Thrive Game Development
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Thrive Game Development

Development of the evolution game Thrive.
 
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Currently: The Microbe Stage GUI is under heavy development
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Latest topics
» THIS FORUM IS NOW OBSOLETE
Censor Menu - Page 2 Emptyby NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
Censor Menu - Page 2 Emptyby NickTheNick Sat Sep 26, 2015 10:22 pm

» Build Error Code::Blocks / CMake
Censor Menu - Page 2 Emptyby crovea Tue Jul 28, 2015 5:28 pm

» Hello! I can translate in japanese
Censor Menu - Page 2 Emptyby tjwhale Thu Jul 02, 2015 7:23 pm

» On Leave (Offline thread)
Censor Menu - Page 2 Emptyby NickTheNick Wed Jul 01, 2015 12:20 am

» Devblog #14: A Brave New Forum
Censor Menu - Page 2 Emptyby NickTheNick Mon Jun 29, 2015 4:49 am

» Application for Programmer
Censor Menu - Page 2 Emptyby crovea Fri Jun 26, 2015 11:14 am

» Re-Reapplication
Censor Menu - Page 2 Emptyby The Creator Thu Jun 25, 2015 10:57 pm

» Application (programming)
Censor Menu - Page 2 Emptyby crovea Tue Jun 23, 2015 8:00 am

» Achieving Sapience
Censor Menu - Page 2 Emptyby MitochondriaBox Sun Jun 21, 2015 7:03 pm

» Microbe Stage GDD
Censor Menu - Page 2 Emptyby tjwhale Sat Jun 20, 2015 3:44 pm

» Application for Programmer/ Theorist
Censor Menu - Page 2 Emptyby tjwhale Wed Jun 17, 2015 9:56 am

» Application for a 3D Modeler.
Censor Menu - Page 2 Emptyby Kaiju4u Wed Jun 10, 2015 11:16 am

» Presentation
Censor Menu - Page 2 Emptyby Othithu Tue Jun 02, 2015 10:38 am

» Application of Sorts
Censor Menu - Page 2 Emptyby crovea Sun May 31, 2015 5:06 pm

» want to contribute
Censor Menu - Page 2 Emptyby Renzope Sun May 31, 2015 12:58 pm

» Music List Thread (Post New Themes Here)
Censor Menu - Page 2 Emptyby Oliveriver Thu May 28, 2015 1:06 pm

» Application: English-Spanish translator
Censor Menu - Page 2 Emptyby Renzope Tue May 26, 2015 1:53 pm

» Want to be promoter or project manager
Censor Menu - Page 2 Emptyby TheBudderBros Sun May 24, 2015 9:00 pm

» A new round of Forum Revamps!
Censor Menu - Page 2 Emptyby Oliveriver Wed May 20, 2015 11:32 am


 

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MrIdeaMan
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~sciocont
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roadkillguy
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roadkillguy


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PostSubject: Re: Censor Menu   Censor Menu - Page 2 EmptyFri Sep 17, 2010 12:04 am

Gallons? Don't you mean billboards?
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Bashinerox
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Bashinerox


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PostSubject: Re: Censor Menu   Censor Menu - Page 2 EmptyFri Sep 17, 2010 12:05 am

roadkillguy wrote:
Gallons? Don't you mean billboards?


I hope that was a joke :/

If so, then ahahahahahaaaaa..aaaa...ahh.. lol.
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roadkillguy
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roadkillguy


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PostSubject: Re: Censor Menu   Censor Menu - Page 2 EmptyFri Sep 17, 2010 12:08 am

It was, iff you understand it. Tee-hee.

On topic, I think blood reduction will be easy to implement.
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Bashinerox
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Bashinerox


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PostSubject: Re: Censor Menu   Censor Menu - Page 2 EmptyFri Sep 17, 2010 12:10 am

roadkillguy wrote:
It was, iff you understand it. Tee-hee.

On topic, I think blood reduction will be easy to implement.


yeah, implemented with one variable


Nd yeah, i got the joke
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Poisson
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PostSubject: Re: Censor Menu   Censor Menu - Page 2 EmptyFri Sep 17, 2010 12:51 am

Bashinerox wrote:
Nd yeah, i got the joke
I didn't. Oh well....

So is it agreed that reproduction will be implied but not shown, and blood will be able to be reduced for the squemish/weaker computers?
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eumesmo
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eumesmo


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PostSubject: Re: Censor Menu   Censor Menu - Page 2 EmptyFri Sep 17, 2010 9:57 pm

yes, basically
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Bashinerox
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Bashinerox


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PostSubject: Re: Censor Menu   Censor Menu - Page 2 EmptyFri Sep 17, 2010 10:00 pm

Poisson wrote:
Bashinerox wrote:
Nd yeah, i got the joke
I didn't. Oh well....

So is it agreed that reproduction will be implied but not shown, and blood will be able to be reduced for the squemish/weaker computers?

a billboard is the name for a sprite that is the 2d representation of a 3d model.

like when trees in a game get far enough away that they "pop" out to 2d.

billboarding is done for performance reasons. while blood would usually only be 2d, and therefore not technically be a billboard (because it isnt the 2d counterpart to a 3d model), its still pretty funny
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eumesmo
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PostSubject: Re: Censor Menu   Censor Menu - Page 2 EmptySat Sep 18, 2010 11:01 am

as long as it looks realistic... imagine a flat bit of blood in a angle..... it'd look weird
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roadkillguy
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PostSubject: Re: Censor Menu   Censor Menu - Page 2 EmptySat Sep 18, 2010 11:11 am

The idea behind billboards is that it's always pointing towards the screen. No matter what.
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YourBreakfast
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YourBreakfast


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PostSubject: Re: Censor Menu   Censor Menu - Page 2 EmptySat Sep 18, 2010 3:14 pm

I brought this topic up a while ago. I'm all for just fading out and becoming a baby.
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~sciocont
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~sciocont


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PostSubject: Re: Censor Menu   Censor Menu - Page 2 EmptySat Sep 18, 2010 3:50 pm

roadkillguy wrote:
The idea behind billboards is that it's always pointing towards the screen. No matter what.
Otherwise known as a "faceme". Because it faces you always. They're used for pretty much all particle effects in videogames.
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DragonEye4
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PostSubject: Re: Censor Menu   Censor Menu - Page 2 EmptyTue Sep 21, 2010 6:29 pm

Another question: what about species that reproduce by other ways than mating? Like budding. I don't think we need to really censor that...
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~sciocont
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PostSubject: Re: Censor Menu   Censor Menu - Page 2 EmptyTue Sep 21, 2010 10:00 pm

DragonEye4 wrote:
Another question: what about species that reproduce by other ways than mating? Like budding. I don't think we need to really censor that...
This was one of my points on how censorship might get annoying. There are may ways to transfer genetic material.
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roadkillguy
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PostSubject: Re: Censor Menu   Censor Menu - Page 2 EmptyTue Sep 21, 2010 10:50 pm

Well, we sure wouldn't have to censor pollen. It's not like we have to censor everything.
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DragonEye4
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PostSubject: Re: Censor Menu   Censor Menu - Page 2 EmptyTue Sep 21, 2010 10:55 pm

~sciocont wrote:
DragonEye4 wrote:
Another question: what about species that reproduce by other ways than mating? Like budding. I don't think we need to really censor that...
This was one of my points on how censorship might get annoying. There are may ways to transfer genetic material.
But then how do we decide how to define something to be sexually explicit or not?
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Noitulove
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PostSubject: Re: Censor Menu   Censor Menu - Page 2 EmptyTue Sep 21, 2010 11:27 pm

Bashinerox wrote:
Poisson wrote:
Bashinerox wrote:
Nd yeah, i got the joke
I didn't. Oh well....

So is it agreed that reproduction will be implied but not shown, and blood will be able to be reduced for the squemish/weaker computers?

a billboard is the name for a sprite that is the 2d representation of a 3d model.

like when trees in a game get far enough away that they "pop" out to 2d.

billboarding is done for performance reasons. while blood would usually only be 2d, and therefore not technically be a billboard (because it isnt the 2d counterpart to a 3d model), its still pretty funny

And when it hits a surface, same with paint, mud and maybe liquid, it becomes a pure 2d texture sort of baked into that surface? Meaning, even if it hits a curve, wether slight and barely noticable, or steep and very noticable, it won't really stick out into mid-air.

But I don't know if you'll want to turn a bunch of drops into one large splatter shape or have each drop land individually and eventually group them into one large texture generated by those drops? Personally I think the second option would look fancier, but it wouldn't be as easy, of course. A lot like graphics settings that only some computers can run.
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DragonEye4
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PostSubject: Re: Censor Menu   Censor Menu - Page 2 EmptyWed Sep 22, 2010 4:34 pm

See, this is the problem I'm seeing with censoring sexually explicit things: there are so many ways aliens could reproduce, in order to censor the human-like way, you would need to specifically code that way in.
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~sciocont
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~sciocont


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PostSubject: Re: Censor Menu   Censor Menu - Page 2 EmptyWed Sep 22, 2010 6:31 pm

DragonEye4 wrote:
See, this is the problem I'm seeing with censoring sexually explicit things: there are so many ways aliens could reproduce, in order to censor the human-like way, you would need to specifically code that way in.
That was my point in the first place. I think we can all be mature about this and simply leave it be. Unless someone really wants to code it, it's not necessary, and could just turn out annoying.
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roadkillguy
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PostSubject: Re: Censor Menu   Censor Menu - Page 2 EmptyThu Sep 23, 2010 9:08 am

DragonEye4 wrote:
See, this is the problem I'm seeing with censoring sexually explicit things: there are so many ways aliens could reproduce, in order to censor the human-like way, you would need to specifically code that way in.

You'd have to specifically code every method in.
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DragonEye4
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PostSubject: Re: Censor Menu   Censor Menu - Page 2 EmptyThu Sep 23, 2010 6:53 pm

~sciocont wrote:
DragonEye4 wrote:
See, this is the problem I'm seeing with censoring sexually explicit things: there are so many ways aliens could reproduce, in order to censor the human-like way, you would need to specifically code that way in.
That was my point in the first place. I think we can all be mature about this and simply leave it be. Unless someone really wants to code it, it's not necessary, and could just turn out annoying.
I figure that the chances of developing a human-like reproduction process are very low.
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~sciocont
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~sciocont


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PostSubject: Re: Censor Menu   Censor Menu - Page 2 EmptyThu Sep 23, 2010 7:42 pm

DragonEye4 wrote:
~sciocont wrote:
DragonEye4 wrote:
See, this is the problem I'm seeing with censoring sexually explicit things: there are so many ways aliens could reproduce, in order to censor the human-like way, you would need to specifically code that way in.
That was my point in the first place. I think we can all be mature about this and simply leave it be. Unless someone really wants to code it, it's not necessary, and could just turn out annoying.
I figure that the chances of developing a human-like reproduction process are very low.
Well, it's a pretty efficient system, but it's not that great for non-social animals. There will be plenty of other ways by which an organism can produce, from spores to pollen to spawning to self-insemination.
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DragonEye4
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PostSubject: Re: Censor Menu   Censor Menu - Page 2 EmptyThu Sep 23, 2010 8:15 pm

Yes, but I imagine the actual, physical process of mating, and the motions and stuff... that people would find offensive would be radically different.
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roadkillguy
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PostSubject: Re: Censor Menu   Censor Menu - Page 2 EmptyThu Sep 23, 2010 8:42 pm

It doesn't matter if anyone finds it explicit, so far nobody wants to model or animate it.

Not to mention we cannot write a dynamic algorithm to put together DNA samples.

All methods would have to be hard-coded.
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DragonEye4
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PostSubject: Re: Censor Menu   Censor Menu - Page 2 EmptyThu Sep 23, 2010 9:11 pm

roadkillguy wrote:

All methods would have to be hard-coded.
So couldn't we just not-code that in? Make it so creatures will not evolve to have the exact mating procedures as humans?
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roadkillguy
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PostSubject: Re: Censor Menu   Censor Menu - Page 2 EmptyThu Sep 23, 2010 9:20 pm

A method would entail mixing of DNA, which, if we want to follow the 'true-darwinian path', would have to be hard-coded. I could see one function taking into account the number of donors and each of their DNA strings, but that's about it.
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