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Thrive Game Development

Development of the evolution game Thrive.
 
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Latest topics
» THIS FORUM IS NOW OBSOLETE
GamerXA - Organism Editor - Page 4 Emptyby NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
GamerXA - Organism Editor - Page 4 Emptyby NickTheNick Sat Sep 26, 2015 10:22 pm

» Build Error Code::Blocks / CMake
GamerXA - Organism Editor - Page 4 Emptyby crovea Tue Jul 28, 2015 5:28 pm

» Hello! I can translate in japanese
GamerXA - Organism Editor - Page 4 Emptyby tjwhale Thu Jul 02, 2015 7:23 pm

» On Leave (Offline thread)
GamerXA - Organism Editor - Page 4 Emptyby NickTheNick Wed Jul 01, 2015 12:20 am

» Devblog #14: A Brave New Forum
GamerXA - Organism Editor - Page 4 Emptyby NickTheNick Mon Jun 29, 2015 4:49 am

» Application for Programmer
GamerXA - Organism Editor - Page 4 Emptyby crovea Fri Jun 26, 2015 11:14 am

» Re-Reapplication
GamerXA - Organism Editor - Page 4 Emptyby The Creator Thu Jun 25, 2015 10:57 pm

» Application (programming)
GamerXA - Organism Editor - Page 4 Emptyby crovea Tue Jun 23, 2015 8:00 am

» Achieving Sapience
GamerXA - Organism Editor - Page 4 Emptyby MitochondriaBox Sun Jun 21, 2015 7:03 pm

» Microbe Stage GDD
GamerXA - Organism Editor - Page 4 Emptyby tjwhale Sat Jun 20, 2015 3:44 pm

» Application for Programmer/ Theorist
GamerXA - Organism Editor - Page 4 Emptyby tjwhale Wed Jun 17, 2015 9:56 am

» Application for a 3D Modeler.
GamerXA - Organism Editor - Page 4 Emptyby Kaiju4u Wed Jun 10, 2015 11:16 am

» Presentation
GamerXA - Organism Editor - Page 4 Emptyby Othithu Tue Jun 02, 2015 10:38 am

» Application of Sorts
GamerXA - Organism Editor - Page 4 Emptyby crovea Sun May 31, 2015 5:06 pm

» want to contribute
GamerXA - Organism Editor - Page 4 Emptyby Renzope Sun May 31, 2015 12:58 pm

» Music List Thread (Post New Themes Here)
GamerXA - Organism Editor - Page 4 Emptyby Oliveriver Thu May 28, 2015 1:06 pm

» Application: English-Spanish translator
GamerXA - Organism Editor - Page 4 Emptyby Renzope Tue May 26, 2015 1:53 pm

» Want to be promoter or project manager
GamerXA - Organism Editor - Page 4 Emptyby TheBudderBros Sun May 24, 2015 9:00 pm

» A new round of Forum Revamps!
GamerXA - Organism Editor - Page 4 Emptyby Oliveriver Wed May 20, 2015 11:32 am


 

 GamerXA - Organism Editor

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spacetime_dinosaur
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Immortal_Dragon
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Immortal_Dragon


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PostSubject: Re: GamerXA - Organism Editor   GamerXA - Organism Editor - Page 4 EmptyWed Oct 02, 2013 6:42 am

To me that sounds like the idea to use gas that was brought up earlier and it is placed in a Bladder to force it out under high pressure.

Protection so far has been focused towards the inside of the mouth; the modified palate, but it can't have anything to kill the spark so it would have constant dry mouth, where the fire is coming from. Additionally heavy armor on the face was put forward, and in my opinion it is feasible additional protection. The rest of the body wouldn't really need it unless the creature is going to be moving through its own fire. Besides, why have only an armored face?

And you are correct, but restating the fact that a mineral/metal coating of the teeth and obscenely powerful electric power would be needed to make the correct arc to spark the gas.

And a thunderstorm isn't going to be happening all the time, so using a stick set alight by lightning is more hit-and-miss.

The key point now it seems is making a way for the creature to produce the spark, and this is most likely through some kind of mineral coating somewhere in the mouth or just beyond it in the throat. The methods for producing a flammable substance discussed so far (gas, liquid) are probably good as they are for now. If not it is my opinion that a feasible method for the creature creating a spark on its own (aside from intelligence and rocks) should be decided upon first.
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dinoman9877
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PostSubject: Re: GamerXA - Organism Editor   GamerXA - Organism Editor - Page 4 EmptyWed Oct 02, 2013 8:32 pm

Would using a flammable gas of some sort that reacts with oxygen be possible? Forgive me, I've just started chemistry this year for high school and I'm not doing the best in it as it is. I do not know if there such a compound that exists, but it could solve many problems.

1: Sparking the flame. The fire would be sparked by its own reactivity. As there will be carbon dioxide (most likely) being spewed with the gas, this means that it doesn't set alight as soon as it leaves the gas bladders, and still yet doesn't alight when it's in the throat. It wouldn't actually light until it's well out of the mouth, since the carbon dioxide would, again, block the oxygen for most of the journey. This is a crazy thought I have created out of the dark, strange-thing infested recesses of my brain, so tell me how possible this is.
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Immortal_Dragon
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PostSubject: Re: GamerXA - Organism Editor   GamerXA - Organism Editor - Page 4 EmptyWed Oct 02, 2013 8:55 pm

I don't know about a gas (pure oxygen itself is very flammable, read it in a Ripley's book, still needs an outside spark), but there are liquids such as napalm and Greek Fire that react with oxygen by combusting. Community college chemistry is not giving me an obvious no.
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ccarriel
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PostSubject: Re: GamerXA - Organism Editor   GamerXA - Organism Editor - Page 4 EmptyWed Oct 02, 2013 10:28 pm

What about making a spark through friction? (I know that its just a derivative from the minerals colliding)
If some kinda-claw with enough hardness (i dont how much in the hardness scale (maybe 5-6?)), goes over a surface covered with this flamable liquid or near it, the friction would cause an increase in temperature and posibly an spark, its kinda like the way we start fires with sticks.
Sorry, havent been on university (yet), so i dont have chemistry ideas :/ .
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Immortal_Dragon
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PostSubject: Re: GamerXA - Organism Editor   GamerXA - Organism Editor - Page 4 EmptyThu Oct 03, 2013 7:45 am

Hmm, it sounds feasible, but would probably take a while to actually get the result you want.
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ccarriel
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PostSubject: Re: GamerXA - Organism Editor   GamerXA - Organism Editor - Page 4 EmptyThu Oct 03, 2013 9:50 pm

Yeah, i was thinking more in the way of making fire when u have time, if u want to use it in combat or be a dragon like creature, that was already discussed (i think that in organism editor).
They finally decided to use a combination of sustances (like in a beetle) to get directed fire.
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dinoman9877
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PostSubject: Re: GamerXA - Organism Editor   GamerXA - Organism Editor - Page 4 EmptyThu Oct 03, 2013 11:43 pm

Why can't our creatures just evolve a basic, natural resistance to fire? If you're going to use it, why should it still be likely to kill you. You evolve to INCREASE the chances of survival, so resistance to fire would make sense.
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untrustedlife
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PostSubject: Re: GamerXA - Organism Editor   GamerXA - Organism Editor - Page 4 EmptyFri Oct 04, 2013 1:13 am

ccarriel wrote:
Yeah, i was thinking more in the way of making fire when u have time, if u want to use it in combat or be a dragon like creature, that was already discussed (i think that in organism editor).
They finally decided to use a combination of sustances (like in a beetle) to get directed fire.
QFT
The beetle is a great example as-well as it does in fact exist (sadly I don't remember the name of it). Burning IN the mouth is impossible, you have to mix the chemicals outside the body and shoot them. somehow.


Also, a large creature who has this ability won't likely survive very well, especially if it lives anywhere near trees and other vegetation, as it would all burn down killing (if it is a predator) all of its food sources by killing what they eat. It would be even worse if it is a herbivore..it would kill all of it's own food sources.Fire is NOT easy to control....

(I am back, by the way)
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Immortal_Dragon
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PostSubject: Re: GamerXA - Organism Editor   GamerXA - Organism Editor - Page 4 EmptyFri Oct 04, 2013 7:39 am

Yes, the bombardier beetle. Not to mention that is the exact same thing I brought up when the discussion so far had been just beginning.

This has just been speculation so far in the discussion on other methods of fire-breathing.

And dinoman, the armor is the resistance to fire, maybe discussion should be directed to that, defense against it.
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untrustedlife
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PostSubject: Re: GamerXA - Organism Editor   GamerXA - Organism Editor - Page 4 EmptyFri Oct 04, 2013 7:25 pm

There are no other methods, me and nick and jacob were discussing this on the developer group on skype. It is impossible. You have to somehow mix the chemicals outside the body.
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Immortal_Dragon
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PostSubject: Re: GamerXA - Organism Editor   GamerXA - Organism Editor - Page 4 EmptyFri Oct 04, 2013 8:03 pm

Hence, use of the word "speculation" untrustedlife. My post even mentions I mentioned it at the beginning of the discussion.

Maybe the use of the space of this thread would be put to better use determining defense against fire, like the armor plates. Or even defenses against other possible exotic attack types.
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ccarriel
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PostSubject: Re: GamerXA - Organism Editor   GamerXA - Organism Editor - Page 4 EmptyFri Oct 04, 2013 9:09 pm

Then i guess we should make a list about exotic atack types, ans then discuss how to defend against it.

Just for example:
-fire
-acid
-electricity

What else?
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NickTheNick
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PostSubject: Re: GamerXA - Organism Editor   GamerXA - Organism Editor - Page 4 EmptyFri Oct 04, 2013 9:11 pm

Immortal Dragon, although science can really get fascinating and encourage speculative discussions, that is not the purpose of these forums. I never took the time to read through the current discussion on this thread, but if its purely speculative and not for the purpose of implementing something into the game, it fits better on a science forum and not a development forum (even if its development for a science game). Even if all this speculation is to determine whether it would be scientifically realistic to implement firebreathing into the game, if it takes this much discussion to reach a conclusion and it is still undecided, I say better to just leave the subject and focus on other matters, as this is exactly what happened to cause the Underwater Civ discussion (it was speculation to see if the feature would be realistic, and you saw where that went since it never got past speculation).
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Immortal_Dragon
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PostSubject: Re: GamerXA - Organism Editor   GamerXA - Organism Editor - Page 4 EmptyFri Oct 04, 2013 9:21 pm

Hence why I moved away from it Nick. Untrustedlife brought it up. The purpose was implementation into the game as far as I knew.

Side Note: Just call me Drake, will make it easier.
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untrustedlife
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PostSubject: Re: GamerXA - Organism Editor   GamerXA - Organism Editor - Page 4 EmptySat Oct 05, 2013 6:01 pm

Immortal_Dragon wrote:
Hence, use of the word "speculation" untrustedlife. My post even mentions I mentioned it at the beginning of the discussion.

Maybe the use of the space of this thread would be put to better use determining defense against fire, like the armor plates. Or even defenses against other possible exotic attack types.
I dislike your tone.And i did read your post completely.
I understand the word 'speculation' I was bringing up the fact that YOU COULD NOT DO IT, it is only speculation and that is all it will ever be.
-_-
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Immortal_Dragon
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PostSubject: Re: GamerXa - Organism Editor   GamerXA - Organism Editor - Page 4 EmptySat Oct 05, 2013 6:10 pm

Yeah, sorry, that was uncalled for. My mental faculties were definitely not at their best at the time and it shows in that post.

I do not come here trying to start arguments and I genuinely want to help this game reach completion, I sincerely hope you accept my apology. :( 
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