Thrive Game Development
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Thrive Game Development

Development of the evolution game Thrive.
 
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Currently: The Microbe Stage GUI is under heavy development
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» THIS FORUM IS NOW OBSOLETE
planets and lag - Page 2 Emptyby NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
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» Build Error Code::Blocks / CMake
planets and lag - Page 2 Emptyby crovea Tue Jul 28, 2015 5:28 pm

» Hello! I can translate in japanese
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» On Leave (Offline thread)
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» Devblog #14: A Brave New Forum
planets and lag - Page 2 Emptyby NickTheNick Mon Jun 29, 2015 4:49 am

» Application for Programmer
planets and lag - Page 2 Emptyby crovea Fri Jun 26, 2015 11:14 am

» Re-Reapplication
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» Application (programming)
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» Achieving Sapience
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» Microbe Stage GDD
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» Application for Programmer/ Theorist
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» Application for a 3D Modeler.
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» want to contribute
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» Music List Thread (Post New Themes Here)
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» Application: English-Spanish translator
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» A new round of Forum Revamps!
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 planets and lag

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+7
roadkillguy
The Uteen
~sciocont
Dr_Chillgood
Mysterious_Calligrapher
US_of_Alaska
bill2505
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GhengopelALPHA
Newcomer
GhengopelALPHA


Posts : 18
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Join date : 2011-11-23

planets and lag - Page 2 Empty
PostSubject: Re: planets and lag   planets and lag - Page 2 EmptyWed Nov 30, 2011 10:39 am

~sciocont wrote:
Quote :
Our planets sound like quantum particles; you don't know what state they are in, until either you observe it, or you get something else to interact with it. Hopefully that makes sense for a planetary scale in a game?
This is the exact metaphor I used for loading one biome at a time, and it's exactly how the game should work. I'm liking your ideas.

Thanks! I'm no expert on anything though, so some of my ideas may come out to being contrary to reality. I got most of my ideas when looking at the failings of Spore, so maybe that's why you like them?..

Just wish I could have more time to learn programing, so I could get something started from all these ideas.

Anyways, it sounds like we have a good background-opps concept, the quantum particle model. It should make things a lot simpler, considering we don't have lots of interactions in the universe all at once.
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Mysterious_Calligrapher
Biome Team Lead
Mysterious_Calligrapher


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Age : 32
Location : Earth, the solar system, the milky way...

planets and lag - Page 2 Empty
PostSubject: Re: planets and lag   planets and lag - Page 2 EmptyFri Dec 16, 2011 11:46 pm

^ Fun maths that sound great and make the game interesting. ^

Is this idea Third-ed or Fourthed?
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