | Author | Message |
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YourBreakfast Learner
Posts : 114 Reputation : 0 Join date : 2010-07-30
| Subject: Getting more programmers? Sat Aug 21, 2010 5:46 pm | |
| You we try to recruit more programmers to help out with the game? (And bash) | |
| | | Commander Keen Industrial Team Lead
Posts : 1123 Reputation : 36 Join date : 2010-07-23 Location : Czech Republic (not that anyone would know where it is...)
| Subject: Re: Getting more programmers? Sat Aug 21, 2010 5:49 pm | |
| The problem is that advertisments don't work much for so big game as Thrive. First, we need to something to show off convince people we are serious, before gathering more people, and thats whats Bashi working on. | |
| | | US_of_Alaska Overall Team Co-Lead
Posts : 1335 Reputation : 29 Join date : 2010-07-07 Age : 31 Location : Australia
| Subject: Re: Getting more programmers? Sat Aug 21, 2010 8:12 pm | |
| - Commander Keen wrote:
- The problem is that advertisments don't work much for so big game as Thrive. First, we need to something to show off convince people we are serious, before gathering more people, and thats whats Bashi working on.
Exactly. Once we have a moderately working OE, people will start appearing. If we build it, they will come. | |
| | | Invader Experienced
Posts : 528 Reputation : 11 Join date : 2010-07-10 Age : 28
| Subject: Re: Getting more programmers? Sun Aug 22, 2010 3:53 am | |
| Yeah, when Bashi's prototype is ready, people will know *gasp* we ACTUALLY DO STUFF HERE! | |
| | | ~sciocont Overall Team Lead
Posts : 3406 Reputation : 138 Join date : 2010-07-06
| Subject: Re: Getting more programmers? Sun Aug 22, 2010 1:32 pm | |
| - US_of_Alaska wrote:
- Commander Keen wrote:
- The problem is that advertisments don't work much for so big game as Thrive. First, we need to something to show off convince people we are serious, before gathering more people, and thats whats Bashi working on.
Exactly. Once we have a moderately working OE, people will start appearing. If we build it, they will come. Listen to Alaska. If we get impatient, it will be our downfall. We still have a lot of things to discuss, and I don't want to see all of these threads popping up in the OT section. Go to the marketing section and work on the form for the Game Dev site I posted there. that will be the quickest way to get seen. If we want more people, go out there and find them. | |
| | | eumesmo Regular
Posts : 297 Reputation : 4 Join date : 2010-07-09
| Subject: Re: Getting more programmers? Mon Aug 23, 2010 11:29 am | |
| by the way, how is that prototype going? any possible release date (in terms of weeks) | |
| | | Commander Keen Industrial Team Lead
Posts : 1123 Reputation : 36 Join date : 2010-07-23 Location : Czech Republic (not that anyone would know where it is...)
| Subject: Re: Getting more programmers? Mon Aug 23, 2010 2:02 pm | |
| Release date is "When it's done." | |
| | | Bashinerox Programming Team lead
Posts : 238 Reputation : 8 Join date : 2010-07-07 Age : 35 Location : Australia
| Subject: Re: Getting more programmers? Tue Aug 24, 2010 8:10 pm | |
| Yeah, I cant really give release dates anymore, Papergrape and I ran through some engineering problems early on (namely how to make the engine flexible enough to try out everyones ideas without massive rewrites each time we try something out) which way overshot the first supposed release date. Also, uni is taking up quite a bit of my time, so its going a bit slow. However, I haven't yet forgotten or given up on the project, It's just taking alot longer than expected due to being accepted into uni. Studying is a Belgium. By the way, ADMIN, the b word relating to female dogs isnt wordfiltered yet it seems. | |
| | | Bashinerox Programming Team lead
Posts : 238 Reputation : 8 Join date : 2010-07-07 Age : 35 Location : Australia
| Subject: Re: Getting more programmers? Tue Aug 24, 2010 8:13 pm | |
| currently, i'm actually working on the spline generation for the bones. Belgium polynomials. | |
| | | ~sciocont Overall Team Lead
Posts : 3406 Reputation : 138 Join date : 2010-07-06
| Subject: Re: Getting more programmers? Tue Aug 24, 2010 10:06 pm | |
| - Bashinerox wrote:
- currently, i'm actually working on the spline generation for the bones. Belgium polynomials.
I'll take care of that censorship problem. Nice to see you around! As always, keep up the good work, and don't stress yourself. | |
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