| Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread | |
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+64moopli ElementalRed untrustedlife Fangchamp Kirillian tjwhale Patrick Rajesh NickTheNick MirrorMonkey2 Oliveriver Lepticidio MitochondriaBox StealthStyle L Zymoox AwesomeSiebren crovea Psych0Ch3f spacetime_dinosaur RyuNeko932000 Daniferrito Earthium Prime HariboTer Loony Toony The Creator K2017 Namor-Yrotciv 0eragonbioly0 Tidus Klein anna0cat Captain Mcderp Atrox PTFace T0N12 Madero DeanDactyl Noltras Tré Wisemen ethroptur Alexthe666 sporewow giffman8 TheRabiesGuineaPig ccarriel Aiosian_Doctor_Xenox Tarpy SawerGreem Seregon jman12351 Notsae66 Tritium Scottnov Inca PropTheRedstoner Marija Milosevic amymist Alex J G dinoman9877 Armok: God of Blood Pantheon_Gamer tjblazer85 Diamond Pixel Immortal_Dragon darwin.the.gamer Jupiter34 68 posters |
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Diamond Pixel Newcomer
Posts : 10 Reputation : 2 Join date : 2014-02-19
| Subject: cell backround Wed Mar 05, 2014 7:44 pm | |
| I don't know if this is the right place, (I cant post on the concept art page) but this is a background for the microbe stage I made (yes, I know, I can do better) I'm still working on it. - Spoiler:
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NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Thu Mar 06, 2014 4:54 am | |
| This is the wrong thread. I understand you wish to post what work you've done, but that's not what this thread is for.
In regards to posting privileges, read the latest Devblog, and it will explain why and how the posting procedure works. | |
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dinoman9877 Newcomer
Posts : 92 Reputation : 1 Join date : 2012-06-08 Location : The Jurassic Period, fighting an allosaurus using a spear.
| Subject: Well. I missed some stuff. Sat Mar 08, 2014 12:41 am | |
| I RETURN FROM THE GRAVE!
And what the heck did I miss while I was being extinct? Did I hear right? Has Thrive ACTUALLY made some basic prototypes?
I was not smart in leaving. I missed epic stuff while I was away.
I saw the post for the record high. 29,000 PEOPLE WERE ON THE SITE?!
Can someone get me up to speed? | |
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Oliveriver Music Team Co-Lead
Posts : 579 Reputation : 59 Join date : 2013-01-21 Age : 26 Location : England, United Kingdom, Europe, Earth, Solar System, Milky Way, Virgo Supercluster, The Universe
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sat Mar 08, 2014 5:43 am | |
| Sorry to burst your bubble, but the record high visitor level actually happened several months before you even joined - it's just that people have been posting on the Devblog about it recently. But yes, we do have a couple of new releases which demonstrate a more complex compounds system and AI cells. | |
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dinoman9877 Newcomer
Posts : 92 Reputation : 1 Join date : 2012-06-08 Location : The Jurassic Period, fighting an allosaurus using a spear.
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sun Mar 09, 2014 5:54 pm | |
| Really? Months before I joined? Why would I see a post about it then. That was false hope on my part. Â :|Â
But to hear that we're starting to get dug in a bit with a few prototypes is good. It's progress I hoped to see. I'm anxious to see where we go from here. Â :alien:Â | |
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Alex J G Newcomer
Posts : 13 Reputation : 1 Join date : 2014-03-20 Age : 33 Location : London
| Subject: Story editor Sat Mar 22, 2014 5:41 pm | |
| I have an idea for a minigame.
One of the things that I wanted to see in Spore was the ability to create stories and myths for your creatures. The basic idea is that the story editor functions as a movie maker and becomes active once your organism develops sentience. Actors and props are drawn from the flora and fauna of your planet. Certain technologies and ideas can open up new things to incorporate, such as lasers and mutants. You can also create mythical creatures, which is like the organism editor, but without the limitations on what you can make. Basically something the player can use to screw around with for fun. | |
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amymist Newcomer
Posts : 13 Reputation : 3 Join date : 2014-01-09 Age : 31 Location : The Misc Bugs and Questions thread
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sat Mar 22, 2014 6:57 pm | |
| - Alex J G wrote:
- I have an idea for a minigame.
One of the things that I wanted to see in Spore was the ability to create stories and myths for your creatures. The basic idea is that the story editor functions as a movie maker and becomes active once your organism develops sentience. Actors and props are drawn from the flora and fauna of your planet. Certain technologies and ideas can open up new things to incorporate, such as lasers and mutants. You can also create mythical creatures, which is like the organism editor, but without the limitations on what you can make. Basically something the player can use to screw around with for fun. I doubt there's going to be a story editor quite like that, but there's no reason you couldn't worldbuild for your creatures anyway. Maybe a way to export the models of your creatures so you can use them in another program? Not quite the same, but might be fun. As for the mythical creature thing, there is an editor that's unlimited (that I think you access from the main menu?) so you could still do that. If something like this were to be part of the game, I think it would be long after we get out a '1.0' version. | |
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NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sat Mar 22, 2014 9:46 pm | |
| - Alex J G wrote:
- I have an idea for a minigame.
One of the things that I wanted to see in Spore was the ability to create stories and myths for your creatures. The basic idea is that the story editor functions as a movie maker and becomes active once your organism develops sentience. Actors and props are drawn from the flora and fauna of your planet. Certain technologies and ideas can open up new things to incorporate, such as lasers and mutants. You can also create mythical creatures, which is like the organism editor, but without the limitations on what you can make. Basically something the player can use to screw around with for fun. That's basically the sandbox mode. You could use the sandbox mode to make videos of some story you imagine, create it with the game while recording it, and then edit it in something like moviemaker to then post on youtube. Also, you will have a text box you can write whatever you want in in the Strategy mode to basically record the history of your people (as you see fit). | |
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Diamond Pixel Newcomer
Posts : 10 Reputation : 2 Join date : 2014-02-19
| Subject: Starting Worlds Sun Mar 23, 2014 6:20 pm | |
| When you start a new world, will you be able to modify/create your starting planet? Here me out.
There would be three options when starting a new world: 1. Create you own planet   This option lets you create your own planet to play on. Starting off with a blank, featureless planet, you could customize your world's sky color, water level, humidity,    temperature, etc. Your could also create oceans, rivers, valleys, mountains, lakes, and other land-forms spread as you wish across the world.This would give players a   more unique playing experience, and would make the game more personalized.  Â
2. Random   In this option, the world would be randomly generated. This option is best for people who want to get right into the game without spending time creating there own world.
3. Choosing from preset worlds   In this option you will be able to choose from a number of pre-created worlds. This would allow you to have choices, but still not waste time creating a world from   scratch (you could also modify a preset before you start). | |
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NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sun Mar 23, 2014 7:08 pm | |
| That sounds to me like a good idea, but I think the first option should be locked until your second playthrough (or some other milestone that the player needs to unlock, like reaching at least the Society Stage in any of their games).
However, I don't think presets should be edit-able. Rather, if you are customizing a planet you can load a preset and then customize it further, but when you are unable to customize planets, you can only randomize your homeworld or pick from a preset list. | |
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Marija Milosevic Newcomer
Posts : 12 Reputation : -39 Join date : 2014-03-28
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Mon Mar 31, 2014 1:29 pm | |
| why cant i downvote? someone was rude to me so i want to downvote their post | |
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Immortal_Dragon Regular
Posts : 425 Reputation : 19 Join date : 2013-06-18 Age : 31 Location : Throne of the Immortal Dragon
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Tue Apr 01, 2014 6:41 am | |
| It doesn't work like that, it is only part of the reputation system here, which really doesn't affect anything. You can vote positive or negative on each and every post in a thread provided you are logged in. | |
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AwesomeSiebren Newcomer
Posts : 84 Reputation : 0 Join date : 2013-07-20 Age : 24 Location : Netherlands
| Subject: . Tue Apr 01, 2014 9:23 am | |
| The + and - are gone, I think that is why he asked that. This is most likely something from the restrictions.
Not that it changes anything. ;P | |
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NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Wed Apr 02, 2014 3:26 am | |
| I'm assuming you need to be a developer to be able to upvote or downvote on most threads, because its associated with the posting restriction. I'm no sure how to separate the two, or if its possible. | |
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Marija Milosevic Newcomer
Posts : 12 Reputation : -39 Join date : 2014-03-28
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Wed Apr 02, 2014 1:03 pm | |
| ok. how do i change the color of my name | |
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Immortal_Dragon Regular
Posts : 425 Reputation : 19 Join date : 2013-06-18 Age : 31 Location : Throne of the Immortal Dragon
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Wed Apr 02, 2014 2:02 pm | |
| I don't think you can change the color of your name, only if you become a moderator or team lead I think. | |
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MitochondriaBox Learner
Posts : 188 Reputation : 7 Join date : 2013-01-29 Age : 24 Location : Houston, Texas
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Wed Apr 02, 2014 6:32 pm | |
| - NickTheNick wrote:
- I'm assuming you need to be a developer to be able to upvote or downvote on most threads, because its associated with the posting restriction. I'm no sure how to separate the two, or if its possible.
I'm not a developer, and the rating options appear to me. Maybe the voting option disappears when you get too many downvotes? | |
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PropTheRedstoner Newcomer
Posts : 35 Reputation : 1 Join date : 2013-08-19 Location : [ERROR: INVALID COORDINATES]
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Fri Apr 04, 2014 3:22 pm | |
| Hey look we have had 1337 registered users.
Anyway, will space be more like FTL, more like a simulator, or more like Mass Effect?
Also, there don't appear to be any recent posts in the development blog, has any progress been made? | |
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NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sat Apr 12, 2014 3:35 am | |
| Well recently there were some changes to the forum structure and member status with posting, but on more game-related topics Crovea posted an update post here. | |
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Inca Regular
Posts : 250 Reputation : 10 Join date : 2013-07-03 Age : 30 Location : England
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sun Apr 13, 2014 5:42 pm | |
| Hey guys. I'm off Uni for Easter and I got a bit of free time. So how are we doing? Still making good progress? | |
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NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Tue Apr 15, 2014 3:46 am | |
| Basically we are currently working on the Microbe Stage release we've got out, fleshing it out with more features like some GUI, microbe interactions, editor and gameplay cohesion, etc. From there it would be a good idea to finally take what we have and start some outreach to get some more people on to the development team. | |
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Jupiter34 Newcomer
Posts : 8 Reputation : 2 Join date : 2014-01-25
| Subject: Steam Thu Apr 24, 2014 6:39 am | |
| Hi I see all is going well with development I would just like to know something Once the game is finished will people have to download it from the site or will you put it on steam? Thank you | |
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crovea Programming Team lead
Posts : 310 Reputation : 59 Join date : 2013-10-07 Age : 34 Location : Denmark
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Thu Apr 24, 2014 2:11 pm | |
| - Jupiter34 wrote:
- Once the game is finished will people have to download it from the site or will you put it on steam?
I suppose it would be cool to have it on steam, but It probably depends on, if there is any restrictions for steam that don't fit well for our model and if we can get greenlit. On a entirely different note, I thought I'd suggest an idea for once, couldn't find anything similar around so here it is: I was reading through the microbe design document and noticed the thing about players, upon death, respawning as a copy of their old microbe. What if the player had a simulated number displayed for the population of his microbe type. The number would be calculated based on how long he has had that specific microbe type active and how well he is doing (in terms of losing health/dying and staying high/low on important compounds). If the population is 0 or very low, the player will not respawn as a copy of that type, but a different one. Could be a previous iteration of his microbe, a random other microbe type or having to start over completely. This way it puts some varying excitement into the game (When you just evolved your microbe for example) while putting pressure on you to do well. Obviously the difficulty of maintaining a good population number could be adjusted and probably shouldn't be very hard, but I think it would be a cool feature to have the players microbe type go extinct if he dies over and over. Other effects could be coupled into population, such as how easy it is to find others of his kin to merge with. The basic idea of this could perhaps also be taken into the next few single-creature stages. You would need to figure out how this interacts with saved games. | |
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Scottnov Learner
Posts : 111 Reputation : 13 Join date : 2014-04-04
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Thu Apr 24, 2014 2:31 pm | |
| - NickTheNick wrote:
- Basically we are currently working on the Microbe Stage release we've got out, fleshing it out with more features like some GUI, microbe interactions, editor and gameplay cohesion, etc. From there it would be a good idea to finally take what we have and start some outreach to get some more people on to the development team.
Will the new release have some better looking graphics, or will it be roughly the same? | |
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PropTheRedstoner Newcomer
Posts : 35 Reputation : 1 Join date : 2013-08-19 Location : [ERROR: INVALID COORDINATES]
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Thu Apr 24, 2014 6:18 pm | |
| - NickTheNick wrote:
- Basically we are currently working on the Microbe Stage release we've got out, fleshing it out with more features like some GUI, microbe interactions, editor and gameplay cohesion, etc. From there it would be a good idea to finally take what we have and start some outreach to get some more people on to the development team.
Hey, is there a download link for prototype microbe stage yet? I've looked around and haven't been able to find a working link anywhere. | |
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