Thrive Game Development
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Thrive Game Development

Development of the evolution game Thrive.
 
HomeHome  PortalPortal  Latest imagesLatest images  SearchSearch  RegisterRegister  Log inLog in  
Welcome new and returning members!
If you're new, read around a bit before you post: the odds are we've already covered your suggestion.
If you want to join the development team, sign up and tell us why.
ADMIN is pleased to note that this marquee has finally been updated.
ADMIN reminds you that the Devblog is REQUIRED reading.
Currently: The Microbe Stage GUI is under heavy development
Log in
Username:
Password:
Log in automatically: 
:: I forgot my password
Quick Links
Website
/r/thrive
GitHub
FAQs
Wiki
New Posts
Search
 
 

Display results as :
 
Rechercher Advanced Search
Statistics
We have 1675 registered users
The newest registered user is dejo123

Our users have posted a total of 30851 messages in 1411 subjects
Who is online?
In total there are 5 users online :: 0 Registered, 0 Hidden and 5 Guests :: 1 Bot

None

Most users ever online was 443 on Sun Mar 17, 2013 5:41 pm
Latest topics
» THIS FORUM IS NOW OBSOLETE
Microbe Stage Progress Report - Page 11 Emptyby NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
Microbe Stage Progress Report - Page 11 Emptyby NickTheNick Sat Sep 26, 2015 10:22 pm

» Build Error Code::Blocks / CMake
Microbe Stage Progress Report - Page 11 Emptyby crovea Tue Jul 28, 2015 5:28 pm

» Hello! I can translate in japanese
Microbe Stage Progress Report - Page 11 Emptyby tjwhale Thu Jul 02, 2015 7:23 pm

» On Leave (Offline thread)
Microbe Stage Progress Report - Page 11 Emptyby NickTheNick Wed Jul 01, 2015 12:20 am

» Devblog #14: A Brave New Forum
Microbe Stage Progress Report - Page 11 Emptyby NickTheNick Mon Jun 29, 2015 4:49 am

» Application for Programmer
Microbe Stage Progress Report - Page 11 Emptyby crovea Fri Jun 26, 2015 11:14 am

» Re-Reapplication
Microbe Stage Progress Report - Page 11 Emptyby The Creator Thu Jun 25, 2015 10:57 pm

» Application (programming)
Microbe Stage Progress Report - Page 11 Emptyby crovea Tue Jun 23, 2015 8:00 am

» Achieving Sapience
Microbe Stage Progress Report - Page 11 Emptyby MitochondriaBox Sun Jun 21, 2015 7:03 pm

» Microbe Stage GDD
Microbe Stage Progress Report - Page 11 Emptyby tjwhale Sat Jun 20, 2015 3:44 pm

» Application for Programmer/ Theorist
Microbe Stage Progress Report - Page 11 Emptyby tjwhale Wed Jun 17, 2015 9:56 am

» Application for a 3D Modeler.
Microbe Stage Progress Report - Page 11 Emptyby Kaiju4u Wed Jun 10, 2015 11:16 am

» Presentation
Microbe Stage Progress Report - Page 11 Emptyby Othithu Tue Jun 02, 2015 10:38 am

» Application of Sorts
Microbe Stage Progress Report - Page 11 Emptyby crovea Sun May 31, 2015 5:06 pm

» want to contribute
Microbe Stage Progress Report - Page 11 Emptyby Renzope Sun May 31, 2015 12:58 pm

» Music List Thread (Post New Themes Here)
Microbe Stage Progress Report - Page 11 Emptyby Oliveriver Thu May 28, 2015 1:06 pm

» Application: English-Spanish translator
Microbe Stage Progress Report - Page 11 Emptyby Renzope Tue May 26, 2015 1:53 pm

» Want to be promoter or project manager
Microbe Stage Progress Report - Page 11 Emptyby TheBudderBros Sun May 24, 2015 9:00 pm

» A new round of Forum Revamps!
Microbe Stage Progress Report - Page 11 Emptyby Oliveriver Wed May 20, 2015 11:32 am


 

 Microbe Stage Progress Report

Go down 
+50
Inca
spacetime_dinosaur
MitochondriaBox
TheFellowWithTheHat
Dalroc
Silver Sterling
Mouthwash
meldebious
PortalFan1000
Tritium
Aiosian_Doctor_Xenox
Jimexmore
Nimbal
Mysterious_Calligrapher
Naevius
Tarpy
FunnyGames
WJacobC
untrustedlife
NikolaAnicic007
CoolGuyChris
DawnTyrantEo
DragonX511
Armok: God of Blood
Oliveriver
Thriving Cheese
Jopetsu
WilliamstheJohn
Orygandian2
GmansWatching
penumbra espinosa
Holomanga
nziswat
Calfeggs
decelis93
Dilophoraptor
PandaVirus
Admantus
Daniferrito
Gawbad
Rorsten594
Raptorstorm
ido66667
Brennus
MeowMan1
Doggit
Seregon
~sciocont
The Uteen
NickTheNick
54 posters
Go to page : Previous  1 ... 7 ... 10, 11, 12, 13, 14  Next
AuthorMessage
WJacobC
Outreach Team Lead
WJacobC


Posts : 220
Reputation : 17
Join date : 2013-04-05
Age : 26
Location : The United States of America

Microbe Stage Progress Report - Page 11 Empty
PostSubject: Re: Microbe Stage Progress Report   Microbe Stage Progress Report - Page 11 EmptyThu Aug 22, 2013 4:25 pm

Awesome work Nimbal! I'll be sure to download this soon. Would you like to post on reddit or shall I?
Back to top Go down
http://WJacobC.com
meldebious
Newcomer
meldebious


Posts : 23
Reputation : 1
Join date : 2013-08-21
Age : 36
Location : USA

Microbe Stage Progress Report - Page 11 Empty
PostSubject: Re: Microbe Stage Progress Report   Microbe Stage Progress Report - Page 11 EmptyThu Aug 22, 2013 4:28 pm

Download file, extract, then go into folder: Thrive -> Thrive -> bin -> and run the file Thrive.exe.
Once open select the only Ogre option available then run.

p.s. once you select the Ogre option, it never asks you to select it again and instead just runs the demo.

The demo is simple you control a Red & Green cell, which moves towards the mouse pointer by using the [W] key, and moves away from the mouse pointer by using the [S] key. Doing this uses ENERGY, if you have 0 (zero) energy you may not move. Your cell moves around on a blue background.

The double spherical blue object emits tiny blue agents. If you collide with these agents you "pick" them up and replenish ENERGY.

If you collide with the Energy Maker it stops you.

It all worked fine for me, it automatically made it full screen and my mouse pointer was visible.

I am running Windows 7 Home Premium service pack 1
on a HP with an AMD Athlon II p340 Dual-core processor (2.2ghz)
4gb ram
64 bit operating system

edit: wrong keys, and type fixes
Back to top Go down
Nimbal
Programming Team lead



Posts : 258
Reputation : 24
Join date : 2013-03-17
Age : 40
Location : Ratingen, Germany

Microbe Stage Progress Report - Page 11 Empty
PostSubject: Re: Microbe Stage Progress Report   Microbe Stage Progress Report - Page 11 EmptyThu Aug 22, 2013 4:37 pm

WJacobC wrote:

Would you like to post on reddit or shall I?
Go ahead and post it. Just be sure to label it appropriately with "work in progress" or similar. We don't want people to expect too much.

@meldebious: Thanks for the instructions! In retrospect, I'm actually a little surprised that someone figured out so fast that no energy means "dead in the water". I fully expected a bug report about that.
Back to top Go down
meldebious
Newcomer
meldebious


Posts : 23
Reputation : 1
Join date : 2013-08-21
Age : 36
Location : USA

Microbe Stage Progress Report - Page 11 Empty
PostSubject: Re: Microbe Stage Progress Report   Microbe Stage Progress Report - Page 11 EmptyThu Aug 22, 2013 4:41 pm

Really? no that makes sense to me, maybe have a slower rate with no energy, such as you can't use any of your speed boost parts.

Also [Esc] key exits and closes the game.
Back to top Go down
~sciocont
Overall Team Lead
~sciocont


Posts : 3406
Reputation : 138
Join date : 2010-07-06

Microbe Stage Progress Report - Page 11 Empty
PostSubject: Re: Microbe Stage Progress Report   Microbe Stage Progress Report - Page 11 EmptyThu Aug 22, 2013 6:20 pm

Nimbal wrote:
Microbe Stage update
Wow nimbal, I have to say I'm pretty impressed. You're really making this happen, and it's going well. Guiding my microbe around feels perfect. I really get the feeling of viscosity and it's easy to prioritize movements based on my momentum. With a about 5 other programs running, I was averaging ~600 fps (I think?), and I'm running off of a pretty basic desktop. This feels fantastic. Awesome, Awesome work. I'll test this out on my laptop and see If I can do some cell editing.


Last edited by ~sciocont on Thu Aug 22, 2013 11:05 pm; edited 1 time in total
Back to top Go down
Mouthwash
Newcomer
Mouthwash


Posts : 29
Reputation : -8
Join date : 2013-04-16
Age : 28
Location : Georgia

Microbe Stage Progress Report - Page 11 Empty
PostSubject: Re: Microbe Stage Progress Report   Microbe Stage Progress Report - Page 11 EmptyThu Aug 22, 2013 7:48 pm

Quote :
Wow nimbal, I have to say I'm pretty impressed. You're really making this happen, and it's going well. Guiding my microbe around feels perfect. I really get the feeling of viscosity and it's easy to prioritize movements based on my momentum. With a about 5 other programs running, I was averaging ~600 fps, and I'm running off of a pretty basic desktop. This feels fantastic. Awesome, Awesome work. I'll test this out on my laptop and see If I can do some cell editing.
Really? I had a pretty hard time with the controls myself. What's wrong with the good ole arrow keys?
Back to top Go down
NickTheNick
Overall Team Co-Lead
NickTheNick


Posts : 2312
Reputation : 175
Join date : 2012-07-22
Age : 28
Location : Canada

Microbe Stage Progress Report - Page 11 Empty
PostSubject: Re: Microbe Stage Progress Report   Microbe Stage Progress Report - Page 11 EmptyThu Aug 22, 2013 7:55 pm

I find the cursor based movement perfectly fine. It would merge well with the later stages of the game.
Back to top Go down
Tarpy
Strategy Team Lead
Tarpy


Posts : 337
Reputation : 23
Join date : 2013-03-08
Location : Here

Microbe Stage Progress Report - Page 11 Empty
PostSubject: Re: Microbe Stage Progress Report   Microbe Stage Progress Report - Page 11 EmptyThu Aug 22, 2013 7:56 pm

The good old arrow keys are nearly never used today for 2 good reasons:

1.Its very close to the mouse, so it can be uncomfortable to use.

2.Its far away from the rest of the main letter keyboard, so if you want to press say E, you would have to make an entire journey from the right to the left part of the keyboard, while with WASD you can easily do that without even taking your hands off the controls.
Back to top Go down
Silver Sterling
Newcomer
Silver Sterling


Posts : 96
Reputation : 0
Join date : 2012-08-24
Age : 43
Location : Germaney

Microbe Stage Progress Report - Page 11 Empty
PostSubject: Re: Microbe Stage Progress Report   Microbe Stage Progress Report - Page 11 EmptyThu Aug 22, 2013 8:00 pm

why not giving a free configurable keyboard layout?

Peoples who want the arrow keys can use it, other peoples (including me), who prefer the wasd movement could use this then.
Back to top Go down
NickTheNick
Overall Team Co-Lead
NickTheNick


Posts : 2312
Reputation : 175
Join date : 2012-07-22
Age : 28
Location : Canada

Microbe Stage Progress Report - Page 11 Empty
PostSubject: Re: Microbe Stage Progress Report   Microbe Stage Progress Report - Page 11 EmptyThu Aug 22, 2013 8:07 pm

But key config wouldn't be able to change the fact that, in the one case, the cell would move to the mouse when the up arrow is clicked, and in the other case, would move straight up when the up arrow is clicked. From what I know, the system being direction based or cursor based is not-configurable in game.
Back to top Go down
meldebious
Newcomer
meldebious


Posts : 23
Reputation : 1
Join date : 2013-08-21
Age : 36
Location : USA

Microbe Stage Progress Report - Page 11 Empty
PostSubject: Re: Microbe Stage Progress Report   Microbe Stage Progress Report - Page 11 EmptyThu Aug 22, 2013 8:08 pm

Silver Sterling wrote:
why not giving a free configurable keyboard layout?

Peoples who want the arrow keys can use it, other peoples (including me), who prefer the wasd movement could use this then.
I've seen in some games you have 2 options:
1: Use the mouse to control direction, and WASD (or WS in this case) to control movement.
2: use arrows keys to control direction and movement, have the left and right change direction, and up and down to change movement.

Many simple games I've played implement both these uses. But of course that is games that don't use the mouse click because then if you are using the arrow keys its harder to use the mouse. So it would depend on mouse useage in the game, which in cell stage might not be as used, in later stages would be used a lot more. So it would be stupid to get you used to using arrow keys to only have you switch to another system or throw you off with your hands trying to make out on the keyboard.

edit: did not see Nick's post above me. Take that into account with what I have stated.
Back to top Go down
WJacobC
Outreach Team Lead
WJacobC


Posts : 220
Reputation : 17
Join date : 2013-04-05
Age : 26
Location : The United States of America

Microbe Stage Progress Report - Page 11 Empty
PostSubject: Re: Microbe Stage Progress Report   Microbe Stage Progress Report - Page 11 EmptyThu Aug 22, 2013 8:09 pm

Should we consider this 0.2.0? Seeing as it is a massive upgrade.
Back to top Go down
http://WJacobC.com
NickTheNick
Overall Team Co-Lead
NickTheNick


Posts : 2312
Reputation : 175
Join date : 2012-07-22
Age : 28
Location : Canada

Microbe Stage Progress Report - Page 11 Empty
PostSubject: Re: Microbe Stage Progress Report   Microbe Stage Progress Report - Page 11 EmptyThu Aug 22, 2013 8:15 pm

Fine by me.

I just wanted to add, since I forgot to say, spectacular work Nimbal! :D I can't wait to get back home to try this out. It's great to see hard development going again.
Back to top Go down
Mouthwash
Newcomer
Mouthwash


Posts : 29
Reputation : -8
Join date : 2013-04-16
Age : 28
Location : Georgia

Microbe Stage Progress Report - Page 11 Empty
PostSubject: Re: Microbe Stage Progress Report   Microbe Stage Progress Report - Page 11 EmptyThu Aug 22, 2013 11:45 pm

Tarpy wrote:
The good old arrow keys are nearly never used today for 2 good reasons:

1.Its very close to the mouse, so it can be uncomfortable to use.

2.Its far away from the rest of the main letter keyboard, so if you want to press say E, you would have to make an entire journey from the right to the left part of the keyboard, while with WASD you can easily do that without even taking your hands off the controls.
Fine. Point-n'-click or merely dragging the cell with the cursor are perfectly viable options. This seems needlessly offputting to potential players. I shouldn't have to hold down a key constantly to get it to do what I want.
Back to top Go down
NickTheNick
Overall Team Co-Lead
NickTheNick


Posts : 2312
Reputation : 175
Join date : 2012-07-22
Age : 28
Location : Canada

Microbe Stage Progress Report - Page 11 Empty
PostSubject: Re: Microbe Stage Progress Report   Microbe Stage Progress Report - Page 11 EmptyThu Aug 22, 2013 11:49 pm

Mouthwash wrote:
I shouldn't have to hold down a key constantly to get it to do what I want.
Well then what do you expect? Telekinesis?
Back to top Go down
Mouthwash
Newcomer
Mouthwash


Posts : 29
Reputation : -8
Join date : 2013-04-16
Age : 28
Location : Georgia

Microbe Stage Progress Report - Page 11 Empty
PostSubject: Re: Microbe Stage Progress Report   Microbe Stage Progress Report - Page 11 EmptyThu Aug 22, 2013 11:55 pm

NickTheNick wrote:
Mouthwash wrote:
I shouldn't have to hold down a key constantly to get it to do what I want.
Well then what do you expect? Telekinesis?
I gave alternatives. Forcing us to either hold down the S or W keys as well as manipulating the mouse is hard to coordinate (at least for me) without practice.
Back to top Go down
NickTheNick
Overall Team Co-Lead
NickTheNick


Posts : 2312
Reputation : 175
Join date : 2012-07-22
Age : 28
Location : Canada

Microbe Stage Progress Report - Page 11 Empty
PostSubject: Re: Microbe Stage Progress Report   Microbe Stage Progress Report - Page 11 EmptyFri Aug 23, 2013 12:03 am

Mouthwash wrote:
Forcing us to either hold down the S or W keys as well as manipulating the mouse is hard to coordinate (at least for me) without practice.
Yeah, it's a tricky thing, pressing two buttons at a time. It takes a couple of grueling weeks to get the hang of it. One of my friends actually broke his wrist during his first try. :o 

Joking aside, if there turns out to be numerous complaints with the controls, we can change it. Also, I think a point and click would be good to add on top of the current system for movement. Does the mouse button need to be clicked down for the cell to move to it, or does the cursor simply need to be there?
Back to top Go down
~sciocont
Overall Team Lead
~sciocont


Posts : 3406
Reputation : 138
Join date : 2010-07-06

Microbe Stage Progress Report - Page 11 Empty
PostSubject: Re: Microbe Stage Progress Report   Microbe Stage Progress Report - Page 11 EmptyFri Aug 23, 2013 12:18 am

NickTheNick wrote:
Mouthwash wrote:
Forcing us to either hold down the S or W keys as well as manipulating the mouse is hard to coordinate (at least for me) without practice.
Yeah, it's a tricky thing, pressing two buttons at a time. It takes a couple of grueling weeks to get the hang of it. One of my friends actually broke his wrist during his first try. :o 

Joking aside, if there turns out to be numerous complaints with the controls, we can change it. Also, I think a point and click would be good to add on top of the current system for movement. Does the mouse button need to be clicked down for the cell to move to it, or does the cursor simply need to be there?
It depends on whether we want you to interact with things while you pass by them (will you be able to click on a cell near you to see more information on it? etc.)
Back to top Go down
NickTheNick
Overall Team Co-Lead
NickTheNick


Posts : 2312
Reputation : 175
Join date : 2012-07-22
Age : 28
Location : Canada

Microbe Stage Progress Report - Page 11 Empty
PostSubject: Re: Microbe Stage Progress Report   Microbe Stage Progress Report - Page 11 EmptyFri Aug 23, 2013 12:24 am

How about right click is "Examine"?
Back to top Go down
WilliamstheJohn
Regular
WilliamstheJohn


Posts : 409
Reputation : 10
Join date : 2012-12-26
Age : 31
Location : Third Rock from Sol

Microbe Stage Progress Report - Page 11 Empty
PostSubject: Re: Microbe Stage Progress Report   Microbe Stage Progress Report - Page 11 EmptyFri Aug 23, 2013 2:05 am

I think that would work.
Back to top Go down
meldebious
Newcomer
meldebious


Posts : 23
Reputation : 1
Join date : 2013-08-21
Age : 36
Location : USA

Microbe Stage Progress Report - Page 11 Empty
PostSubject: Re: Microbe Stage Progress Report   Microbe Stage Progress Report - Page 11 EmptyFri Aug 23, 2013 2:27 am

This my be out of line or just not constructive, but I'd have to say that this demo is remarkable, and is a great showcase for many great things to come. Yes it is an Indev. Demo that needs greatly to be expanded and built upon to become what one day we would like to call a "Game". With that being said, I think its a little sad that the first thing that we can say about it after viewing it is that the controls are wrong.

Where is the constructive optimism that should ensue? That there is evidence that this idea is making leaps and bounds? Yes we should always step back and improve on it where ever possible. But shouldn't we at least mention what the demo has instead of what it doesn't have?

There was more I wanted to say, but my wife is calling me to bed, night.

Back to top Go down
Oliveriver
Music Team Co-Lead
Oliveriver


Posts : 579
Reputation : 59
Join date : 2013-01-21
Age : 26
Location : England, United Kingdom, Europe, Earth, Solar System, Milky Way, Virgo Supercluster, The Universe

Microbe Stage Progress Report - Page 11 Empty
PostSubject: Re: Microbe Stage Progress Report   Microbe Stage Progress Report - Page 11 EmptyFri Aug 23, 2013 4:20 am

I don't know, I keep checking all day yesterday and nothing happens, and then overnight everything explodes . . .

That demo is pretty awesome for something so simple, although I'm not really sure whether I'm doing everything right when I play it. Wow, we're making progress again. Great work, Nimbal.

On the subject of movement, for the concept animation I used Spore's movement system, whereby you have to hold the mouse button down in order to keep moving towards somewhere, except I added an animated marker to indicate where you're moving to. I did have a different idea while I was making it - we use an RTS point and click style. You click somewhere in the environment and a marker is put down, whether your mouse is still held down on that spot or not. Your cell will then constantly try and get to the marker until you click somewhere else and place another marker, removing the previous one. This would help if you're trying to move to a specific place but want to do other things at the same time, such as check compound stores or examine another microbe.
Back to top Go down
http://oliverlugg.com/
Dalroc
Newcomer



Posts : 27
Reputation : 0
Join date : 2013-08-12
Age : 33
Location : Sweden

Microbe Stage Progress Report - Page 11 Empty
PostSubject: Re: Microbe Stage Progress Report   Microbe Stage Progress Report - Page 11 EmptyFri Aug 23, 2013 10:35 am

I'm sorry, donät want to come about as a douche here,, but.. This demo is nice work yes, but posting it on reddit and going all bananas over this is a little bit of an overreaction. Don't overhype this, people will not see this as a "great demo" yet.
Back to top Go down
NickTheNick
Overall Team Co-Lead
NickTheNick


Posts : 2312
Reputation : 175
Join date : 2012-07-22
Age : 28
Location : Canada

Microbe Stage Progress Report - Page 11 Empty
PostSubject: Re: Microbe Stage Progress Report   Microbe Stage Progress Report - Page 11 EmptyFri Aug 23, 2013 5:01 pm

I see what Dalroc is saying, and it's something I agree with. I think that it would be best to not publicize any current or upcoming releases, and then after some significant change, once we have all the basics of a game, go public on reddit, youtube, etc. with that new release. What do you guys think?
Back to top Go down
meldebious
Newcomer
meldebious


Posts : 23
Reputation : 1
Join date : 2013-08-21
Age : 36
Location : USA

Microbe Stage Progress Report - Page 11 Empty
PostSubject: Re: Microbe Stage Progress Report   Microbe Stage Progress Report - Page 11 EmptyFri Aug 23, 2013 5:51 pm

Hmm, that might be wise, but at the same time I think we should have monthly updates, even it its just a quick news article. And later when things are developing and when there is much more to work with I think it should be pushed up to weekly updates.

I've heard the saying, not that I completely agree with it, "all news is good news".
Back to top Go down
Sponsored content





Microbe Stage Progress Report - Page 11 Empty
PostSubject: Re: Microbe Stage Progress Report   Microbe Stage Progress Report - Page 11 Empty

Back to top Go down
 
Microbe Stage Progress Report
Back to top 
Page 11 of 14Go to page : Previous  1 ... 7 ... 10, 11, 12, 13, 14  Next
 Similar topics
-
» Multicellular Stage Progress Report
» Aware Stage Progress Report
» Microbe Stage GDD
» working in "microbe stage"
» Building Microbe Stage

Permissions in this forum:You cannot reply to topics in this forum
Thrive Game Development :: Development :: Design :: Gameplay Stages :: Microbe-
Jump to: