Thrive Game Development
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Thrive Game Development

Development of the evolution game Thrive.
 
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» THIS FORUM IS NOW OBSOLETE
Dynamic Biomes Emptyby NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
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» Build Error Code::Blocks / CMake
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» Hello! I can translate in japanese
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» Devblog #14: A Brave New Forum
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» Re-Reapplication
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» Achieving Sapience
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 Dynamic Biomes

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TheChubbyChihuahua
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TheChubbyChihuahua


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PostSubject: Dynamic Biomes   Dynamic Biomes EmptyFri Jul 19, 2013 9:24 am

If it has yet to be suggested, a biome-related idea of mine is to have dynamic biomes. By this I do not mean that in certain biomes events like volcanic eruptions and tsunamis should occur (though they should), but that the biomes themselves should change as a result of such cataclysms or gradual change. For example, an area that lava flows into should gradually become an expansion of the volcanic biome because of the lava cooling into igneous rock. I am not sure if this post belongs in a different topic, but this seemed like its correct location at the time of my posting this.
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TheChubbyChihuahua
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TheChubbyChihuahua


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PostSubject: Re: Dynamic Biomes   Dynamic Biomes EmptyFri Jul 19, 2013 9:28 am

Omit the last sentence from consideration. It was not supposed to be there.
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Inca
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Inca


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PostSubject: Re: Dynamic Biomes   Dynamic Biomes EmptyFri Jul 19, 2013 9:28 am

I believe this is in place, but am not certain.
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Mysterious_Calligrapher
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Mysterious_Calligrapher


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PostSubject: Re: Dynamic Biomes   Dynamic Biomes EmptyFri Jul 19, 2013 12:21 pm

TheChubbyChihuahua wrote:
    If it has yet to be suggested, a biome-related idea of mine is to have dynamic biomes. By this I do not mean that in certain biomes events like volcanic eruptions and tsunamis should occur (though they should), but that the biomes themselves should change as a result of such cataclysms or gradual change. For example, an area that lava flows into should gradually become an expansion of the volcanic biome because of the lava cooling into igneous rock. I am not sure if this post belongs in a different topic, but this seemed like its correct location at the time of my posting this.

Short answer: Yes. Inca is correct: we did the shouting and the flailing on this last year, if my memory doesn't deceive me.

Long answer: Calli is too lazy to search the long-Belgium brainstorming thread and the last 10+ official declarations for biomes, but Biomes in-game can either be disturbed (such as having lava flow over them,) and go to succession stage 0 (extremely limited niches) or have more organisms colonize them and go up in succession stage (we have 1 through 3, don't ask for more,) therefore adding new niches.

One of these days I'll translate all that brainstorm into English suitable for newbies and put up a newbie guide about Biomes, resources, niches, etc. Until that day, back to Thesis.

Since this is a simple Q&A thread, it's getting locked not because you didn't know, but so we can keep discussion of the topic on the original threads.
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Dynamic Biomes
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 Similar topics
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» Idea for biomes and how they are created
» Biomes: The Final Definition
» Biome List
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» Niches, Biomes and Resources, oh My!

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